G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
                Germans buy 3 artilleries, 1 bomber, 3 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                3 bombers moved from Western Germany to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                3 bombers moved from Greece to 92 Sea Zone

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 armour, 3 artilleries and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Rostov from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 92 Sea Zone
                    Germans attack with 6 bombers, 2 destroyers and 3 fighters
                    Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
                    Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 68
                    Casualties for Germans: 2 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports

    Non Combat Move - Germans
                6 bombers and 1 fighter moved from 92 Sea Zone to Southern France
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Belarus to Bryansk

    Place Units - Germans
                3 infantry placed in Russia
                3 artilleries placed in Western Ukraine
                Germans undo move 2.
                3 artilleries placed in Ukraine
                3 infantry placed in Western Ukraine
                1 destroyer placed in 110 Sea Zone
                2 destroyers placed in 97 Sea Zone
                1 bomber placed in Yugoslavia
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • Please do Japan. There is no Russia, remember?
    Soon though….

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 7 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,1,3,5,6,2,5,3,6,2,4,3,1
                Japanese collect 3 PUs (8 lost to blockades); end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                3 fighters moved from Korea to Japan


  • Option to scramble against bombing run.

  • '13

    Nah, I’ll let the AA shoot them down ;)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                3 fighters moved from Korea to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 5 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Japan causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters moved from Japan to Korea
                2 bombers moved from Japan to Korea
                1 artillery and 3 infantry moved from New Brunswick Nova Scotia to Eastern United States
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                1 armour moved from Tunisia to Tobruk

    Place Units - Americans
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 armour and 3 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy nothing; Remaining resources: 116 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 139 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 145 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from Egypt to 97 Sea Zone
                1 bomber moved from Volgograd to 98 Sea Zone
                4 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                2 armour moved from Volgograd to Russia
                1 infantry moved from Samara to Russia
                1 bomber moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Tambov to Bryansk
                2 fighters moved from Volgograd to Bryansk

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 2 destroyers and 3 transports; Italians defend with 1 destroyer and 1 transport
                        British roll dice for 3 fighters in 97 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 3 destroyers and 4 transports in 97 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                        British roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 destroyers and 4 transports in 97 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 2 destroyers and 4 transports in 97 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 97 Sea Zone
                    Germans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 3 fighters
                    Casualties for Italians: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                        British roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Bryansk
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 3 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 :  4/4 hits
                        Germans roll dice for 3 mech_infantrys in Bryansk, round 2 :  3/3 hits
                        1 infantry owned by the British, 2 fighters owned by the British and 3 mech_infantrys owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 fighters and 1 infantry
                Battle in Russia
                    British attack with 2 armour, 1 bomber and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                        British roll dice for 2 armour, 1 bomber and 1 infantry in Russia, round 2 :  0/4 hits
                        Germans roll dice for 3 infantry in Russia, round 2 :  0/3 hits
                        British roll dice for 2 armour, 1 bomber and 1 infantry in Russia, round 3 :  2/4 hits
                        Germans roll dice for 3 infantry in Russia, round 3 :  0/3 hits
                        2 infantry owned by the Germans lost in Russia
                        British roll dice for 2 armour, 1 bomber and 1 infantry in Russia, round 4 :  0/4 hits
                        Germans roll dice for 1 infantry in Russia, round 4 :  0/1 hits
                        British roll dice for 2 armour, 1 bomber and 1 infantry in Russia, round 5 :  0/4 hits
                        Germans roll dice for 1 infantry in Russia, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Russia
                        British roll dice for 2 armour and 1 bomber in Russia, round 6 :  1/3 hits
                        Germans roll dice for 1 infantry in Russia, round 6 :  1/1 hits
                        1 bomber owned by the British and 1 infantry owned by the Germans lost in Russia
                    British win, taking Russia from Germans, taking Sakha from Americans, taking Soviet Far East from Americans, taking Amur from ANZAC, taking Yakut S.S.R. from ANZAC, taking Timguska from ANZAC, taking Siberia from Americans, taking Kazakhstan from British, taking Buryatia from ANZAC, taking Bryansk from British, taking Tambov from British, taking Novosibirsk from ANZAC, taking Volgograd from British, taking Turkmenistan from British, taking Caucasus from British, taking Samara from British with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 bomber and 1 infantry
                Battle in Rostov
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 2 armour and 2 artilleries
                        British roll dice for 1 artillery and 4 infantry in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 2 armour and 2 artilleries in Rostov, round 2 :  3/4 hits
                        3 infantry owned by the British and 1 artillery owned by the Germans lost in Rostov
                        British roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 2 armour and 1 artillery in Rostov, round 3 :  1/3 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Rostov
                        British roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 2 armour in Rostov, round 4 :  2/2 hits
                        1 artillery owned by the British lost in Rostov
                    Germans win with 2 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tunisia to Libya
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from India to Tambov
                1 infantry moved from Burma to Yunnan
                2 aaGuns moved from Kwangsi to Yunnan
                1 artillery moved from Kazakhstan to Samara
                2 infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Kazakhstan to Samara

