Will have to come to this later.
14L G50 hobo (axis) vs axisandalliesplayer (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 6 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 infantry moved from Libya to Tunisia
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Romania to Eastern Poland
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 fighter moved from Southern Italy to 91 Sea Zone
3 armour moved from Romania to Ukraine
1 bomber moved from Western Germany to Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
3 aaGuns, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
4 armour and 10 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
10 infantry moved from Romania to Bessarabia
1 bomber moved from Ukraine to Eastern Poland
1 cruiser moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to SakhaPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to HopeiCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
2 bombers moved from Hopei to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery and 3 infantry moved from Kweichow to Yunnan
4 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to SiamPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 bombers and 1 fighter placed in Eastern United States
Americans undo move 1.
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 cruiser
Casualties for British: 2 fightersNon Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1,1,1,5,2,2
UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 mech_infantry moved from Algeria to Morocco
2 armour moved from Eastern Poland to BelarusCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Greece to Bulgaria
4 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 artillery moved from Northern Italy to Southern Italy
1 aaGun and 1 artillery moved from Northern Italy to Southern France
3 infantry moved from Tunisia to AlgeriaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Neutral_Axis
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
11 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
8 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 11 artilleries and 25 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 11 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Belarus
7 mech_infantrys moved from Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Novgorod to PolandPlace Units - Germans
2 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
4 aaGuns and 8 infantry moved from Bryansk to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 9 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Vologda
15 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Szechwan to Shensi
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Siam to Shan State
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from Yunnan to Shan State -
scramble orders for queensland
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Send all 3 up, keep best D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Szechwan to Shensi
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Siam to Shan State
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from Yunnan to Shan StateCombat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 3 destroyers, 3 fighters and 1 transport
retreated to 54 Sea Zone
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is -49
Casualties for Japanese: 4 fighters, 2 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser and 3 destroyers
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 5 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 mech_infantry moved from Szechwan to Kweichow
1 aaGun and 1 armour moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Kwangsi to 34 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
this is why I prefer playing low luck. I think I will take a break soon until marti fixes his huge unrandom dice engine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
4 bombers moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Western United States to 86 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery and 2 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs