G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown


  • @AK_Grown:

    Action on Japan.

    No kamikaze off the coast.  I’ll only use them if you go after the homelands.  Later guys, hope you are all having a great Labor Day weekend.


  • @wittmann:

    Hi Meatgrinder. If you have had a holiday, I hope you had a great time.

    Thank you sir and right back at ya.  BTW, you guys have really been doing a number on me in the Pac, good game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 armour moved from Aleutian Islands to 8 Sea Zone
                1 armour and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Chahar to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 armour moved from Buyant-Uhaa to Amur
                      Americans take Amur from Japanese

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                1 submarine moved from 25 Sea Zone to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 8 Sea Zone to 4 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 8 Sea Zone to 26 Sea Zone
                1 carrier moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                2 mech_infantrys moved from Alaska to Western United States
                1 aaGun and 2 infantry moved from British Columbia to Alaska
                1 bomber moved from Eastern United States to United Kingdom
                3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 cruiser, 1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Trans-Jordan to Malta
                1 fighter moved from 99 Sea Zone to Egypt

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - British
                7 fighters moved from Egypt to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 armour and 1 mech_infantry moved from Kiangsi to Shantung
                2 fighters moved from Eastern Persia to Kazakhstan
                1 bomber moved from Egypt to Kazakhstan


  • scramble option for italy

  • '13

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 5 damage on 1 factory_major; Remaining resources: 25 PUs;
                British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                7 fighters moved from Egypt to 97 Sea Zone
                2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 armour and 1 mech_infantry moved from Kiangsi to Shantung
                2 fighters moved from Eastern Persia to Kazakhstan
                1 bomber moved from Egypt to Kazakhstan

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 7 fighters
                    Germans defend with 1 destroyer and 6 transports; Italians defend with 2 transports
                        British roll dice for 7 fighters in 97 Sea Zone, round 2 :  3/7 hits
                        Germans roll dice for 1 destroyer and 8 transports in 97 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans, 1 fighter owned by the British, 1 destroyer owned by the Germans and 1 transport owned by the Italians lost in 97 Sea Zone
                        5 transports owned by the Germans and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 6 fighters remaining. Battle score for attacker is 54
                    Casualties for Germans: 1 destroyer and 6 transports
                    Casualties for British: 1 fighter
                    Casualties for Italians: 2 transports
                Battle in Shantung
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shantung
                        British roll dice for 1 armour and 1 mech_infantry in Shantung, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shantung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shantung
                    British win, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    British attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys
                    Germans defend with 3 armour and 2 mech_infantrys
                        British roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys in Kazakhstan, round 2 :  4/12 hits
                        Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/5 hits
                        1 infantry owned by the British, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                        British roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys in Kazakhstan, round 3 :  4/11 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 3 armour, 1 bomber, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Kazakhstan to Eastern Persia
                2 infantry moved from Persia to Iraq
                2 infantry moved from Eastern Persia to Persia
                6 fighters moved from 97 Sea Zone to Malta
                2 fighters moved from Kazakhstan to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Eastern Persia to Persia
                2 infantry moved from Persia to Iraq
                4 infantry moved from West India to Eastern Persia
                1 artillery moved from Eastern Persia to Persia
                1 armour moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Tobruk to Libya
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery and 3 infantry moved from Egypt to Alexandria
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                3 armour and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                5 infantry placed in United Kingdom
                British undo move 1.
                1 fighter and 4 infantry placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 8 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 1 armour, 8 infantry and 1 mech_infantry


  • That will probably be game if you take London.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Place Units - Italians
                1 bomber and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    I think you know better than that :P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                1 infantry moved from 19 Sea Zone to Okinawa
                1 armour moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol

    Combat - ANZAC
                Battle in Okinawa
                Battle in Jehol
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Okinawa from Japanese, taking Jehol from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 aaGun moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 infantry placed in New South Wales
                1 cruiser and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Jehol : 1 armour
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 3 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 69 / 97
        Russians : 0 / 0
        Japanese : 22 / 30
        Americans : 56 / 81
        Chinese : 20 / 23
        British : 35 / 35
        UK_Pacific : 28 / 33
        Italians : 14 / 19
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    The French?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom

    Turn Complete - French


  • Sorry! I blame old age and being driven insane by my 5 year old.
    Have fun. Goodnight all.

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 6 artilleries, 1 bomber, 1 carrier, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 fighter moved from France to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                4 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 2 destroyers, 9 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                7 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                5 armour, 3 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan

  • '13

    UK Scramble?

    If you’re at work, you have 2 UK FI and 1 FR FI against my 2 destroyers, 2 FI’s and 2 TacB’s

    And Whitt - I have a 5 AND a 6 year old.  Want to guess how many times I’ve forgotten France?  :roll:


  • School starts today, at last. It is only because she does not stop talking! I suppose it is also
    Because she is an only child; she tried to involve me with everything. It can get tiresome.
    Hope your two are good and you have enjoyed having them home for the holidays.


  • If we were rolling in person, I just might…

    NO scramble.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 6 artilleries, 1 bomber, 1 carrier, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 fighter moved from France to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                4 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 2 destroyers, 9 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                7 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                5 armour, 3 infantry and 4 mech_infantrys moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 6 armour, 3 infantry and 4 mech_infantrys
                    British defend with 3 armour and 4 mech_infantrys
                    Germans win, taking Kazakhstan from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for British: 3 armour and 4 mech_infantrys
                Battle in United Kingdom
                    Germans attack with 5 artilleries, 8 bombers, 4 fighters, 9 infantry and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 1 bomber
                    British win with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -55
                    Casualties for Germans: 5 artilleries, 2 bombers, 4 fighters, 9 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns and 12 infantry
                    Casualties for Americans: 1 aaGun and 1 bomber
                    6 bombers owned by the Germans retreated

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                6 bombers moved from United Kingdom to Western Germany
                2 artilleries and 2 infantry moved from Germany to Western Germany
                3 aaGuns moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Ukraine to Rostov
                6 mech_infantrys moved from Bessarabia to Rostov
                2 armour moved from Greece to Romania
                1 infantry moved from Greece to Albania

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                Germans undo move 1.
                4 artilleries, 1 bomber and 4 infantry placed in Western Germany
                1 carrier placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers
                EDIT: Adding units owned by Germans to 110 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 airfield placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Volgograd
                2 mech_infantrys placed in Ukraine
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Chahar to Jehol

    Turn Complete - Russians

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