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G40 w/tech captain walker vs dawgoneit

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    Everything in this game depends on Egypt now…the US is going to have to fortify that before the tigers start rolling in!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 7 armour, 3 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 armour moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                3 fighters moved from Libya to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 artillery moved from Kansu to Timguska
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
                1 fighter moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
                1 fighter moved from Yenisey to Novosibirsk
                12 fighters moved from Amur to Yenisey
                1 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Korea to Yenisey

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    scramble in sz97?

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    no…you can have the dd…I’ll save the fighter.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 7 armour, 3 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 armour moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                3 fighters moved from Libya to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 artillery moved from Kansu to Timguska
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
                1 fighter moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
                1 fighter moved from Yenisey to Novosibirsk
                12 fighters moved from Amur to Yenisey
                1 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Korea to Yenisey

    Combat - Americans
                Battle in Timguska
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour
                    Americans win, taking Timguska from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 92 Sea Zone
                    Americans attack with 3 destroyers and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win with 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Novosibirsk
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 3 fighters and 2 submarines
                    Italians defend with 1 destroyer
                    Americans win, taking 97 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Yenisey
                    Americans attack with 2 artilleries, 13 fighters and 3 infantry
                    Germans defend with 1 armour
                    Americans win, taking Yenisey from Germans with 2 artilleries, 13 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 cruisers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                13 fighters moved from Yenisey to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Tsinghai
                1 fighter and 1 tactical_bomber moved from Timguska to Tsinghai
                3 fighters moved from 97 Sea Zone to Tobruk

    Place Units - Americans
                3 armour placed in Korea
                4 armour, 3 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
                5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 10 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 28 PUs;
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 3 mech_infantrys moved from Eastern Persia to India
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Non Combat Move - British

    Place Units - British
                3 armour placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.

    Non Combat Move - Italians
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Egypt to Greece
                1 bomber moved from Greece to Southern Italy
                3 infantry moved from France to Northern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Romania : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Ukraine : 1 armour
        Caucasus : 1 armour
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 6 infantry
        Iraq : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 75 / 108
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 32 / 33
        UK_Pacific : 17 / 22
        Italians : 12 / 10
        ANZAC : 35 / 49
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                5 destroyers moved from 20 Sea Zone to 38 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from Queensland to Shan State
                3 armour moved from West India to India
                4 armour moved from Burma to India
                7 armour moved from French Indo China to Burma
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                5 destroyers moved from 20 Sea Zone to 38 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from Queensland to Shan State
                3 armour moved from West India to India
                4 armour moved from Burma to India
                7 armour moved from French Indo China to Burma
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - ANZAC
                3 armour placed in French Indo China
                3 armour placed in Japan
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 35 PUs; end with 35 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Iwo Jima : 1 flag
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag, 1 infantry
        Korea : 1 artillery and 1 infantry
        Japan : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Okinawa : 1 flag
        Marianas : 1 flag
        Siam : 1 flag
        Hainan : 1 flag, 1 harbour
        Tsinghai : 1 fighter
        Shan State : 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
        Burma : 7 armour
        India : 7 armour
        Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 3 transports
        38 Sea Zone : 5 destroyers
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 transports
        54 Sea Zone : 1 transport
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 75 / 108
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 32 / 33
        UK_Pacific : 17 / 22
        Italians : 12 / 10
        ANZAC : 35 / 45
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 75 / 108
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 32 / 33
        UK_Pacific : 17 / 22
        Italians : 12 / 10
        ANZAC : 35 / 45
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs; 0 techTokens;
                Germans buy 1 aaGun, 6 armour, 1 bomber, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                5 mech_infantrys moved from Iraq to Trans-Jordan
                12 armour moved from Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from British
                1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
                4 bombers moved from Caucasus to Timguska
                2 infantry moved from Urals to Timguska

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    do you want to submerge your sub in 104?

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    submerge

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs; 0 techTokens;
                Germans buy 1 aaGun, 6 armour, 1 bomber, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                5 mech_infantrys moved from Iraq to Trans-Jordan
                12 armour moved from Persia to Trans-Jordan
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from British
                1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
                4 bombers moved from Caucasus to Timguska
                2 infantry moved from Urals to Timguska

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Timguska
                    Germans attack with 4 bombers and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 4 bombers and 2 infantry in Timguska, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery in Timguska, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Timguska
                    Germans win, taking Timguska from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Trans-Jordan
                    Germans attack with 12 armour and 5 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 12 armour and 5 mech_infantrys in Trans-Jordan, round 2 :  6/17 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 12 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 :  1/6 hits
                        British roll dice for 1 mech_infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Volgograd to Kazakhstan
                4 bombers moved from Timguska to Caucasus
                2 armour and 5 mech_infantrys moved from Caucasus to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 1 infantry moved from Volgograd to Samara
                3 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                2 bombers moved from 104 Sea Zone to Western Germany
                3 armour moved from Persia to Trans-Jordan

    Place Units - Germans
                3 armour placed in Iraq
                3 mech_infantrys placed in Persia
                1 aaGun placed in Russia
                3 infantry placed in Volgograd
                2 infantry placed in Russia
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag, 2 infantry
        Kazakhstan : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 15 armour and 5 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
        Germany : 1 factory_major and 1 mech_infantry
        Norway : 2 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry and 3 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 4 mech_infantrys
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Turkmenistan : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        Caucasus : 1 flag, 3 armour, 4 bombers and 7 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 aaGun, 5 armour, 1 factory_minor, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        115 Sea Zone : 2 transports
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 77 / 108
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 31 / 33
        UK_Pacific : 17 / 22
        Italians : 12 / 10
        ANZAC : 35 / 45
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                2 artilleries and 2 infantry moved from Yenisey to Timguska
                13 fighters moved from Yakut S.S.R. to Timguska
                1 fighter and 1 tactical_bomber moved from Tsinghai to Turkmenistan
                2 fighters and 1 tactical_bomber moved from Tsinghai to Eastern Persia
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                3 fighters moved from Tobruk to 99 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders please sz95

  • 2026 23 21 20 19 17 16 15 13

    no scramble

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                2 artilleries and 2 infantry moved from Yenisey to Timguska
                13 fighters moved from Yakut S.S.R. to Timguska
                1 fighter and 1 tactical_bomber moved from Tsinghai to Turkmenistan
                2 fighters and 1 tactical_bomber moved from Tsinghai to Eastern Persia
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                3 fighters moved from Tobruk to 99 Sea Zone

    Combat - Americans
                Battle in Timguska
                    Americans attack with 2 artilleries, 13 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Timguska from Germans with 2 artilleries, 13 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 99 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
                    Italians defend with 1 submarine
                    Americans win with 1 carrier, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Turkmenistan
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 tactical_bomber
                Battle in Eastern Persia
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                3 fighters moved from 99 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                4 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                4 armour, 3 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                4 armour, 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern Persia to West India
                1 fighter moved from Turkmenistan to West India
                13 fighters moved from Timguska to Tsinghai
                1 infantry moved from Buryatia to Yakut S.S.R.
                3 armour moved from Korea to Jehol

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 4 infantry placed in Eastern United States
                1 armour placed in Korea

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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