Cow (allies +13) vs. Bold

  • '12

    @Cow:

    I am silly, I forgot I had russian air in the region, I should have triple attacked the india fleet, was just so excited to attack japan lol.

    that woulda been very interesting.  this game will be cool.

  • TripleA

    I would have a destroyer then… and sub would be dead instead of submerge and readd to the board.

  • TripleA

    I should have held a carrier back anyway :P

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 81 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 bombers moved from Western Germany to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Iraq
                    Germans attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Iraq from Russians with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour and 1 mech_infantry moved from Romania to Belarus
                2 armour, 22 artilleries and 15 infantry moved from Eastern Poland to Belarus
                4 armour and 3 mech_infantrys moved from Poland to Belarus
                1 artillery, 2 infantry and 5 mech_infantrys moved from Denmark to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                2 artilleries and 2 infantry moved from Norway to Finland
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Belarus
                1 fighter moved from Iraq to 81 Sea Zone
                1 tactical_bomber moved from Southern Italy to 81 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern Italy
                4 mech_infantrys moved from Western Germany to Northern Italy
                2 artilleries and 3 infantry moved from Germany to Poland
                1 fighter moved from Southern Italy to Anglo Egyptian Sudan
                2 bombers moved from Western Ukraine to Belarus
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Western Germany
                1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '12

    hang on - need to specify what acc the german aircraft in z81 are on.

  • '12

    they are on the GERMAN acc.

  • '12

    @Cow:

    I would have a destroyer then… and sub would be dead instead of submerge and readd to the board.

    yeah, holding a carrier back would have been an even better move.  i love that you went for tokyo though.  i will be honest and tell you i didn’t account for the bomber in far east (that was a nice touch).  i had noticed it once, when i realized it was going to take your russian NO, but it didn’t register why you had given up the NO.  good thing i was overly conservative that time.

  • TripleA

    I really wanted japan… rarely get the chance to claim it. I took it once in like hundreds of games lol.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Archangel to Novgorod
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Hopei to Shantung
                1 mech_infantry moved from Chahar to Shantung
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 bomber moved from Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter moved from Volgograd to Iraq
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Combat - Russians
                Battle in Shantung
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Iraq
                    Russians attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 3 infantry
                    Russians win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
                2 armour, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                6 artilleries and 3 infantry moved from Russia to Bryansk
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Amur to Korea
                2 aaGuns and 13 infantry moved from Amur to Manchuria
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 artillery moved from Archangel to Smolensk
                1 armour moved from Bryansk to Rostov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
                Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

  • TripleA

    Hehe Russians fighting Germans in the middle east.

  • TripleA

    The Russian NOs are real!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 fighters moved from 39 Sea Zone to 38 Sea Zone
                2 bombers moved from Burma to 38 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 armour, 8 artilleries, 19 infantry and 2 mech_infantrys moved from Burma to India
                1 infantry moved from Hunan to Kweichow
                1 fighter moved from Japan to 36 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 fighter moved from French Indo China to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
                1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                4 fighters and 3 tactical_bombers moved from Burma to Kweichow
                3 fighters moved from Hunan to Kweichow

    Combat - Japanese
                Battle in Ceylon
                Battle in India
                    Japanese attack with 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys
                    British defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 10 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 4 infantry
                Battle in Kweichow
                    Japanese attack with 7 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 38 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Kwangsi
                1 aaGun moved from Burma to India
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                6 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi

    Place Units - Japanese
                1 airfield placed in Kwangsi
                3 infantry placed in French Indo China
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,4,6,5,2,1,1,5,6,1,1,5,4,2,4,5,4,5,3
                Japanese collect 21 PUs (8 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 fighters moved from United Kingdom to Portugal
                4 artilleries, 7 infantry and 3 mech_infantrys moved from Gibraltar to Spain
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Germans
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                3 transports moved from 6 Sea Zone to 8 Sea Zone
                1 battleship moved from 6 Sea Zone to 8 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                5 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 21 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Portugal
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Spain
                    Americans attack with 7 artilleries, 10 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 7 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 6 infantry

    Non Combat Move - Americans
                2 fighters moved from Portugal to 91 Sea Zone
                3 artilleries and 3 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States
                3 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Shensi to Szechwan
                1 infantry moved from Anhwe to Kweichow
                6 infantry moved from Anhwe to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Rhodesia to Kenya
                4 mech_infantrys moved from Rhodesia to Tanganyika Territory
                1 transport moved from 83 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry; Italians defend with 1 artillery and 3 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                4 aaGuns, 4 artilleries and 24 infantry moved from West India to Eastern Persia
                2 fighters moved from 72 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 battleship moved from 72 Sea Zone to 79 Sea Zone
                1 carrier moved from 72 Sea Zone to 78 Sea Zone
                1 cruiser moved from 72 Sea Zone to 78 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 125 Sea Zone to 123 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

  • TripleA

    I am so going to get another industrial complex or upgrade it to a major for anzac this is ridiculous.

  • TripleA

    At least USA does not have to invest that much into the pacific anymore.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Belarus to Nenetsia
                      Italians take Archangel from Russians
                      Italians take Nenetsia from Russians

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 4 mech_infantrys
                    Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for British: 1 armour and 4 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 81 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                2 armour moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour and 3 infantry moved from Belarus to Archangel
                1 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Archangel to Nenetsia

    Place Units - Italians
                3 infantry placed in Egypt
                Italians undo move 1.
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • TripleA

    Damn was hoping transjordan would get some hits in return! lol

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

Suggested Topics

  • 5
  • 30
  • 34
  • 51
  • 43
  • 39
  • 313
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.9k

Users

40.7k

Topics

1.8m

Posts