World at war entek Allies -VS- dawgoneit Axis


  • TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Yamamoto
                1 Infantry moved from Samar to Mindanao
                      Yamamoto take Mindanao from Americans
                1 Infantry moved from Mindor to Boho
                1 Tank moved from Manila to Boho
                1 Artillery moved from Kwangtung to Hong Kong
                1 ArmoredCar moved from Bangladesh to Fugong
                1 Elite moved from Bhopal to N.India
                      Yamamoto take N.India from British
                3 Artillerys and 1 Marine moved from Bhopal to Bangladesh
                1 Artillery and 1 Marine moved from India to E.India
                1 Infantry moved from Kochi to S.Japan
                1 Infantry moved from Rhodesia to South Africa

  • '20 '19 '18 '17 '16

    Your combat?


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Yamamoto
                1 Infantry moved from Samar to Mindanao
                      Yamamoto take Mindanao from Americans
                1 Infantry moved from Mindor to Boho
                1 Tank moved from Manila to Boho
                1 Artillery moved from Kwangtung to Hong Kong
                1 ArmoredCar moved from Bangladesh to Fugong
                1 Elite moved from Bhopal to N.India
                      Yamamoto take N.India from British
                3 Artillerys and 1 Marine moved from Bhopal to Bangladesh
                1 Artillery and 1 Marine moved from India to E.India
                1 Infantry moved from Kochi to S.Japan
                1 Infantry moved from Rhodesia to South Africa

    Combat - Yamamoto
                Battle in Boho
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Anzac defend with 3 Infantry
                    Americans win with 2 Infantry remaining. Battle score for attacker is -5
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                Battle in Hong Kong
                    Yamamoto attack with 1 Artillery
                    Anzac defend with 1 Bomber; British defend with 1 AAGun and 1 Factory
                    British win with no units remaining. Battle score for attacker is 10
                    Casualties for Anzac: 1 Bomber
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - Yamamoto
                1 Infantry and 1 Marine moved from Manila to Mindor
                1 B.Transport and 1 Transport moved from sz70 to sz59

    Turn Complete - Yamamoto


  • sorry man

  • '20 '19 '18 '17 '16

    @dawgoneit:

    sorry man

    No problem bud, happens to us all!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Chinese
                1 Mech.Inf moved from Kaask to Ustkut
                      Russians take Ustkut from Hisaichi
                1 Mech.Inf moved from Ustkut to Evenki Okrug
                1 Bomber moved from Bratsk to Evenki Okrug

    Combat - Chinese
                Battle in Evenki Okrug
                    Chinese attack with 1 Bomber and 1 Mech.Inf
                    Finns defend with 1 Infantry
                        Chinese roll dice for 1 Bomber and 1 Mech.Inf in Evenki Okrug, round 2 :  1/0 hits
                        Finns roll dice for 1 Infantry in Evenki Okrug, round 2 :  0/1 hits
                        1 Infantry owned by the Finns lost in Evenki Okrug
                    Chinese win, taking Evenki Okrug from Finns with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Chinese
                1 Bomber moved from Evenki Okrug to Kaask
                1 Marine moved from Haixi to Urumal

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Kaask : 1 Bomber
        Evenki Okrug : 1 Mech.Inf
        Urumal : 1 AAGun, 1 Factory and 1 Marine

    Production/PUs Summary :

    Germans : 125 / 125
        Russians : 18 / 17
        Italians : 88 / 91
        French : 16 / 25
        Yamamoto : 56 / 117
        Chinese : 5 / 0
        Hisaichi : 65 / 0
        British : 57 / 66
        Finns : 54 / 94
        Anzac : 37 / 37
        Romanians : 45 / 45
        Dutch : 35 / 38
        Thai : 29 / 29
        Americans : 135 / 141


  • TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Hisaichi
                2 Mech.Infs moved from Jinan to Tientsin
                1 Mech.Inf moved from Jinan to Tientsin
                1 Mech.Inf moved from Jinan to Tientsin


  • I am sorry. I hit the wrong buttons I have to do this all over again.


  • TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Hisaichi
                4 Mech.Infs moved from Jinan to Tientsin
                1 Mech.Inf moved from Nanking to Hong Kong
                      Hisaichi take Hong Kong from British
                5 Mech.Infs moved from Nanking to French Indochina


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Hisaichi
                4 Mech.Infs moved from Jinan to Tientsin
                1 Mech.Inf moved from Nanking to Hong Kong
                      Hisaichi take Hong Kong from British
                5 Mech.Infs moved from Nanking to French Indochina

    Combat - Hisaichi
                Battle in Tientsin
                    Hisaichi attack with 4 Mech.Infs
                    Americans defend with 1 Factory and 2 Tanks
                    1 Mech.Inf owned by the Hisaichi and 1 Tank owned by the Americans lost in Tientsin
                    Hisaichi win, taking Tientsin from Americans with 3 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Americans: 2 Tanks
                Battle in French Indochina
                    Hisaichi attack with 5 Mech.Infs
                    Anzac defend with 1 Elite, 1 Infantry and 1 Mech.Inf; Dutch defend with 1 Fighter
                    1 Mech.Inf owned by the Anzac and 1 Mech.Inf owned by the Hisaichi lost in French Indochina
                    1 Mech.Inf owned by the Hisaichi lost in French Indochina
                    Hisaichi win, taking French Indochina from French with 1 Mech.Inf remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 4 Mech.Infs
                    Casualties for Anzac: 1 Elite, 1 Infantry and 1 Mech.Inf
                    Casualties for Dutch: 1 Fighter

    Non Combat Move - Hisaichi
                1 Mech.Inf moved from Jinan to Manchuria

    Turn Complete - Hisaichi

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - British
                1 Bomber, 1 Elite and 5 Infantry moved from Cairo to E.Egypt
                2 Lancasters moved from Wales to sz18
                1 Lancaster moved from London to sz18
                1 EarlyFighter moved from Wales to sz15
                1 Infantry moved from London to Dover
                2 Elites, 1 Infantry and 1 Tank moved from London to Dover
                4 Artillerys moved from Manchester to Dover
                4 Elites moved from Wales to Dover

    Purchase Units - British
                British buy 1 Carrier, 2 Fighters, 1 Infantry and 5 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in Dover
                    British attack with 4 Artillerys, 6 Elites, 2 Infantry and 1 Tank
                    Germans defend with 1 AAGun, 1 Artillery and 1 Infantry
                        British roll dice for 4 Artillerys, 6 Elites, 2 Infantry and 1 Tank in Dover, round 2 :  5/1 hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Dover, round 2 :  1/1 hits
                        1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Artillery owned by the Germans lost in Dover
                    British win, taking Dover from Germans with 4 Artillerys, 6 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in sz15
                    British attack with 1 EarlyFighter
                    Germans defend with 1 Transport
                        British roll dice for 1 EarlyFighter in sz15, round 2 :  1/1 hits
                        Germans roll dice for 1 Transport in sz15, round 2 :  0/1 hits
                        1 Transport owned by the Germans lost in sz15
                    British win with 1 EarlyFighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Transport
                Battle in sz18
                    British attack with 3 Lancasters
                    Germans defend with 4 S.Subs
                        British roll dice for 3 Lancasters in sz18, round 2 :  2/1 hits
                    2 S.Subs owned by the Germans lost in sz18
                    2 S.Subs owned by the Germans Submerged
                    British win with 3 Lancasters remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 S.Subs
                Battle in E.Egypt
                    British attack with 1 Bomber, 1 Elite and 5 Infantry
                    Italians defend with 2 Artillerys, 1 Elite and 3 Mech.Infs
                        British roll dice for 1 Bomber, 1 Elite and 5 Infantry in E.Egypt, round 2 :  2/1 hits
                        Italians roll dice for 2 Artillerys, 1 Elite and 3 Mech.Infs in E.Egypt, round 2 :  2/0 hits
                        1 Artillery owned by the Italians, 2 Infantry owned by the British and 1 Elite owned by the Italians lost in E.Egypt
                        British roll dice for 1 Bomber, 1 Elite and 3 Infantry in E.Egypt, round 3 :  2/1 hits
                        Italians roll dice for 1 Artillery and 3 Mech.Infs in E.Egypt, round 3 :  1/1 hits
                        1 Artillery owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in E.Egypt
                        British roll dice for 1 Bomber, 1 Elite and 2 Infantry in E.Egypt, round 4 :  2/1 hits
                        Italians roll dice for 2 Mech.Infs in E.Egypt, round 4 :  0/1 hits
                    2 Mech.Infs owned by the Italians lost in E.Egypt
                    British win, taking E.Egypt from Italians with 1 Bomber, 1 Elite and 2 Infantry remaining. Battle score for attacker is 23
                    Casualties for British: 3 Infantry
                    Casualties for Italians: 2 Artillerys, 1 Elite and 3 Mech.Infs

