@barnee
Thank you - looks like that did the trick!
G40 dogoneit (Axis) vs wheatbeer (Allies +12)
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forgot about that … that’s what I’d have done
lose all the cruisers
any casualties after that, lose fighters
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the British
1 submarine owned by the Americans Submerged
Americans win with 2 battleships, 3 carriers, 6 fighters and 4 transports remaining. Battle score for attacker is -75
Casualties for Japanese: 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 3 cruisers and 2 destroyers
6 fighters owned by the Americans forced to land in KoreaNon Combat Move - Japanese
Place Units - Japanese
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,3
Japanese collect 12 PUs (13 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
3 bombers, 12 fighters and 2 tactical_bombers moved from Korea to Japan
1 armour and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Japan
Americans attack with 1 artillery, 3 bombers, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Japan : 4/9 hits
4 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship in Japan, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 2 : 9/19 hits
Japanese roll dice for 3 aaGuns, 2 artilleries and 15 infantry in Japan, round 2 : 8/17 hits
3 fighters owned by the Americans, 1 mech_infantry owned by the Americans, 7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 5 fighters and 2 tactical_bombers in Japan, round 3 : 5/11 hits
Japanese roll dice for 2 artilleries and 8 infantry in Japan, round 3 : 5/10 hits
4 fighters owned by the Americans, 5 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Japan, round 4 : 3/6 hits
Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 4 : 2/5 hits
1 fighter owned by the Americans, 3 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 3 bombers in Japan, round 5 : 3/4 hits
Japanese roll dice for 2 artilleries in Japan, round 5 : 1/2 hits
1 bomber owned by the Americans and 2 artilleries owned by the Japanese lost in Japan
Americans captures 12PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -102
Casualties for Japanese: 3 aaGuns, 2 artilleries and 15 infantry
Casualties for Americans: 1 bomber, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Americans
2 bombers moved from Japan to Anhwe
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 infantry placed in Korea
1 artillery and 1 infantry placed in Eastern United States
1 artillery placed in Korea
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 66 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsProduction/PUs Summary :
Germans : 58 / 62
Russians : 22 / 22
Japanese : 17 / 0
Americans : 66 / 98
Chinese : 17 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
2 artilleries and 8 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsi to Jehol
4 infantry moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 58 / 62
Russians : 22 / 22
Japanese : 11 / 0
Americans : 66 / 98
Chinese : 23 / 29
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - British
Battle in Philippines
Battle in Bryansk
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
British win, taking Philippines from Japanese, taking Bryansk from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy BordeauxNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Anhwe to Kazakhstan
1 armour and 3 mech_infantrys moved from Anhwe to Shensi
1 aaGun and 8 infantry moved from Yunnan to Szechwan
2 aaGuns, 4 artilleries and 17 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from India to Russia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 55 / 62
Russians : 23 / 22
Japanese : 9 / 0
Americans : 68 / 98
Chinese : 23 / 29
British : 33 / 38
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan couldn’t have been much closer.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour, 1 infantry and 3 mech_infantrys moved from Western Ukraine to BryanskCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Italians attack with 1 armour, 1 infantry and 3 mech_infantrys
British defend with 2 mech_infantrys
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry and 3 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5,2,4
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - ANZAC
3 fighters moved from Caucasus to Bryansk
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber and 1 fighter moved from Russia to YeniseyCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Yenisey
ANZAC attack with 1 bomber and 1 fighter
Germans defend with 1 armour
ANZAC roll dice for 1 bomber and 1 fighter in Yenisey, round 2 : 1/2 hits
Germans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits
1 armour owned by the Germans lost in Yenisey
ANZAC win, taking 19 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Borneo
Battle in Bryansk
ANZAC attack with 3 fighters
Italians defend with 1 armour
ANZAC roll dice for 3 fighters in Bryansk, round 2 : 0/3 hits
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in Bryansk, round 3 : 2/3 hits
Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Bryansk
ANZAC win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 fighters moved from Bryansk to Russia
1 fighter moved from Yenisey to Yakut S.S.R.
1 bomber moved from Yenisey to Yakut S.S.R.