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 5 mech_infantrys

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                3 bombers and 1 fighter moved from Greece to Egypt
                4 infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 3 bombers, 1 fighter and 5 infantry
                    British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
                    Italians win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery, 1 bomber and 9 infantry
                    Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 5 infantry

    Non Combat Move - Italians
                2 bombers moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '13

    use this instead, I moved my bomber landing site


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 2 bombers
                EDIT: Adding units owned by Italians to Greece: 2 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from West India to 98 Sea Zone
                1 bomber moved from West India to Rostov
                1 bomber moved from Samara to Rostov
                1 fighter moved from Novosibirsk to Rostov
                1 bomber moved from Volgograd to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 2 bombers
                EDIT: Adding units owned by Italians to Greece: 2 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from West India to 98 Sea Zone
                1 bomber moved from West India to Rostov
                1 bomber moved from Samara to Rostov
                1 fighter moved from Novosibirsk to Rostov
                1 bomber moved from Volgograd to Rostov

    Combat - ANZAC
                Battle in Trans-Jordan
                Battle in 98 Sea Zone
                    ANZAC attack with 1 bomber
                    Italians defend with 1 transport
                    ANZAC win, taking Trans-Jordan from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Rostov
                    ANZAC attack with 3 bombers and 1 fighter
                    Germans defend with 2 armour
                    ANZAC win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 fighter moved from Rostov to Caucasus
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from Rostov to Iraq
                1 bomber moved from Rostov to Iraq
                1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to West India
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                1 submarine moved from 35 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry

    Production/PUs Summary :

    Germans : 67 / 86
        Russians : 20 / 0
        Japanese : 10 / 10
        Americans : 57 / 85
        Chinese : 23 / 145
        British : 27 / 0
        UK_Pacific : 28 / 33
        Italians : 11 / 18
        ANZAC : 16 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 2 bombers, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Yugoslavia to Trans-Jordan
                2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern France to 104 Sea Zone
                1 bomber moved from Southern France to 104 Sea Zone
                3 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Germans win, taking Trans-Jordan from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Egypt
                    Germans attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 bomber; British defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 bomber
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    British defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                3 infantry moved from Novgorod to Belarus
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 bomber moved from 104 Sea Zone to Southern France
                5 bombers moved from Southern France to Yugoslavia
                1 artillery moved from Ukraine to Rostov
                1 bomber moved from Trans-Jordan to Greece

    Place Units - Germans
                2 submarines placed in 109 Sea Zone
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Yugoslavia
                1 artillery and 2 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Combat Move - Russians

    Combat - Russians

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 10 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,2,6,3,2,6,6,1,4,6,3,5,2,3,4,2,3
                Japanese collect 2 PUs (8 lost to blockades); end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour moved from Korea to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                3 armour and 3 infantry moved from 6 Sea Zone to Japan
                2 bombers moved from Korea to Japan
                3 fighters moved from Korea to Japan


  • Too little, too late.  Nice play Vold.


  • oh yeah, scramble option japan.  2 fighters are going sea.

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