    Non Combat Move - British
                1 Bomber moved from E.Egypt to Cairo
                1 Infantry moved from Azores to sz21
                1 Infantry and 1 Transport moved from sz21 to sz19
                1 Infantry moved from sz19 to Wales
                3 Lancasters moved from sz18 to Wales
                1 EarlyFighter moved from sz15 to Wales

    Place Units - British
                4 Transports placed in sz19
                1 Carrier and 1 Transport placed in sz19
                British undo move 1.
                2 Transports placed in sz19
                2 Transports placed in sz19
                2 Fighters placed in Wales
                1 Infantry placed in Cape Town

    Turn Complete - British
                British collect 55 PUs; end with 55 PUs total

    Territory Summary for British :

    Quebec : 1 AAGun and 1 Factory
        British Guinea : 1 Infantry
        Rhodes : 1 Bunker
        Victoria : 1 AAGun, 1 Factory and 2 Infantry
        British Columbia : 2 Infantry
        Cyprus : 1 Infantry
        Yukon : 1 Infantry
        Dover : 1 AAGun, 4 Artillerys, 6 Elites, 1 Infantry and 1 Tank
        Wales : 1 AAGun, 1 EarlyFighter, 1 Factory, 2 Fighters, 1 Infantry and 3 Lancasters
        Nukufetau : 1 Artillery and 1 Infantry
        Manchester : 1 Factory
        London : 1 AAGun and 1 Factory
        Nauru : 1 Infantry
        Makin : 1 Infantry
        Cairo : 1 AAGun, 1 Bomber and 1 Factory
        E.Egypt : 1 Elite and 2 Infantry
        Cape Town : 1 AAGun, 1 Elite, 1 Factory and 2 Infantry
        sz19 : 1 Carrier and 6 Transports
        sz26 : 1 Transport
        sz36 : 1 Transport
        Sea Zone 104 : 1 Submarine

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 18 / 17
        Italians : 87 / 91
        French : 14 / 25
        Yamamoto : 56 / 117
        Chinese : 5 / 0
        Hisaichi : 77 / 0
        British : 55 / 55
        Finns : 54 / 94
        Anzac : 37 / 37
        Romanians : 45 / 45
        Dutch : 35 / 38
        Thai : 29 / 29
        Americans : 131 / 141

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Anzac
                2 Elites, 3 Infantry and 1 Tank moved from New Guinea to sz73
                2 Infantry moved from Townsville to sz73
                1 Carrier, 2 Elites, 1 Fighter, 5 Infantry, 1 Tank and 4 Transports moved from sz73 to sz108
                2 Elites, 1 Fighter, 5 Infantry and 1 Tank moved from sz108 to Malaya
                2 Infantry moved from Boho to sz109
                1 Marine moved from E.Borneo to sz109
                2 Infantry, 1 Marine and 2 Transports moved from sz109 to sz108
                2 Infantry and 1 Marine moved from sz108 to Malaya
                1 Marine moved from Macau to Hong Kong
                1 Tank moved from Macau to Kwangtung
                      Anzac take Kwangtung from Hisaichi
                1 Tank moved from Kwangtung to Hong Kong

