Bid: Egypt factory
hf
You can also attack Russia, forgot I needed 2 fighters and the uk bomber. That is a close fight 60/40, aa guns very critical.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
5 infantry moved from Norway to Finland
1 bomber moved from Southern Italy to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - Germans
Battle in Finland
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Iraq
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Iraq from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 carrier and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
3 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 4 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Southern Italy
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
5 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 artillery and 2 infantry moved from Western Germany to Denmark
5 mech_infantrys moved from Germany to Denmark
10 artilleries and 1 mech_infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Romania to Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Poland
1 armour, 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Romania
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Iraq to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Trans-Jordan
2 bombers moved from 114 Sea Zone to Western Germany
Place Units - Germans
2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,5,1,6,6,6,1,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
accidentally grabbed all germans when i clicked them to trj - meant to leave 1 inf.
yes, what a huge anzac move that was. india would have been lost for very little in return. may have to abort the mission.
yeah i thought about attacking bel - decided it was too dicey.
if you don’t mind, please put 1 german inf back in egypt and add 5 to german acct.
what is acct?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 mech_infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Shensi to Hopei
16 infantry moved from Buryatia to Amur
2 armour and 1 mech_infantry moved from Belarus to Ukraine
3 artilleries and 6 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Iraq
2 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Belarus to Ukraine
8 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
4 artilleries and 1 infantry moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to India
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 armour, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians win, taking Iraq from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 bomber moved from Iraq to Persia
2 aaGuns moved from Buryatia to Amur
4 aaGuns, 8 artilleries and 24 infantry moved from Belarus to Bryansk
1 fighter moved from Ukraine to Volgograd
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
you can edit it, not sure what you mean by acct…. like loaded on your transports?
Wow I did not realize what happened to your naval up top in germany.
I would have attacked that with my Russian sub lol. You get your edit if I get my attack lol.
All you needed to do was keep a tactical fighter on west Germany @_@.
@Cow:
Wow I did not realize what happened to your naval up top in germany.
I would have attacked that with my Russian sub lol. You get your edit if I get my attack lol.
i thought for sure you would attack with the russian sub. i guess it’s a fair trade either way we may as well leave it as is - less work.
Okay. Yeah you want your germany NO, that makes sense. I was like 5 infantry into acct, where is that territory is that air craft carrier transports? lol
Yes I would take a swing at your naval. Why not? What else is my sub going to do for the entire game?
:roll 1d6:
:roll: 1d6
Rolling 1d6:
(2)
Rolling 2d6:
(3, 3)
(dd, cruiser)
there we go. lol
yeah traded 1 for 1.
You can edit Germany on your turn.
cow, you misunderstood me - i was saying it was a fair trade for you NOT to attack and me NOT to get the NO and that it was less work to leave it that way.
so the map will stay as it was after the russian turn. now, i need a scramble decision.
i was quite happy you didn’t attack - in my mind it was far better than having the german no and being more likely to lose the transports. scramble in z39?