G40 dogoneit (Axis) vs wheatbeer (Allies +12)


  • OOOhhhh Welll. ooooouuuccchhh :cry:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from South Australia to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to Java
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Northwest Persia to Caucasus
                3 fighters moved from India to Caucasus
                1 bomber moved from India to Russia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales
                3 artilleries placed in Iraq

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
                ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 23 / 27
        Japanese : 24 / 22
        Americans : 57 / 77
        Chinese : 18 / 23
        British : 31 / 37
        UK_Pacific : 20 / 26
        Italians : 15 / 7
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 23 / 27
        Japanese : 24 / 22
        Americans : 57 / 77
        Chinese : 18 / 23
        British : 31 / 37
        UK_Pacific : 20 / 26
        Italians : 15 / 7
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                2 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Smolensk to Vologda
                1 fighter moved from Novgorod to Vologda
                1 armour and 1 mech_infantry moved from Archangel to Urals
                1 armour moved from Novgorod to Nenetsia
                1 mech_infantry moved from Archangel to Nenetsia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                2 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Smolensk to Vologda
                1 fighter moved from Novgorod to Vologda
                1 armour and 1 mech_infantry moved from Archangel to Urals
                1 armour moved from Novgorod to Nenetsia
                1 mech_infantry moved from Archangel to Nenetsia

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Battle in Vologda
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Smolensk
                1 fighter moved from Vologda to Smolensk
                4 infantry moved from Belarus to Smolensk
                1 armour moved from Novgorod to Smolensk
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from Novgorod to Norway
                5 infantry moved from Southern France to France
                2 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 armour and 2 infantry placed in Norway
                4 infantry placed in Western Germany
                1 artillery and 4 infantry placed in Germany
                Germans undo move 4.
                1 artillery placed in France
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,2,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  2/2 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 mech_infantry moved from Caucasus to Iraq
                1 armour and 4 mech_infantrys moved from Rostov to Russia
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Korea to Amur
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Russians
                6 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Production/PUs Summary :

    Germans : 58 / 62
        Russians : 22 / 22
        Japanese : 24 / 22
        Americans : 57 / 77
        Chinese : 18 / 23
        British : 31 / 37
        UK_Pacific : 20 / 26
        Italians : 13 / 7
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports


  • I got 6 hits ool please

  • '17

    damage the 3 US carriers and UK battleship
    sink the US sub and ANZAC destroyer


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the British
                    1 submarine owned by the Americans Submerged


  • it wouldn’t let me take your sub because my planes hit not my sub so I took an American destroyer.
    4 more hits.

  • '17

    forgot about that … that’s what I’d have done

    lose all the cruisers

    any casualties after that, lose fighters


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the British
                    1 submarine owned by the Americans Submerged
                    Americans win with 2 battleships, 3 carriers, 6 fighters and 4 transports remaining. Battle score for attacker is -75
                    Casualties for Japanese: 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 3 cruisers and 2 destroyers
                    6 fighters owned by the Americans forced to land in Korea

    Non Combat Move - Japanese

    Place Units - Japanese
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,3
                Japanese collect 12 PUs (13 lost to blockades); end with 12 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                3 bombers, 12 fighters and 2 tactical_bombers moved from Korea to Japan
                1 armour and 2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 artillery, 3 bombers, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
                        AA fire in Japan :  4/9 hits
                        4 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 battleship in Japan, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 3 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 2 :  9/19 hits
                        Japanese roll dice for 3 aaGuns, 2 artilleries and 15 infantry in Japan, round 2 :  8/17 hits
                        3 fighters owned by the Americans, 1 mech_infantry owned by the Americans, 7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 3 bombers, 5 fighters and 2 tactical_bombers in Japan, round 3 :  5/11 hits
                        Japanese roll dice for 2 artilleries and 8 infantry in Japan, round 3 :  5/10 hits
                        4 fighters owned by the Americans, 5 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Japan, round 4 :  3/6 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 4 :  2/5 hits
                        1 fighter owned by the Americans, 3 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery and 3 bombers in Japan, round 5 :  3/4 hits
                        Japanese roll dice for 2 artilleries in Japan, round 5 :  1/2 hits
                        1 bomber owned by the Americans and 2 artilleries owned by the Japanese lost in Japan
                    Americans captures 12PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -102
                    Casualties for Japanese: 3 aaGuns, 2 artilleries and 15 infantry
                    Casualties for Americans: 1 bomber, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Americans
                2 bombers moved from Japan to Anhwe
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 infantry placed in Korea
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery placed in Korea
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 66 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Production/PUs Summary :

    Germans : 58 / 62
        Russians : 22 / 22
        Japanese : 17 / 0
        Americans : 66 / 98
        Chinese : 17 / 23
        British : 31 / 37
        UK_Pacific : 20 / 26
        Italians : 12 / 7
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                2 artilleries and 8 infantry moved from Anhwe to Jehol
                1 fighter moved from Kiangsi to Jehol
                4 infantry moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 58 / 62
        Russians : 22 / 22
        Japanese : 11 / 0
        Americans : 66 / 98
        Chinese : 23 / 29
        British : 31 / 37
        UK_Pacific : 20 / 26
        Italians : 12 / 7
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Caucasus to Bryansk
                4 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - British
                Battle in Philippines
                Battle in Bryansk
                    British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  2/7 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    British win, taking Philippines from Japanese, taking Bryansk from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Rostov to Russia
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Anhwe to Kazakhstan
                1 armour and 3 mech_infantrys moved from Anhwe to Shensi
                1 aaGun and 8 infantry moved from Yunnan to Szechwan
                2 aaGuns, 4 artilleries and 17 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from India to Russia
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 23 / 22
        Japanese : 9 / 0
        Americans : 68 / 98
        Chinese : 23 / 29
        British : 33 / 38
        UK_Pacific : 20 / 26
        Italians : 12 / 7
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Japan couldn’t have been much closer.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 armour, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 armour, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Italians attack with 2 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Italians win, taking Ukraine from Russians with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Italians attack with 1 armour, 1 infantry and 3 mech_infantrys
                    British defend with 2 mech_infantrys
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5,2,4
                Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total

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