    Purchase Units - Anzac
                Anzac buy 1 Bomber, 1 Tank and 3 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Hong Kong
                    Anzac attack with 1 Marine and 1 Tank
                    Hisaichi defend with 1 AAGun, 1 Factory and 1 Mech.Inf
                        Anzac roll dice for 1 Marine and 1 Tank in Hong Kong, round 2 :  1/0 hits
                        Hisaichi roll dice for 1 Mech.Inf in Hong Kong, round 2 :  0/1 hits
                    1 Mech.Inf owned by the Hisaichi lost in Hong Kong
                    Anzac win, taking Hong Kong from Hisaichi with 1 Marine and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Mech.Inf
                Battle in Malaya
                    Anzac attack with 2 Elites, 1 Fighter, 7 Infantry, 1 Marine and 1 Tank
                    Thai defend with 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 EarlyFighter, 1 Elite, 1 Factory and 5 Infantry
                        AA fire in Malaya :  0/1 hits
                        Anzac roll dice for 2 Elites, 1 Fighter, 7 Infantry, 1 Marine and 1 Tank in Malaya, round 2 :  3/1 hits
                        Thai roll dice for 2 ArmoredCars, 2 Artillerys, 1 EarlyFighter, 1 Elite and 5 Infantry in Malaya, round 2 :  4/1 hits
                        2 ArmoredCars owned by the Thai, 4 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya
                        Anzac roll dice for 2 Elites, 1 Fighter, 3 Infantry, 1 Marine and 1 Tank in Malaya, round 3 :  2/1 hits
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 4 Infantry in Malaya, round 3 :  3/1 hits
                        3 Infantry owned by the Anzac and 2 Infantry owned by the Thai lost in Malaya
                        Anzac roll dice for 2 Elites, 1 Fighter, 1 Marine and 1 Tank in Malaya, round 4 :  2/1 hits
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Elite and 2 Infantry in Malaya, round 4 :  2/1 hits
                        2 Elites owned by the Anzac and 2 Infantry owned by the Thai lost in Malaya
                        Anzac roll dice for 1 Fighter, 1 Marine and 1 Tank in Malaya, round 5 :  2/1 hits
                        Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Elite in Malaya, round 5 :  1/1 hits
                        1 Artillery owned by the Thai, 1 Marine owned by the Anzac and 1 Elite owned by the Thai lost in Malaya
                        Anzac roll dice for 1 Fighter and 1 Tank in Malaya, round 6 :  1/0 hits
                        Thai roll dice for 1 Artillery and 1 EarlyFighter in Malaya, round 6 :  1/1 hits
                        1 Artillery owned by the Thai and 1 Tank owned by the Anzac lost in Malaya
                    Thai win with 1 EarlyFighter remaining. Battle score for attacker is 0
                    Casualties for Anzac: 2 Elites, 7 Infantry, 1 Marine and 1 Tank
                    Casualties for Thai: 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantry
                    1 Fighter owned by the Anzac retreated

    Non Combat Move - Anzac
                1 Fighter moved from Malaya to sz108
                1 Submarine moved from Sea Zone 104 to sz108
                1 AAGun and 3 Elites moved from Moresby to New Guinea
                1 L.Fighter moved from Darwin to sz108

    Place Units - Anzac
                1 Bomber and 1 Tank placed in Darwin
                3 Transports placed in sz73

    Turn Complete - Anzac
                Anzac collect 39 PUs; end with 39 PUs total

    Territory Summary for Anzac :

    Tokio : 1 Bomber and 1 L.Fighter
        Ifalk : 1 Infantry
        Macau : 1 flag
        Kwangtung : 1 flag
        Hong Kong : 1 Marine and 1 Tank
        Tasmania : 1 Infantry
        New Guinea : 1 AAGun and 3 Elites
        Moresby : 1 Factory
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory and 1 Tank
        N.Australia : 1 Mech.Inf
        New Britain : 1 Infantry
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Townsville : 1 AAGun, 1 Bunker, 3 Elites, 1 Factory, 2 Infantry and 2 Marines
        sz106 : 2 T.Boats and 1 Transport
        sz108 : 1 Carrier, 1 Fighter, 1 L.Fighter, 1 Submarine and 6 Transports
        sz64 : 1 T.Boat
        sz73 : 3 Transports

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 18 / 17
        Italians : 87 / 91
        French : 14 / 25
        Yamamoto : 56 / 117
        Chinese : 5 / 0
        Hisaichi : 69 / 0
        British : 61 / 55
        Finns : 54 / 94
        Anzac : 39 / 39
        Romanians : 45 / 45
        Dutch : 35 / 38
        Thai : 29 / 29
        Americans : 131 / 141

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Dutch
                1 Destroyer and 2 Transports moved from sz107 to sz108
                2 Artillerys and 2 Elites moved from Borneo to sz108
                2 Artillerys and 2 Elites moved from sz108 to Malaya

    Purchase Units - Dutch
                Dutch buy 4 Artillerys, 3 Marines and 2 Transports; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Malaya
                    Dutch attack with 2 Artillerys and 2 Elites
                    Thai defend with 1 AAGun, 1 EarlyFighter and 1 Factory
                        Dutch roll dice for 2 Artillerys and 2 Elites in Malaya, round 2 :  2/1 hits
                        Thai roll dice for 1 EarlyFighter in Malaya, round 2 :  1/1 hits
                        1 Elite owned by the Dutch and 1 EarlyFighter owned by the Thai lost in Malaya
                    Dutch win, taking Malaya from Thai with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                    Casualties for Thai: 1 EarlyFighter
                    Casualties for Dutch: 1 Elite

    Non Combat Move - Dutch
                1 Carrier, 2 Fighters and 4 Transports moved from sz139 to sz25
                1 Destroyer and 1 Submarine moved from sz35 to sz26

