@dawgoneit America is up
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
United Kingdom : 1 fighterProduction/PUs Summary :
Germans : 70 / 99
Russians : 0 / 0
Japanese : 16 / 25
Americans : 59 / 84
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 28 / 33
Italians : 13 / 16
ANZAC : 15 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 93 PUs;
Germans buy 2 armour, 7 artilleries, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 artilleries and 7 infantry moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
6 transports moved from 111 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
7 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 13 artilleries, 9 bombers, 2 fighters, 13 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 14 infantry and 1 mech_infantry; Americans defend with 3 artilleries, 2 bombers, 3 fighters and 3 infantry
British win with 4 fighters remaining. Battle score for attacker is -33
Casualties for Germans: 13 artilleries, 7 bombers, 2 fighters, 13 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 4 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleries, 2 bombers, 2 fighters and 3 infantry
2 bombers owned by the Germans retreatedNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 carrier, 2 destroyers and 1 transport moved from 111 Sea Zone to 110 Sea Zone
3 transports moved from 114 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to Western Germany
2 armour moved from Romania to UkrainePlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
1 fighter placed in 110 Sea Zone
4 artilleries, 1 bomber and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
Weak effort - but I am persistent! :evil:
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Unlucky Vold.
Meatgrinder, please do Japan. Forget about my one Russian, if he is even still
Alive! -
Not really unlucky - I flubbed my transport deployment to avoid the bomber so 4 land units couldn’t take part in the fun. It probably made the difference.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer and 5 infantry; Remaining resources: 3 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Sakha to Siberia
1 armour moved from Sakha to Siberia
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Amur to Siberia
1 destroyer moved from 7 Sea Zone to 15 Sea Zone
1 bomber moved from Amur to 15 Sea ZoneCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 15 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
1 bomber moved from 15 Sea Zone to Japan
1 tactical_bomber moved from Siberia to Japan
1 fighter moved from Siberia to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,2,1,5,5,3,4,5,4,2
Japanese collect 9 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 5 submarines and 3 transports
Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 carriers, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 2/2 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -53
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 carriers, 1 destroyer and 3 transports
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 carrier, 2 destroyers, 1 fighter and 6 transports
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter and 6 transports in 110 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 carrier, 2 destroyers, 1 fighter and 6 transports remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Germans forced to land in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 armour, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
2 destroyers placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 airfield, 1 factory_minor and 1 harbour placed in KoreaTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 29 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Jehol to Anhwe
1 fighter moved from Jehol to ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 52 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British repair 6 damage on 1 airfield and 1 factory_major; Remaining resources: 28 PUs;
British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 113 Sea Zone
1 bomber moved from Egypt to Caucasus
2 fighters moved from Egypt to 99 Sea Zone
6 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 7 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Trans-Jordan to Caucasus
1 armour moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kazakhstan
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to HainanCombat - British
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 4 transports
4 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 99 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Hainan
Battle in Caucasus
British attack with 6 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 3 infantry
British roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 4 mech_infantrys in Caucasus, round 2 : 8/22 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Caucasus
British win, taking Hainan from Japanese, taking Caucasus from Germans with 6 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 3 infantry moved from Turkmenistan to Kazakhstan
1 aaGun, 2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 artillery and 2 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Algeria to Tunisia
2 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Kwangtung to Korea
4 infantry moved from Yunnan to SzechwanPlace Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 20 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Some Units in 20 Sea Zone change ownership: 1 destroyer -
It is getting down to the wire!
Meat, if you want to reroll anything for the battle in sz6 - let me know. We can get that done on the forums.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone -
Scramble UK?
nice move on 113. I was half hoping you would do that, and half hoping you wouldn’t :P heh
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need OOL as well.
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That is so tempting…
I will NOT scramble. France is up to Wittman though. Here is hoping that the carrier and plane get a hit.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt with ; Italians attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier and 1 fighter
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 carrier and 1 fighter
Casualties for Italians: 1 tactical_bomberNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 fighter and 2 infantry moved from Manchuria to AmurCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Amur
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Amur from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Amur to Manchuria
1 fighter moved from Manchuria to Kansu
1 armour moved from Suiyuyan to Kansu
1 fighter moved from Kansu to Kazakhstan
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to India
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to SumatraPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
Manchuria : 1 fighter
Kansu : 1 armour and 1 fighter
India : 1 bomber
Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 aaGun, 1 artillery and 2 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Kazakhstan : 1 fighter
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 artillery and 1 infantry
41 Sea Zone : 1 transport
35 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 2 cruisers, 1 destroyer and 1 transport
79 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Persia : 1 fighterProduction/PUs Summary :
Germans : 67 / 95
Russians : 0 / 0
Japanese : 16 / 11
Americans : 58 / 85
Chinese : 23 / 58
British : 38 / 38
UK_Pacific : 28 / 33
Italians : 13 / 22
ANZAC : 16 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Production/PUs Summary :
Germans : 67 / 95
Russians : 0 / 0
Japanese : 16 / 11
Americans : 58 / 85
Chinese : 23 / 58
British : 38 / 38
UK_Pacific : 28 / 33
Italians : 13 / 22
ANZAC : 16 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
6 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
4 armour, 4 artilleries and 7 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from British -
Scramble UK to 110?
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no scramble.