14L souL (Axis) v Trajan01 (Allies +10)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                11 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    retreated to Kenya
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                2 fighters moved from 119 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                4 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 106 Sea Zone
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,1,1,1,2,2,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys


  • On vacation until sunday, I will play then!

  • '13

    no rush - enjoy. Mind dropping me a PM when you post (just so I don’t miss it).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern Italy to Morocco
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Alexandria
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 :  1/5 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 3 :  3/4 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
                    Italians win, taking Alexandria from British, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                1 artillery moved from Tunisia to Libya
                1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Kenya : 1 flag
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 armour
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Libya : 2 artilleries, 1 bomber and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
        92 Sea Zone : 1 transport
        Yugoslavia : 1 armour
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 46 / 49
        Americans : 50 / 72
        Chinese : 6 / 7
        British : 30 / 31
        UK_Pacific : 11 / 10
        Italians : 20 / 36
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Western Australia
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Western Australia
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Western Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to Western Australia: 1 fighter
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Western Australia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '13

    I clearly screwed this up…those US Ftrs were supposed to be on Qns, then the Anz Ftrs on the CV.
    You haven’t seen my best play so far. If I don’t show some improvement soon, don’t know how long this will last.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Romania to Baltic States
                      Germans take Eastern Poland from Russians
                      Germans take Baltic States from Russians
                1 armour moved from Slovakia Hungary to Baltic States
                1 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Combat - Germans


  • Intercept?

  • '13

    no intercept


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Romania to Baltic States
                      Germans take Eastern Poland from Russians
                      Germans take Baltic States from Russians
                1 armour moved from Slovakia Hungary to Baltic States
                1 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/5 hits
                    Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 2 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4,2 and causes: 1 damage to unit: harbour
                    Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 10, airfield = 1, harbour = 1
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer; Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the British lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Western Germany
                5 infantry moved from Finland to Karelia

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                8 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Romania : 2 artilleries and 9 infantry
        Poland : 2 aaGuns
        Germany : 1 factory_major, 2 infantry and 8 mech_infantrys
        Holland Belgium : 1 aaGun, 1 artillery, 1 infantry and 2 tactical_bombers
        Southern Italy : 3 fighters
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 16 infantry and 7 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        119 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 6 armour and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 37
        Japanese : 46 / 49
        Americans : 50 / 72
        Chinese : 6 / 7
        British : 30 / 31
        UK_Pacific : 11 / 10
        Italians : 20 / 36
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 aaGuns, 2 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Belarus to Novgorod
                2 aaGuns, 2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
                5 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                3 artilleries and 3 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Kwangsi to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                2 bombers moved from Java to Malaya
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 3 infantry moved from Chahar to Hopei
                7 infantry moved from Jehol to Chahar
                1 battleship and 2 destroyers moved from 21 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 7 fighters, 1 infantry and 5 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery and 3 infantry
        Szechwan : 1 flag, 1 infantry and 1 mech_infantry
        Chahar : 1 flag, 7 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 2 bombers, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 aaGun, 1 artillery and 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
        36 Sea Zone : 1 battleship, 2 destroyers and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 40
        Japanese : 62 / 68
        Americans : 50 / 72
        Chinese : 2 / 7
        British : 30 / 31
        UK_Pacific : 6 / 10
        Italians : 20 / 36
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi
                5 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Kansu, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 1 armour and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  2/2 hits
                        British roll dice for 1 armour and 4 infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  3/3 hits
                        3 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 98 Sea Zone to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Belgian Congo to Egypt

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 bomber and 1 fighter
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia
                3 infantry moved from Bulgaria to Romania
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 mech_infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Morocco to Tunisia
                1 bomber moved from Libya to Southern Italy
                2 artilleries and 3 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                Italians undo move 2.
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour
        Romania : 3 infantry
        Tobruk : 2 artilleries and 3 infantry
        Northern Italy : 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 2 armour
        Bessarabia : 1 bomber and 1 fighter
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        Yugoslavia : 1 artillery, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 40
        Japanese : 58 / 68
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 34 / 33
        UK_Pacific : 6 / 6
        Italians : 19 / 34
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Western Australia to Queensland
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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