14L G40 bonusbent (axis) - Whackamatt (Allies+10)


  • How sad  :-)

  • '20 '18 '17 '15

    I lose my carrier.  Def roll, round 3: CV & CC

    CV
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    CC
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '20 '18 '17 '15

    bomber vs. a CC now.

    Italian bomber
    DiceRolls: 1@4; Total Hits: 11@4: (2)

    UK CC
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '20 '18 '17 '15

    Oh!  You win with the bomber remaining.

    Victory to Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to Albania
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Albania
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total


  • The result was the same as when I asked you to ignore the dice results  :evil:


  • Good luck with Anzac and France. Lets get the game going again in a good spirit  :-)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone

  • '20 '18 '17 '15

    Always in good spirit. Sorry for the missunderstanding there.  If only it were the boardgame, it would have taken 5 minutes to talk-through.  lol.

    Do you scramble in SZ97?  (1 Italian Ftr vs. French CC & DD)?


  • No

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Combat - French
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 bomber moved from Holland Belgium to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    French defend with 1 cruiser
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 armour and 4 infantry moved from Bulgaria to Romania
                6 armour and 2 mech_infantrys moved from France to Germany
                2 bombers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                1 bomber placed in Western Germany
                8 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 artilleries and 8 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 infantry moved from Bryansk to Ukraine
                1 aaGun and 1 artillery moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Belarus
                2 aaGuns moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
                2 armour moved from Volgograd to Caucasus
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 armour placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                Russians undo move 3.
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Kiangsi
                4 infantry moved from Jehol to Chahar
                1 fighter moved from Kwangsi to Chahar
                2 bombers moved from Kwangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                8 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
                1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Kiangsi
                4 infantry moved from Jehol to Chahar
                1 fighter moved from Kwangsi to Chahar
                2 bombers moved from Kwangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                8 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
                1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                    Japanese win with 2 bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 8 fighters and 7 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                6 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Chahar to Jehol
                2 bombers moved from Suiyuyan to Jehol
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to 6 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
                1 cruiser moved from 96 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Egypt to Kenya
                1 bomber moved from Malta to Kenya
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Kenya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Tanganyika Territory
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,4
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 26 PUs total
                Some Units in India change ownership: 8 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 armour moved from Albania to Greece
                4 infantry moved from Albania to Greece
                1 bomber and 1 fighter moved from Southern Italy to Greece
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 artillery and 3 infantry moved from Libya to Tobruk
                2 aaGuns and 2 artilleries moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

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