@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Dawgoneit Axis -VS- mrcunego +10 Allies Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 8 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
5 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
3 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 bomber moved from France to Western Ukraine
3 armour moved from Romania to Baltic States
1 bomber moved from France to Belarus
1 fighter and 2 tactical_bombers moved from Denmark to 111 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from France to 111 Sea Zone -
scramble in sz15?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 8 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
5 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
3 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 bomber moved from France to Western Ukraine
3 armour moved from Romania to Baltic States
1 bomber moved from France to Belarus
1 fighter and 2 tactical_bombers moved from Denmark to 111 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from France to 111 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 6 armour, 6 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 6 armour, 6 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun, 3 artilleries and 4 infantry moved from Germany to Poland
3 armour and 7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Norway
1 fighter moved from 111 Sea Zone to Norway
3 tactical_bombers moved from 111 Sea Zone to DenmarkPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Norway
3 infantry placed in Western Germany
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
12 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 3/3 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 aaGuns, 10 artilleries and 9 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Russia to Bryansk
6 infantry moved from Kansu to Shensi
2 aaGuns moved from Amur to Manchuria
1 artillery and 5 infantry moved from Ukraine to BryanskPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 armour moved from Burma to Malaya
Japanese take Shan State from UK_Pacific
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
3 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Burma to Siam
1 bomber moved from Burma to Malaya
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser, 3 submarines and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 7 infantry moved from Burma to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 armour moved from Burma to Malaya
Japanese take Shan State from UK_Pacific
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
3 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Burma to Siam
1 bomber moved from Burma to Malaya
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser, 3 submarines and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 7 infantry moved from Burma to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in French Indo China
Battle in Siam
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese win, taking French Indo China from French, taking Siam from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from Malaya to India
1 bomber moved from Siam to India
2 artilleries moved from India to West India
1 aaGun and 4 infantry moved from Jehol to ShantungPlace Units - Japanese
3 armour placed in India
3 armour placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,3,5,5,2,1,2,3,6,4,1,5,2,5,1,5,5,4,2,2,6
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 1 fighter and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 bomber moved from Midway to KiangsuCombat - Americans
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 4 armour, 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 7/12 hits
Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 3/6 hits
1 artillery owned by the Americans, 4 armour owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 4 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
6 fighters moved from Kiangsu to 19 Sea Zone
1 bomber moved from Kiangsu to Hopei
4 carriers moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Korea
1 submarine placed in 10 Sea Zone
1 carrier and 5 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 armour moved from Iraq to Trans-JordanCombat - British
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits
Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
British attack with 2 armour and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 armour and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 bomber placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Syria to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 artillery and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from Southern Italy to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Syria to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 artillery and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from Southern Italy to 97 Sea ZoneCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 armour, 1 artillery and 3 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 cruiser placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
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I clicked past the french post turn. So the game loads in the beginning of the german turn.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Western Ukraine
1 artillery moved from Baltic States to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Western Ukraine
1 artillery moved from Baltic States to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Norway to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Northern Italy
2 bombers moved from Eastern Poland to Southern Italy
1 aaGun, 3 artilleries and 4 infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Norway
1 armour, 1 artillery and 8 infantry placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
I clicked past the french post turn. So the game loads in the beginning of the german turn.
its all good I will end up doing it my self eventually.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Shensi to Szechwan
1 bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Shensi to Hopei
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 10 artilleries and 5 infantry moved from Archangel to Smolensk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 infantry moved from Shantung to Kiangsu
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 bombers moved from India to Szechwan
2 infantry moved from Shantung to Kiangsu





