G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry

    Production/PUs Summary :

    Germans : 70 / 134
        Russians : 0 / 0
        Japanese : 13 / 9
        Americans : 59 / 84
        Chinese : 23 / 87
        British : 34 / 0
        UK_Pacific : 28 / 34
        Italians : 13 / 18
        ANZAC : 19 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 122 PUs;
                Germans buy 2 armour, 6 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Russia to Novosibirsk
                3 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 bombers and 3 mech_infantrys
                    British defend with 4 armour
                    Germans win with 3 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 4 armour
                Battle in Novosibirsk
                    Germans attack with 1 armour
                    ANZAC defend with 1 armour
                    ANZAC win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 armour
                    Casualties for Germans: 1 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Tambov
                1 mech_infantry moved from Western Ukraine to Russia
                3 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Albania to Greece
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                1 fighter moved from 110 Sea Zone to Southern Italy
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 carrier and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                3 bombers moved from Caucasus to Greece

    Place Units - Germans
                3 infantry placed in Russia
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Western Ukraine
                Germans undo move 3.
                2 armour and 1 mech_infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 artilleries, 3 bombers and 1 infantry placed in Western Germany
                3 transports placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 70 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 9 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 bomber
                    Americans defend with 1 armour
                    Americans win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,5,1,4,1,6,4,1
                Japanese collect 8 PUs (5 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 103 Sea Zone
                1 fighter moved from 91 Sea Zone to 103 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 armour moved from Siberia to Sakha
                      Americans take Sakha from Japanese

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 103 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Morocco to Tunisia
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                3 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 armour, 2 destroyers, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                3 armour and 3 infantry moved from 6 Sea Zone to Korea
                1 armour moved from Sakha to Amur

    Place Units - Americans
                1 bomber and 1 fighter placed in Korea
                1 cruiser placed in 6 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy nothing; Remaining resources: 87 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries moved from Anhwe to Kweichow
                2 artilleries moved from Chahar to Anhwe
                1 artillery moved from Jehol to Chahar
                2 artilleries moved from Jehol to Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 110 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 116 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 fighter moved from Northwest Persia to Rostov
                1 fighter moved from Northwest Persia to Tambov
                1 bomber moved from Kazakhstan to Russia
                1 bomber moved from India to Rostov

    Combat - British
                Battle in Rostov
                    British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 :  1/5 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Italians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Russia causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Russia to Volgograd
                1 armour moved from Samara to Volgograd
                1 fighter moved from Tambov to Volgograd
                1 fighter moved from Rostov to Volgograd
                1 bomber moved from Rostov to Volgograd
                4 infantry moved from Kazakhstan to Volgograd
                1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
                4 infantry moved from Sikang to Kazakhstan
                3 fighters moved from Northwest Persia to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                5 mech_infantrys moved from India to Eastern Persia
                2 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                2 aaGuns moved from Kwangtung to Kwangsi
                1 infantry moved from India to Burma
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia

    Place Units - UK_Pacific
                3 armour, 1 bomber and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 3 armour, 1 bomber and 1 mech_infantry


  • COULD THIS BE IT?!  :?

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                3 bombers and 1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

  • '13

    Scramble Egypt?


  • no

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                3 bombers and 1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                3 bombers and 1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Buryatia to Yakut S.S.R.
                      ANZAC take Yakut S.S.R. from Japanese
                1 bomber moved from West India to Russia
                1 bomber and 3 fighters moved from Samara to Russia
                1 bomber moved from West India to Eastern Persia
                1 bomber moved from Eastern Persia to Kazakhstan
                1 bomber moved from Kazakhstan to Russia
                1 infantry moved from West India to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Buryatia to Yakut S.S.R.
                      ANZAC take Yakut S.S.R. from Japanese
                1 bomber moved from West India to Russia
                1 bomber and 3 fighters moved from Samara to Russia
                1 bomber moved from West India to Eastern Persia
                1 bomber moved from Eastern Persia to Kazakhstan
                1 bomber moved from Kazakhstan to Russia
                1 infantry moved from West India to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland

    Combat - ANZAC
                Battle in Italian Somaliland
                Battle in Russia
                    ANZAC attack with 3 bombers and 3 fighters
                    Germans defend with 1 airfield, 1 factory_minor, 5 infantry and 1 mech_infantry
                    ANZAC win, taking Italian Somaliland from Italians with 2 bombers remaining. Battle score for attacker is -23
                    Casualties for Germans: 5 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 bomber and 3 fighters

    Non Combat Move - ANZAC
                1 bomber moved from Russia to Samara
                1 bomber moved from Russia to Samara
                1 bomber moved from Samara to Volgograd
                1 fighter moved from Buyant-Uhaa to Novosibirsk
                1 carrier, 2 destroyers and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 bombers moved from Queensland to 39 Sea Zone
                1 bomber moved from 39 Sea Zone to West India
                1 bomber moved from 39 Sea Zone to West India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag
        Formosa : 1 flag
        Okinawa : 1 flag
        Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 aaGun, 1 artillery and 2 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery
        Timguska : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        West India : 2 bombers
        Italian Somaliland : 1 flag, 1 artillery and 1 infantry
        Novosibirsk : 1 flag, 1 fighter
        Volgograd : 1 bomber
        Samara : 1 bomber
        76 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        81 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 0 / 0
        Japanese : 11 / 17
        Americans : 60 / 85
        Chinese : 23 / 116
        British : 36 / 0
        UK_Pacific : 28 / 33
        Italians : 12 / 12
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 0 / 0
        Japanese : 11 / 17
        Americans : 60 / 85
        Chinese : 23 / 116
        British : 36 / 0
        UK_Pacific : 28 / 33
        Italians : 12 / 12
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
                Germans buy 3 artilleries, 1 bomber, 3 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                3 bombers moved from Western Germany to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                3 bombers moved from Greece to 92 Sea Zone

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 armour, 3 artilleries and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Rostov from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 92 Sea Zone
                    Germans attack with 6 bombers, 2 destroyers and 3 fighters
                    Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
                    Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 68
                    Casualties for Germans: 2 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports

    Non Combat Move - Germans
                6 bombers and 1 fighter moved from 92 Sea Zone to Southern France
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Belarus to Bryansk

    Place Units - Germans
                3 infantry placed in Russia
                3 artilleries placed in Western Ukraine
                Germans undo move 2.
                3 artilleries placed in Ukraine
                3 infantry placed in Western Ukraine
                1 destroyer placed in 110 Sea Zone
                2 destroyers placed in 97 Sea Zone
                1 bomber placed in Yugoslavia
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • Please do Japan. There is no Russia, remember?
    Soon though….

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 7 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,1,3,5,6,2,5,3,6,2,4,3,1
                Japanese collect 3 PUs (8 lost to blockades); end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                3 fighters moved from Korea to Japan


  • Option to scramble against bombing run.

  • '13

    Nah, I’ll let the AA shoot them down ;)

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