    Place Units - Dutch
                2 Artillerys and 2 Marines placed in Borneo
                2 Transports placed in sz33
                1 Artillery placed in Dutch Guinea
                1 Artillery and 1 Marine placed in Salvador

    Turn Complete - Dutch
                Dutch collect 35 PUs; end with 35 PUs total

    Territory Summary for Dutch :

    Mauretania : 2 Artillerys and 1 Marine
        Ifalk : 1 flag
        Fais : 1 flag, 1 Artillery
        Halma : 1 Infantry
        Flores : 1 Infantry
        Sarong : 1 Infantry and 1 Tank
        Dutch Guinea : 1 Artillery and 1 Factory
        Borneo : 1 AAGun, 2 Artillerys, 1 Factory and 2 Marines
        Celebs : 1 Infantry
        Nayumo : 1 Infantry
        Malaya : 2 Artillerys and 1 Elite
        N.Brasil : 1 flag
        Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Marine
        sz26 : 1 Destroyer and 1 Submarine
        sz25 : 1 Carrier, 2 Fighters and 4 Transports
        sz33 : 1 T.Boat and 2 Transports
        sz108 : 1 Destroyer and 2 Transports
        Amazon : 1 flag

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 18 / 17
        Italians : 87 / 91
        French : 14 / 25
        Yamamoto : 56 / 117
        Chinese : 5 / 0
        Hisaichi : 69 / 0
        British : 67 / 55
        Finns : 54 / 94
        Anzac : 39 / 39
        Romanians : 45 / 45
        Dutch : 35 / 35
        Thai : 23 / 29
        Americans : 131 / 141


  • TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Finns
                    Finns captures 17PUs while taking Russians capital
                1 Elite moved from Navoiyskaya to Tashkent
                      Finns take Tashkent from Russians
                1 Tank moved from Navoiyskaya to Stalinabad
                      Finns take Stalinabad from Russians
                1 Tank moved from Stalinabad to Kaaka
                      Finns take Kaaka from Russians
                1 Elite moved from Pervouralsk to Aleksandrowskoe
                      Finns take Aleksandrowskoe from Russians
                1 Elite moved from Pervouralsk to Evenki Okrug
                1 Tank moved from Pervouralsk to Evenki Okrug
                1 ArmoredCar moved from Pervouralsk to Bratsk
                      Finns take Novji from Russians
                      Finns take Bratsk from Russians
                1 ArmoredCar moved from Pervouralsk to Svedlovsk
                1 ArmoredCar moved from Svedlovsk to Omsk
                      Finns take Omsk from Russians
                1 Tank moved from Pervouralsk to Zhambyl
                      Finns take Zhambyl from Russians


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Finns
                    Finns captures 17PUs while taking Russians capital
                1 Elite moved from Navoiyskaya to Tashkent
                      Finns take Tashkent from Russians
                1 Tank moved from Navoiyskaya to Stalinabad
                      Finns take Stalinabad from Russians
                1 Tank moved from Stalinabad to Kaaka
                      Finns take Kaaka from Russians
                1 Elite moved from Pervouralsk to Aleksandrowskoe
                      Finns take Aleksandrowskoe from Russians
                1 Elite moved from Pervouralsk to Evenki Okrug
                1 Tank moved from Pervouralsk to Evenki Okrug
                1 ArmoredCar moved from Pervouralsk to Bratsk
                      Finns take Novji from Russians
                      Finns take Bratsk from Russians
                1 ArmoredCar moved from Pervouralsk to Svedlovsk
                1 ArmoredCar moved from Svedlovsk to Omsk
                      Finns take Omsk from Russians
                1 Tank moved from Pervouralsk to Zhambyl
                      Finns take Zhambyl from Russians

    Purchase Units - Finns
                Finns buy 16 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Evenki Okrug
                    Finns attack with 1 Elite and 1 Tank
                    Chinese defend with 1 Mech.Inf
                    1 Mech.Inf owned by the Chinese lost in Evenki Okrug
                    Finns win, taking Evenki Okrug from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 Mech.Inf

