How about instead of using Victory Cites we use Victory Territories? That way we don’t need to draw in new specific cities.
I think thats too far of a departure from the game. Cities was the original intent of the design, which are in territories. I can easily make the map so that it can be played regular or with these special rules as i can change the color on all additional cities so it works for both games. I want to express the great pleasure it is to work with you on this… your ideas are truely marvelous!
BTW kursk would be a great VC as well for germany, another idea was to look into the idea of nation specific victory conditions. consider the following:
Nation specific victory conditions:
Germany:
- Â Control these VC–germany is master of europe
Moscow (5)–Russia
Stalingrad (3)–Caucasus
Leningrad (2)–Karelia
Archangel (1)–Archangel
Berlin (5)–Germany
Rome (3)–S. Europe
Paris (2)–W. Europe
Kiev (2)–Ukraine
Warsaw (1)–E. Europe
Oslo (1)–Norway
Tripoli (1)–Libya
Cairo (1)—Anglo-Egypt
Baghdad (1)–Trans-Jordan (Opinions of this as VC?)
Cape Town (1)–South Africa (Opinions of this as VC?)
London (5)–UK
if germany owns these after a complete cycle of player turns, then Germany wins outright. total of 34 VC points.
Russia: Control these VC–the Soviet Union extends communism to the world.
Moscow (5)–Russia
Stalingrad (3)–Caucasus
Leningrad (2)–Karelia
Novosibirsk (2)–Novosibirsk
Archangel (1)–Archangel
Almaty (1)–Kazakh (Opinions of this as VC?)
Vladivostok (1)–Buryatia
Berlin (5)–Germany
Kiev (2)–Ukraine
Warsaw (1)–E. Europe
Changchun (3)–Manchuria
this is a total of 26 VC to capture.
United Kingdom:
Rome (3)–S. Europe
London (5)–UK
Toronto (3)–E. Canada
Calcutta (2)–India
Sydney (2)–Australia
Cairo (1)—Anglo-Egypt
Baghdad (1)–Trans-Jordan (Opinions of this as VC?)
Cape Town (1)–South Africa (Opinions of this as VC?)
Oslo (1)–Norway
Tripoli (1)–Libya
Singapore (2)–FIC
Thats 22 VC to win
Japan:
Tokyo (5)—Japan
Changchun (3)–Manchuria
Shanghai (2)–Kwangtung
Singapore (2)–FIC
Manila (1)—Philippines
Guadalcanal (1)–Solomon Islands (Not actually a city. Opinions as VC?)
Milne Bay (1)–New Guinea (Opinions of this as VC? Again, not a city should the VC be Alotau?)
Calcutta (2)–India
Sydney (2)–Australia
Chongqing (2)–China
Ürümqi (1)–Sinkiang (This is just a VC so there can be 1 more Chinese infantry per turn. I don’t know what city to choose.)
Honolulu (1)–Hawaii
Anchorage (1)–Alaska (Opinions
thats 24 VC to win
US:
Washington (5)–E. US
Los Angeles (3)–W. US
Chicago (2)–C. US
Chongqing (2)–China
Ürümqi (1)–Sinkiang (This is just a VC so there can be 1 more Chinese infantry per turn. I don’t know what city to choose.)
Honolulu (1)–Hawaii
Anchorage (1)–Alaska (Opinions on this VC? How about Sao Paulo instead so 1 inf/turn represents Brazil’s contribution in the war?)
Paris (2)–W. Europe
Manila (1)—Philippines
Guadalcanal (1)–Solomon Islands (Not actually a city. Opinions as VC?)
Milne Bay (1)–New Guinea (Opinions of this as VC? Again, not a city should the VC be Alotau?)
Shanghai (2)–Kwangtung
Tokyo (5)—Japan
thats a total of  27 vc
Im sure some tinkering may have to occur… and in the event that say UK takes an objective from the US player ( example: Paris, then US can can count 1/2 the points rounded UP into the total… so to make up the deficit the US player would need to take one additional VC city with a value of at least one point.
The other thing this does is end Japan attacking the soviets… they can still do this but it wont help them really win… because their victory is now historical based. Also US player will have to focus more on japan and Japan will do the same. this will promote the large scale naval battles that we really dont get in the pacific. Island hopping campaign will now come forward. Germany can win the game on her own w/o japans help and its possible for the allies tom win as a team, but realistically its now possible for only one player of the three to actually win the game outright… this installs a VERY important function into the game, because really the allies fought for themselves as much as each other… UK didnt want the Soviets to get to far into western europe, USA didnt want the Soviets to far into china, Russia didnt want the allies to take berlin… and NOW the Axis can play “spoiler” just like the germans did in the war (well late in the war to be sure) by throwing everything against the Russians, while allowing the americans to clean up western europe.
I think this will evolutionize the game and throw out all those strategy ideas with an entirely new set of guidlines… This would be a great gift to players who want something new inthe game.
the axis need 28 additional VC points to win vs. the allies need 30 additional VC points to win
germany 15-34=19
USSR 15-26=11
UK 15-22=7
USA 15-27=12
Japan 15-24=9
19+9=28 axis 11+7+12=30 allies… i can tweek this a bit so its 29 vs 29= balance.