2 infantry moved from Caucasus to Volgograd
3 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Shan State to Yunnan
1 fighter moved from Java to India
1 fighter moved from Queensland to Shan State
1 bomber moved from New South Wales to Shan State
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 66 Sea ZonePlace Units - ANZAC
1 armour, 1 mech_infantry and 1 tactical_bomber placed in IraqTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 55 / 62
Russians : 20 / 22
Japanese : 5 / 0
Americans : 68 / 98
Chinese : 23 / 29
British : 31 / 38
UK_Pacific : 24 / 26
Italians : 17 / 9
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 55 / 62
Russians : 20 / 22
Japanese : 5 / 0
Americans : 68 / 98
Chinese : 23 / 29
British : 31 / 38
UK_Pacific : 24 / 26
Italians : 17 / 9
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Urals to Tsinghai
Germans take Novosibirsk from Russians
Germans take Tsinghai from Chinese
1 mech_infantry moved from Urals to Timguska
1 armour moved from Nenetsia to Timguska
1 mech_infantry moved from Nenetsia to Samara
Germans take Samara from Russians
2 cruisers moved from 113 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Urals to Tsinghai
Germans take Novosibirsk from Russians
Germans take Tsinghai from Chinese
1 mech_infantry moved from Urals to Timguska
1 armour moved from Nenetsia to Timguska
1 mech_infantry moved from Nenetsia to Samara
Germans take Samara from Russians
2 cruisers moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Smolensk to Norway
1 infantry moved from Novgorod to Archangel
4 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries placed in France
3 infantry placed in Norway
3 infantry placed in Novgorod
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,4,6
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs totalProduction/PUs Summary :
Germans : 57 / 64
Russians : 20 / 22
Japanese : 5 / 0
Americans : 68 / 98
Chinese : 22 / 29
British : 31 / 38
UK_Pacific : 24 / 26
Italians : 16 / 9
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There’s a Japanese sub alive in SZ3.
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it will stay there and die.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
2 bombers moved from Anhwe to SamaraCombat - Americans
Battle in Samara
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Samara, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Samara to Russia
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
3 infantry placed in Central United States
4 fighters and 2 tactical_bombers placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 57 / 64
Russians : 20 / 22
Japanese : 5 / 0
Americans : 68 / 93
Chinese : 22 / 29
British : 31 / 38
UK_Pacific : 24 / 26
Italians : 16 / 9
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 artilleries and 5 infantry
Germans defend with 1 armour
Chinese roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 3/7 hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 artilleries and 8 infantry moved from Jehol to Manchuria
1 fighter moved from Jehol to Sikang
4 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Chinese
2 artilleries and 7 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 56 / 64
Russians : 20 / 22
Japanese : 5 / 0
Americans : 68 / 93
Chinese : 23 / 29
British : 31 / 38
UK_Pacific : 24 / 26
Italians : 16 / 9
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Volgograd to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 bomber moved from Russia to Timguska
1 mech_infantry moved from Russia to Western Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 armour and 3 mech_infantrys moved from Shensi to TimguskaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits
Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits
Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/2 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/2 hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Western Ukraine
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits
Italians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Western Ukraine
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Timguska
British attack with 2 armour, 1 bomber and 4 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Timguska, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits
1 armour owned by the Germans, 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Timguska
British win, taking Timguska from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Timguska to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Vologda
1 mech_infantry moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
2 artilleries, 1 fighter and 4 infantry moved from Caucasus to Volgograd
1 fighter moved from Volgograd to Russia
1 aaGun and 8 infantry moved from Szechwan to Sikang
2 aaGuns, 4 artilleries and 17 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Sikang
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Persia
4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 artillery and 2 tactical_bombers placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 2 fightersProduction/PUs Summary :
Germans : 50 / 64
Russians : 23 / 22
Japanese : 5 / 0
Americans : 68 / 93
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 16 / 9
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 mech_infantry
British defend with 1 artillery
Italians win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,3,1
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Iraq to RostovCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Rostov
ANZAC attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
ANZAC roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
ANZAC win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Volgograd
3 artilleries moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from India to Volgograd
1 fighter moved from Shan State to Eastern Persia
1 bomber moved from Yakut S.S.R. to Russia
1 fighter moved from Yakut S.S.R. to Timguska
1 bomber moved from Shan State to Russia
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea ZonePlace Units - ANZAC
2 mech_infantrys and 1 tactical_bomber placed in Iraq
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 53 / 64
Russians : 22 / 22
Japanese : 2 / 0
Americans : 68 / 93
Chinese : 23 / 29
British : 31 / 39
UK_Pacific : 24 / 29
Italians : 17 / 11
ANZAC : 20 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0