    Non Combat Move - Finns
                1 Infantry moved from Kizbar to Kazakh
                1 Infantry moved from Astraknan to Kazakh
                1 Infantry moved from Gorky to Kazakh
                4 Tanks moved from Moscow to Kazakh
                4 Mech.Infs moved from Archangelsk to Evenki Okrug
                3 Infantry moved from Kargopol to Nikolsk
                1 Infantry moved from Olonets to Kargopol
                6 Infantry moved from Finnland to N.Finnland
                2 Artillerys and 2 Elites moved from Tampere to S.Finnland
                2 ArmoredCars moved from Helsinki to S.Finnland
                1 Mech.Inf moved from Helsinki to Vyborg
                1 Elite moved from C.Sweden to Norway
                2 Infantry moved from C.Sweden to Norway
                4 ArmoredCars moved from Sweden to Norway
                1 EarlyFighter moved from C.Sweden to Kargopol

    Place Units - Finns
                3 Tanks placed in Archangelsk
                10 Mech.Infs placed in Moscow
                6 Mech.Infs placed in Helsinki

    Turn Complete - Finns
                Finns collect 64 PUs; end with 64 PUs total


  • TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Romanians
                1 Tank moved from Syria to Iraq
                      Romanians take Iraq from British
                5 Tanks moved from Syria to E.Egypt


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Romanians
                1 Tank moved from Syria to Iraq
                      Romanians take Iraq from British
                5 Tanks moved from Syria to E.Egypt

    Purchase Units - Romanians
                Romanians buy 5 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in E.Egypt
                    Romanians attack with 5 Tanks
                    British defend with 1 Elite and 2 Infantry
                    Romanians win, taking E.Egypt from British with 3 Tanks remaining. Battle score for attacker is -3
                    Casualties for British: 1 Elite and 2 Infantry
                    Casualties for Romanians: 2 Tanks

    Non Combat Move - Romanians
                1 Fighter moved from S.Turkey to Israel
                1 Tank moved from S.Turkey to Israel
                1 Artillery and 2 Elites moved from Ankara to Turkey
                2 Elites and 1 Infantry moved from S.Turkey to Syria
                1 Tank moved from Iran to Israel
                2 Artillerys, 1 Elite and 2 Infantry moved from Istanbul to Ankara
                2 ArmoredCars and 2 Tanks moved from Bulgaria to Ankara
                4 Mech.Infs moved from Greece to Turkey
                1 Artillery and 3 Infantry moved from Bulgaria to Istanbul
                1 Mech.Inf moved from Romania to Bulgaria
                1 Mech.Inf moved from Bulgaria to Istanbul
                1 Tank moved from Rostov to S.Turkey
                1 Mech.Inf moved from Stalingrad to W.Turkey

    Place Units - Romanians
                2 Tanks placed in Syria
                2 Mech.Infs and 1 Tank placed in Iran
                3 Mech.Infs placed in Rostov

    Turn Complete - Romanians
                Romanians collect 47 PUs; end with 47 PUs total


  • TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Thai
                1 Elite and 1 Infantry moved from Thailand to Malaya
                1 Artillery and 1 Infantry moved from Phuket to Malaya
                1 EarlyFighter moved from Phuket to Malaya
                1 Infantry moved from Ming Jong to Quyan
                      Thai take Quyan from Chinese
                1 Artillery moved from Ming Jong to Quyan
                1 Infantry moved from Ming Jong to Quyan
                2 Tanks moved from Kansu to S.W.M
                1 Infantry moved from Ming Jong to S.W.M
                2 Tanks moved from Kansu to N.Mongolia
                1 Tank moved from Kansu to N.Mongolia
                1 Mech.Inf moved from Szechwan to S.W.M


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Thai
                1 Elite and 1 Infantry moved from Thailand to Malaya
                1 Artillery and 1 Infantry moved from Phuket to Malaya
                1 EarlyFighter moved from Phuket to Malaya
                1 Infantry moved from Ming Jong to Quyan
                      Thai take Quyan from Chinese
                1 Artillery moved from Ming Jong to Quyan
                1 Infantry moved from Ming Jong to Quyan
                2 Tanks moved from Kansu to S.W.M
                1 Infantry moved from Ming Jong to S.W.M
                2 Tanks moved from Kansu to N.Mongolia
                1 Tank moved from Kansu to N.Mongolia
                1 Mech.Inf moved from Szechwan to S.W.M

