Scramble sz110/111?
G40 league snake11eyes (axis) v shin ji (allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 1
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Syria to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 carrier and 1 fighter
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 fighter
Battle in Holland Belgium
Germans attack with 3 artilleries and 2 infantry
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 submarines moved from 111 Sea Zone to 112 Sea Zone
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
6 armour moved from France to Yugoslavia
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
1 bomber and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
10 armour placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Sikang to Caucasus
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
1 fighter and 1 tactical_bomber moved from Sikang to Suiyuyan
8 infantry moved from Novgorod to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Hunan
6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 artillery and 3 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry; Chinese defend with 4 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 4 infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Manchuria
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea Zone
3 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
4 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - British
British buy 3 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Tobruk to Libya
2 artilleries moved from Tobruk to Libya
1 bomber moved from Malta to Libya
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 artillery and 1 infantry moved from Ontario to Quebec
3 infantry moved from Malaya to Shan StateCombat - British
Battle in Libya
British attack with 2 artilleries, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Libya from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Libya to Gibraltar
1 fighter moved from Malta to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 tactical_bombers placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Bessarabia
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 bomber and 4 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Tobruk
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
4 infantry moved from Finland to Karelia
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transport
Battle in Novgorod
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 127 Sea Zone
3 submarines moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns, 3 armour, 5 artilleries and 25 infantry moved from Romania to Bessarabia
6 armour moved from Yugoslavia to Bessarabia
10 armour moved from Germany to Romania
1 aaGun, 3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
1 fighter and 3 tactical_bombers moved from Western Germany to Bessarabia
2 bombers moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern FrancePlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 armour moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Burma from UK_Pacific, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
4 fighters moved from Shan State to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
5 tactical_bombers moved from Shan State to French Indo China
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 10 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 airfield and 1 harbour placed in French Indo China
9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to Western United States
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Gibraltar to ScotlandCombat - Americans
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
4 infantry moved from Midway to 25 Sea Zone
2 mech_infantrys moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Amur
4 fighters moved from 6 Sea Zone to Amur
1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
3 artilleries and 5 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to 98 Sea Zone
2 artilleries and 1 infantry moved from Libya to Tobruk
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to AlgeriaCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 98 Sea Zone to Malta
1 fighter moved from Iceland to Scotland
1 fighter moved from United Kingdom to Scotland
5 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
3 aaGuns, 2 armour, 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 armour moved from Bessarabia to Ukraine
2 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Kenya
Italians attack with 2 fighters and 1 infantry
British defend with 2 infantry
Italians win, taking Kenya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-JordanNon Combat Move - Italians
2 fighters moved from Kenya to Egypt
1 aaGun moved from Northern Italy to Yugoslavia
3 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Battle in 98 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
French win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
2 tactical_bombers moved from Bessarabia to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 cruiser
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiserNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Southern France to Yugoslavia
2 bombers moved from Southern France to Ukraine
3 aaGuns, 9 armour, 5 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber moved from Bessarabia to Ukraine
10 armour moved from Romania to Ukraine
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs