G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown

  • '13

    scramble to save the us tt’s in 109?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 bomber moved from Southern Italy to 109 Sea Zone

    Combat - Italians
                Battle in 109 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 3 transports
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to 19 Sea Zone
                3 fighters moved from 19 Sea Zone to Jehol
                1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Jehol : 1 armour, 1 artillery, 3 fighters and 2 infantry
        Okinawa : 1 flag
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 aaGun, 2 artilleries and 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 1 transport
        35 Sea Zone : 1 flag
        19 Sea Zone : 2 transports
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 69 / 98
        Russians : 0 / 0
        Japanese : 21 / 25
        Americans : 57 / 84
        Chinese : 20 / 26
        British : 35 / 35
        UK_Pacific : 28 / 33
        Italians : 14 / 15
        ANZAC : 15 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        United Kingdom : 1 fighter

    Production/PUs Summary :

    Germans : 69 / 98
        Russians : 0 / 0
        Japanese : 21 / 25
        Americans : 57 / 84
        Chinese : 20 / 26
        British : 35 / 35
        UK_Pacific : 28 / 33
        Italians : 14 / 15
        ANZAC : 15 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 95 PUs;
                Germans buy 7 artilleries, 2 bombers, 7 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                1 carrier, 2 destroyers and 7 transports moved from 110 Sea Zone to 112 Sea Zone
                7 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
                7 artilleries, 1 carrier, 2 destroyers, 7 infantry and 7 transports moved from 112 Sea Zone to 111 Sea Zone
                7 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
                1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 8,3,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 21 damage total.  Damaged units is as follows: airfield = 1, factory_major = 20
                Battle in Scotland
                Battle in Turkmenistan
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Scotland from British, taking Turkmenistan from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 3 mech_infantrys
                    British defend with 3 infantry
                    Germans win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Rostov to Volgograd
                2 infantry moved from Volgograd to Caucasus
                2 fighters moved from United Kingdom to 111 Sea Zone
                4 bombers and 1 tactical_bomber moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Germany to Western Germany

    Place Units - Germans
                5 infantry placed in Western Germany
                5 artilleries placed in Western Germany
                2 artilleries, 2 bombers and 2 infantry placed in Germany
                3 transports placed in 113 Sea Zone
                Germans undo move 4.
                3 transports placed in 114 Sea Zone

    Turn Complete - Germans
                Germans collect 71 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

  • '13

    I know how you feel about your precious RAF, so I opted against the intercept to move things along.  If you wished to do an intercept let me know and we can roll it in-forum.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

  • '13

    test

  • '13

    again


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Americans
                1 armour and 1 mech_infantry moved from Siberia to Sakha
                1 bomber moved from Japan to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from Japan to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Shantung

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 artillery; Americans defend with 1 fighter
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 fighter
                    Casualties for Chinese: 1 artillery
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Sakha
                    Japanese attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 armour
                    Japanese win, taking Sakha from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 3 Sea Zone to Amur
                1 tactical_bomber moved from 7 Sea Zone to Amur
                1 fighter moved from 7 Sea Zone to Amur
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 25 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                4 carriers, 1 cruiser, 6 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                4 infantry moved from Egypt to 81 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Cyprus

    Combat - Americans


  • Kamikaze action on Japan.

    I’m not going home-land, I’m going Korea.


  • You did not need to tell him AKGrown. Or Are you sleeping with an enemy spy?


  • we’ll reroll if need be.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                4 carriers, 1 cruiser, 6 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                4 infantry moved from Egypt to 81 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Cyprus

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 submarines and 3 transports
                    Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transports in 6 Sea Zone, round 2 :  7/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  7/11 hits
                    Units damaged: 2 carriers owned by the Americans
                        1 fighter owned by the Americans, 2 carriers owned by the Americans, 3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 3 :  3/5 hits
                        2 battleships owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 transports in 6 Sea Zone, round 3 :  5/7 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  3/5 hits
                        3 fighters owned by the Americans, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 3 transports remaining. Battle score for attacker is 76
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers
                    Casualties for Americans: 2 carriers and 4 fighters
                Battle in Korea
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Korea, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Cyprus
                    Americans attack with 4 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 4 infantry in Cyprus, round 2 :  3/4 hits
                        Italians roll dice for 2 infantry in Cyprus, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Cyprus
                    Americans win, taking Cyprus from Italians with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from 107 Sea Zone to United Kingdom
                2 armour and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 submarines moved from 10 Sea Zone to 15 Sea Zone

    Place Units - Americans
                1 armour, 1 fighter and 2 infantry placed in Eastern United States
                2 armour and 1 infantry placed in Western United States
                3 transports placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 2 infantry moved from Jehol to Manchuria
                1 fighter moved from Kweichow to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 3 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Manchuria, round 2 :  3/6 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 2 :  2/3 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Jehol
                2 artilleries moved from Anhwe to Jehol
                2 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                4 infantry placed in Kweichow
                2 artilleries and 2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British repair 7 damage on 1 factory_major; Remaining resources: 22 PUs;
                British buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 cruiser and 3 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Szechwan to Kazakhstan
                      British take Kazakhstan from Germans
                1 artillery and 4 infantry moved from Eastern Persia to Turkmenistan
                4 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                2 infantry moved from Tunisia to Algeria
                      British take Algeria from Italians
                1 bomber and 3 fighters moved from Egypt to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 6 armour, 1 artillery, 1 bomber, 5 fighters, 8 infantry and 4 mech_infantrys
                    Germans defend with 2 armour and 1 mech_infantry
                        British roll dice for 6 armour, 1 artillery, 1 bomber, 5 fighters, 8 infantry and 4 mech_infantrys in Northwest Persia, round 2 :  9/25 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        1 infantry owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 6 armour, 1 artillery, 1 bomber, 5 fighters, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Turkmenistan
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery and 4 infantry in Turkmenistan, round 2 :  0/5 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 4 infantry in Turkmenistan, round 3 :  1/5 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Egypt
                1 bomber moved from Northwest Persia to Egypt
                3 fighters moved from Northwest Persia to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Alexandria to Egypt
                2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                4 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                4 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 aaGun, 2 artilleries and 2 infantry moved from Szechwan to Sikang
                3 fighters moved from Gibraltar to United Kingdom

    Place Units - British
                3 armour placed in United Kingdom
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 transports placed in 20 Sea Zone
                UK_Pacific undo move 1.
                1 cruiser and 2 transports placed in 20 Sea Zone
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in 39 Sea Zone change ownership: 1 transport
                    Some Units in 20 Sea Zone change ownership: 1 cruiser and 2 transports


  • @wittmann:

    You did not need to tell him AKGrown. Or Are you sleeping with an enemy spy?

    I offered him his choice of Geisha girls and all the kimchi he could eat. :evil:


  • @AK_Grown:

    Kamikaze action on Japan.

    I’m not going home-land, I’m going Korea.

    I do want to kamikaze your carriers.  One to each carrier coming.  Thanks.

  • '13

    I’ll wait on Italy until you guys resolve that

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