    Purchase Units - Thai
                Thai buy 1 Marine and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.W.M
                    Thai attack with 1 Infantry, 1 Mech.Inf and 2 Tanks
                    Neutral defend with 2 Infantry
                    Thai win, taking S.W.M from Neutral with 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantry
                Battle in Malaya
                    Thai attack with 1 Artillery, 1 EarlyFighter, 1 Elite and 2 Infantry
                    British defend with 1 AAGun and 1 Factory; Dutch defend with 2 Artillerys and 1 Elite
                    Thai win, taking Malaya from British with 1 Artillery, 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 2 Artillerys and 1 Elite
                Battle in N.Mongolia
                    Thai attack with 3 Tanks
                    Neutral defend with 2 Infantry
                    Thai win, taking N.Mongolia from Neutral with 2 Tanks remaining. Battle score for attacker is -1
                    Casualties for Neutral: 2 Infantry
                    Casualties for Thai: 1 Tank

    Non Combat Move - Thai
                6 Infantry moved from Phuket to Malaya
                1 EarlyFighter moved from Malaya to Thailand

    Place Units - Thai
                1 Marine and 5 Tanks placed in Phuket

    Turn Complete - Thai
                Thai collect 32 PUs; end with 32 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 12

    Combat Move - Americans
                4 Artillerys, 2 Mech.Infs and 2 Tanks moved from Seoul to Manchuria
                6 Marines moved from Tokio to sz102
                1 Infantry moved from Tokio to sz102
                1 Infantry and 6 Marines moved from sz102 to Tientsin
                7 B29s moved from Seoul to Phuket
                2 B29s moved from Tokio to Phuket
                1 Artillery and 1 Infantry moved from Palau to sz90
                1 Artillery, 1 B.Transport and 1 Infantry moved from sz90 to sz105
                1 Artillery and 1 Infantry moved from sz105 to Mindanao
                2 ArmoredCars and 1 Marine moved from W.Mexico to E.Mexico
                3 Infantry moved from Panama to Peru

    Purchase Units - Americans
                Americans buy 4 Artillerys, 5 B.Transports, 2 B29s, 1 Battleship, 1 Elite and 7 Marines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 4 Artillerys, 2 Mech.Infs and 2 Tanks
                    Hisaichi defend with 1 Mech.Inf
                        Americans roll dice for 4 Artillerys, 2 Mech.Infs and 2 Tanks in Manchuria, round 2 :  3/0 hits
                        Hisaichi roll dice for 1 Mech.Inf in Manchuria, round 2 :  1/1 hits
                        1 Artillery owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Manchuria
                    Americans win, taking Manchuria from Hisaichi with 3 Artillerys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Americans: 1 Artillery
                Battle in Phuket
                    Americans attack with 9 B29s
                    Thai defend with 1 AAGun, 1 Artillery, 2 Elites, 1 Factory, 1 Marine and 5 Tanks
                        AA fire in Phuket :  2/1 hits
                        2 B29s owned by the Americans lost in Phuket
                        Americans roll dice for 7 B29s in Phuket, round 2 :  6/1 hits
                        Thai roll dice for 1 Artillery, 2 Elites, 1 Marine and 5 Tanks in Phuket, round 2 :  4/1 hits
                        1 Artillery owned by the Thai, 4 B29s owned by the Americans, 1 Marine owned by the Thai, 2 Tanks owned by the Thai and 2 Elites owned by the Thai lost in Phuket
                    retreated to Phuket
                    Thai win with 3 Tanks remaining. Battle score for attacker is -84
                    Casualties for Thai: 1 Artillery, 2 Elites, 1 Marine and 2 Tanks
                    Casualties for Americans: 6 B29s
                Battle in Mindanao
                    Americans attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in Mindanao, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Mindanao
                    Americans win, taking Mindanao from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Tientsin
                    Americans attack with 1 Infantry and 6 Marines
                    Hisaichi defend with 1 Factory and 3 Mech.Infs
                        Americans roll dice for 1 Infantry and 6 Marines in Tientsin, round 2 :  3/1 hits
                        Hisaichi roll dice for 3 Mech.Infs in Tientsin, round 2 :  1/0 hits
                    3 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Americans lost in Tientsin
                    Americans win, taking Tientsin from Hisaichi with 6 Marines remaining. Battle score for attacker is 16
                    Casualties for Hisaichi: 3 Mech.Infs
                    Casualties for Americans: 1 Infantry
                Battle in Peru
                    Americans attack with 3 Infantry
                    Neutral defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 3 Infantry in Peru, round 2 :  1/1 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Americans lost in Peru
                        Americans roll dice for 2 Infantry in Peru, round 3 :  0/1 hits
                        Neutral roll dice for 1 Artillery in Peru, round 3 :  0/1 hits
                        Americans roll dice for 2 Infantry in Peru, round 4 :  0/1 hits
                        Neutral roll dice for 1 Artillery in Peru, round 4 :  1/1 hits
                        1 Infantry owned by the Americans lost in Peru
                        Americans roll dice for 1 Infantry in Peru, round 5 :  0/1 hits
                        Neutral roll dice for 1 Artillery in Peru, round 5 :  1/1 hits
                        1 Infantry owned by the Americans lost in Peru
                    Neutral win with 1 Artillery remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 3 Infantry
                Battle in E.Mexico
                    Americans attack with 2 ArmoredCars and 1 Marine
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 ArmoredCars and 1 Marine in E.Mexico, round 2 :  1/1 hits
                        Neutral roll dice for 1 Infantry in E.Mexico, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                    Americans win, taking E.Mexico from Neutral with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 ArmoredCar

