@dawgoneit America is up
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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@wittmann:
Congratulations both.
I think that might be the end of us, but last word is AKGrown’s.I take Volgograd and they don’t have 8. No troops and I might be able to withstand the incoming offensive. I mean, they have to keep all VC’s for ONE full turn yeah? It would be a long shot…
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Yeah, go ahead and do your turn Meat. I’d like to see this through to the very end.
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@wittmann:
Did you just conquer England: you horror!
Well done Vold. The French have nowhere to hide now.I think that was way too many rounds to be called ‘Well Done’ on my part. I defer the compliment to Mr. Grown and his excellent defense of the Island.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 15 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 cruisers, 1 destroyer and 1 transport
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 cruisers, 1 destroyer and 1 transportNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,4,1,1,3,4,1,5,3
Japanese collect 8 PUs (8 lost to blockades); end with 9 PUs total -
I think my partner is a little busy so I thought I’d lend a hand to push us across the finish line a little quicker
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Appreciate it!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Korea to Siberia
1 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Siberia, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 0/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 0/2 hits
Americans roll dice for 1 armour and 1 mech_infantry in Siberia, round 4 : 1/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 4 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans roll dice for 1 armour and 1 mech_infantry in Siberia, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Siberia, round 5 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Siberia, round 6 : 0/2 hits
Japanese roll dice for 1 armour in Siberia, round 6 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Siberia, round 7 : 1/2 hits
Japanese roll dice for 1 armour in Siberia, round 7 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
3 armour and 3 infantry moved from Western United States to 10 Sea Zone
3 armour, 2 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
1 bomber and 2 fighters placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 58 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Jehol to Anhwe
2 artilleries moved from Jehol to Chahar
3 artilleries moved from Manchuria to JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 81 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 87 PUs -
Wait…you can’t blitz through VC’s?
Yeah, this game is over.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
3 artilleries and 4 infantry moved from Kazakhstan to Volgograd
British take Volgograd from Germans
1 armour moved from Kazakhstan to Volgograd
1 bomber moved from India to Samara
2 fighters moved from Egypt to CaucasusCombat - British
Battle in Samara
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 4 armour, 1 bomber, 5 fighters and 2 mech_infantrys
Germans defend with 5 armour
British roll dice for 4 armour, 1 bomber, 5 fighters and 2 mech_infantrys in Caucasus, round 2 : 6/12 hits
Germans roll dice for 5 armour in Caucasus, round 2 : 3/5 hits
1 bomber owned by the British, 5 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 4 armour and 5 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour
Casualties for British: 1 bomber and 2 mech_infantrysNon Combat Move - British
1 aaGun moved from Kazakhstan to Volgograd
4 infantry moved from Turkmenistan to Kazakhstan
5 fighters moved from Caucasus to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Samara to Kazakhstan
4 infantry moved from Szechwan to Sikang
1 cruiser and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Tunisia to LibyaPlace Units - UK_Pacific
1 bomber and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 1 bomber and 5 mech_infantrys -
I guess we will see!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
2 bombers moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
You cannot blitz through an enemy IC, actually.
And I never assume it’s over - you have quite a few units for me to sweep away before it’s a done deal.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Amur to Buryatia
1 fighter moved from Manchuria to Buryatia
1 armour moved from Kansu to Timguska
ANZAC take Timguska from Japanese
1 armour moved from Timguska to Novosibirsk
1 fighter moved from Kansu to Novosibirsk
1 fighter moved from Kazakhstan to Novosibirsk
1 fighter moved from Persia to Novosibirsk
1 bomber moved from India to Samara
1 bomber moved from Samara to RussiaCombat - ANZAC
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Buryatia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Buryatia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
ANZAC attack with 1 armour and 3 fighters
Germans defend with 1 mech_infantry
ANZAC win, taking Novosibirsk from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Novosibirsk to Samara
1 bomber moved from Russia to Samara
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 carrier, 2 destroyers and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 bombers moved from Queensland to 39 Sea Zone
1 bomber moved from 39 Sea Zone to West India
1 bomber moved from 39 Sea Zone to West India
1 fighter moved from Buryatia to Buyant-UhaaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 aaGun, 1 artillery and 2 infantry
Amur : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 1 artillery
Celebes : 1 flag
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag
17 Sea Zone : 1 flag
Buyant-Uhaa : 1 fighter
54 Sea Zone : 1 submarine
West India : 1 artillery, 2 bombers and 1 infantry
Novosibirsk : 1 flag, 1 armour
Samara : 1 bomber and 3 fighters
80 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 70 / 134
Russians : 0 / 0
Japanese : 13 / 9
Americans : 59 / 84
Chinese : 23 / 87
British : 34 / 0
UK_Pacific : 28 / 34
Italians : 13 / 18
ANZAC : 19 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Production/PUs Summary :
Germans : 70 / 134
Russians : 0 / 0
Japanese : 13 / 9
Americans : 59 / 84
Chinese : 23 / 87
British : 34 / 0
UK_Pacific : 28 / 34
Italians : 13 / 18
ANZAC : 19 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 122 PUs;
Germans buy 2 armour, 6 artilleries, 3 bombers, 4 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Russia to Novosibirsk
3 bombers moved from Western Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 bombers and 3 mech_infantrys
British defend with 4 armour
Germans win with 3 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 armour
Battle in Novosibirsk
Germans attack with 1 armour
ANZAC defend with 1 armour
ANZAC win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 armour
Casualties for Germans: 1 armourNon Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Tambov
1 mech_infantry moved from Western Ukraine to Russia
3 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Albania to Greece
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 carrier and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 bombers moved from Caucasus to GreecePlace Units - Germans
3 infantry placed in Russia
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
Germans undo move 3.
2 armour and 1 mech_infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 artilleries, 3 bombers and 1 infantry placed in Western Germany
3 transports placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 70 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 9 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 1 bomber
Americans defend with 1 armour
Americans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,5,1,4,1,6,4,1
Japanese collect 8 PUs (5 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Siberia to Sakha
Americans take Sakha from JapaneseCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 2 destroyers
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 103 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 armour, 2 destroyers, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from 6 Sea Zone to Korea
1 armour moved from Sakha to AmurPlace Units - Americans
1 bomber and 1 fighter placed in Korea
1 cruiser placed in 6 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 87 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Anhwe to Kweichow
2 artilleries moved from Chahar to Anhwe
1 artillery moved from Jehol to Chahar
2 artilleries moved from Jehol to AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 110 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Volgograd to Tambov
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to Tambov
1 bomber moved from Kazakhstan to Russia
1 bomber moved from India to RostovCombat - British
Battle in Rostov
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/5 hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Russia causes 5 damage total.Non Combat Move - British
1 bomber moved from Russia to Volgograd
1 armour moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 fighter moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
4 infantry moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
4 infantry moved from Sikang to Kazakhstan
3 fighters moved from Northwest Persia to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
5 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 aaGuns moved from Kwangtung to Kwangsi
1 infantry moved from India to Burma
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to TunisiaPlace Units - UK_Pacific
3 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour, 1 bomber and 1 mech_infantry