BOOM AND DOOM!
G40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Archangel to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Western Ukraine to Russia
1 armour, 3 artilleries and 5 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Caucasus
3 armour and 1 mech_infantry moved from Smolensk to Russia
4 aaGuns, 3 artilleries and 10 infantry moved from Archangel to VologdaPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Belarus : 2 infantry
Bryansk : 3 artilleries and 5 infantry
Archangel : 1 infantry
Russia : 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Vologda : 4 aaGuns, 3 artilleries and 10 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 32 / 32
Japanese : 56 / 67
Americans : 56 / 76
Chinese : 3 / 3
British : 34 / 31
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.895
Median : 3.000
Variance : 2.722
Standard Deviation : 1.650
Total rolls : 19Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.071
Median : 3.000
Variance : 2.308
Standard Deviation : 1.519
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 battleship, 2 carriers and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
2 bombers moved from Korea to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 armour
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 60 / 61
Americans : 56 / 76
Chinese : 1 / 3
British : 34 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 fighters
Japanese defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers and 2 transports
Casualties for Americans: 1 fighter
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 6 Sea Zone to Soviet Far East
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
4 fighters moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to BurmaPlace Units - Americans
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
Americans undo move 1.
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Burma : 1 armour, 1 artillery and 2 infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 fighters
Java : 1 flag
Dutch New Guinea : 1 tactical_bomber
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 2 transports
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 cruiser and 1 destroyer
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
89 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 60 / 61
Americans : 56 / 76
Chinese : 1 / 3
British : 34 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.812
Median : 4.000
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 32Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 2 infantry
Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 58 / 61
Americans : 56 / 76
Chinese : 3 / 3
British : 34 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.778
Median : 4.000
Variance : 1.029
Standard Deviation : 1.014
Total rolls : 36Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Alexandria to Libya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Alexandria to Libya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to YunnanCombat - British
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 3 infantry
British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 0/5 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 0/3 hits
2 infantry owned by the Japanese lost in Shan State
British roll dice for 2 artilleries and 2 infantry in Shan State, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Battle in Libya
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Libya, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in MalayaNon Combat Move - British
1 aaGun, 1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
2 fighters moved from Libya to Alexandria
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 tactical_bomber moved from Libya to Alexandria
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Syria to Iraq
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to French West AfricaPlace Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 artillery and 3 infantry
Shan State : 1 aaGun, 2 artilleries and 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
37 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 5 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Syria : 1 flag, 2 infantry
French West Africa : 2 fighters
Tobruk : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 53 / 61
Americans : 56 / 76
Chinese : 4 / 3
British : 35 / 31
UK_Pacific : 10 / 10
Italians : 15 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.691
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 81Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.840
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 25British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.379
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern Italy
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bessarabia : 1 armour and 1 mech_infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun and 1 infantry
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 53 / 61
Americans : 56 / 76
Chinese : 4 / 3
British : 35 / 31
UK_Pacific : 10 / 10
Italians : 15 / 25
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
3 fighters moved from Java to BurmaNon Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Eastern PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
8 armour and 1 mech_infantry moved from Novgorod to Archangel
8 mech_infantrys moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Bessarabia to Ukraine
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
4 artilleries and 8 infantry moved from Novgorod to Belarus
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 infantry and 5 mech_infantrys in Ukraine, round 2 : 7/13 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 8 armour and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour and 9 mech_infantrys in Archangel, round 2 : 5/17 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 8/14 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
2 bombers moved from Ukraine to Novgorod
1 bomber moved from Germany to Western Germany
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to FrancePlace Units - Germans
1 submarine placed in 93 Sea Zone
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
1 artillery placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 artilleries and 1 infantry
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 4 artilleries and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 8 armour and 9 mech_infantrys
Eastern Poland : 1 flag, 2 armour and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
112 Sea Zone : 1 destroyer
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 32
Japanese : 53 / 61
Americans : 56 / 76
Chinese : 4 / 3
British : 35 / 31
UK_Pacific : 10 / 10
Italians : 15 / 25
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 10 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
4 armour moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
3 artilleries and 5 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 10 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
4 armour moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
3 artilleries and 5 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 artillery and 4 infantry
Russians win, taking Western Ukraine from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 4 armour, 3 artilleries, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour and 9 mech_infantrys
Russians win, taking Archangel from Germans with 4 armour, 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 1 aaGun, 8 armour and 9 mech_infantrys
Casualties for Russians: 9 infantryNon Combat Move - Russians
3 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
3 aaGuns moved from Vologda to Russia
1 infantry moved from Caucasus to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Chahar to Shensi
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 mech_infantrys moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Java
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 1 infantry
AA fire in Shan State : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 1 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 1/3 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 1/3 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 4 : 1/3 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win, taking Java from Americans with 2 artilleries remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport
British defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Yunnan : 0/2 hits
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Malaya
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Shensi to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
63 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 63
Russians : 26 / 28
Japanese : 65 / 70
Americans : 52 / 76
Chinese : 1 / 3
British : 35 / 31
UK_Pacific : 7 / 10
Italians : 15 / 25
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to unload my transport for the attack on Malaya so I edited in the result.
And …those Russians got lucky as hell in Archangel!!! -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Soviet Far East to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Burma to Malaya
1 battleship, 2 carriers, 3 cruisers and 4 fighters moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Soviet Far East to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Burma to Malaya
1 battleship, 2 carriers, 3 cruisers and 4 fighters moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
-
do you want to scramble in sz6?
yeah, I felt I had to take your tanks out in arkangel or o would be in big trouble.
and yes it did turn out well for me.
but I think its just a bandaid on the situation anyways -
scramble the one fighter! And one kami on each ship!