    Non Combat Move - Americans
                1 Tank moved from Washington to sz30
                1 Marine moved from Washington to sz30
                1 Artillery moved from Washington to sz30
                3 Artillerys moved from East U.S to sz30
                1 B29 moved from Washington to Mauretania
                2 L.Fighters moved from Washington to Mauretania
                1 Infantry moved from Washington to sz30
                4 Artillerys, 6 B.Transports, 2 Battleships, 1 Carrier, 2 Fighters, 1 Infantry, 1 Marine, 2 S.Subs and 1 Tank moved from sz30 to sz27
                1 ArmoredCar, 1 Artillery and 2 Marines moved from Pearl Harbor to sz112
                1 ArmoredCar, 1 Artillery, 2 B.Transports and 2 Marines moved from sz112 to sz83
                3 B29s moved from Phuket to Borneo

    Place Units - Americans
                2 B29s placed in Seoul
                2 B.Transports placed in sz111
                1 Artillery and 1 Marine placed in Davao
                3 B.Transports and 1 Battleship placed in sz30
                3 Artillerys, 1 Elite and 6 Marines placed in Washington

    Turn Complete - Americans
                Americans collect 142 PUs; end with 142 PUs total

    Territory Summary for Americans :

    Mauretania : 1 B29 and 2 L.Fighters
        Tokio : 1 flag, 1 AAGun and 1 Factory
        Ponape : 1 flag, 1 Artillery and 1 Marine
        Akita : 1 flag
        Kwalajein : 1 flag
        Eniwetok : 1 flag
        Bikini : 1 flag, 1 Artillery and 2 Infantry
        Iwo Jima : 1 flag, 1 AAGun
        Majuro : 1 flag
        Japan : 1 flag
        Palau : 1 flag
        Tientsin : 1 flag, 1 Factory and 6 Marines
        Manchuria : 1 flag, 3 Artillerys, 2 Mech.Infs and 2 Tanks
        Seoul : 1 flag, 1 AAGun, 2 B29s and 1 Factory
        Borneo : 3 B29s
        Noumea : 1 Infantry
        Washington : 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 6 Marines
        San Fransisco : 1 AAGun and 1 Factory
        Pearl Harbor : 1 AAGun and 1 Factory
        Christmas : 1 Infantry
        Central U.S : 1 Factory
        Wake : 1 Artillery and 1 Infantry
        Davao : 1 AAGun, 1 Artillery, 1 Factory and 1 Marine
        Jarvis : 1 Infantry
        Fiji : 1 Infantry
        Guam : 4 Infantry and 2 Tanks
        Southeast U.S : 2 AAGuns and 1 Factory
        Mindanao : 1 Artillery and 1 Infantry
        W.Mexico : 1 flag
        sz27 : 4 Artillerys, 6 B.Transports, 2 Battleships, 1 Carrier, 2 Fighters, 1 Infantry, 1 Marine, 2 S.Subs and 1 Tank
        sz30 : 3 B.Transports and 1 Battleship
        sz111 : 2 B.Transports
        sz102 : 1 B.Carrier, 4 B.Transports, 2 Destroyers and 3 Fighters
        sz105 : 1 B.Transport
        sz83 : 1 ArmoredCar, 1 Artillery, 2 B.Transports and 2 Marines
        Azores : 1 flag
        E.Mexico : 1 flag, 1 ArmoredCar and 1 Marine

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 8 / 0
        Italians : 87 / 91
        French : 14 / 25
        Yamamoto : 54 / 117
        Chinese : 4 / 0
        Hisaichi : 62 / 0
        British : 59 / 55
        Finns : 64 / 64
        Anzac : 39 / 39
        Romanians : 47 / 47
        Dutch : 35 / 35
        Thai : 32 / 32
        Americans : 142 / 142

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