Ok, the engine did put in the request, but you’re right, it should not have worked, or may be a player enforced rule.
14L bonusbent (Axis) vs souL (Allies+9)
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I have given it some consideration and it seems to me the best odds for an Axis victory is to send all available Japanese forces into Europe and hold the VCs for 1 round - before the US cavalry arrives.
Fighting for victory in only one theater isnt very fun though. I prefer to let Japan fight for victory in Asia, but it will take ages before Japan can secure enough VCs.
I suppose I will take Egypt within a few rounds or lose the game.
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I was just playing this out, trying to get you to make a mistake and/or me get lucky enough for you not to take Egypt… don’t make a mistake on purpose.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 26 Sea Zone from JapaneseCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 bomber moved from 105 Sea Zone to Algeria
3 infantry moved from Tunisia to Libya
2 carriers, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from Trans-Jordan to Algeria
1 bomber moved from Eastern United States to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
1 transport moved from 22 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to Iwo Jima
3 carriers moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter and 4 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 fighter
Paulau Island : 1 flag
Korea : 1 flag, 1 infantry
Okinawa : 1 flag
Marianas : 1 flag
Queensland : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 3 battleships, 3 cruisers, 3 destroyers, 2 infantry and 1 transport
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 carrier
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Gibraltar : 1 tactical_bomber
Morocco : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
Algeria : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag, 4 infantry
93 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 2 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 6 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 46 / 52
Americans : 63 / 91
Chinese : 22 / 23
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Manchuria to Jehol
1 fighter moved from Jehol to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kansu to ShensiPlace Units - Chinese
7 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Kansu
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 artillery and 2 infantry
Shensi : 1 infantry
Yunnan : 2 artilleries, 1 fighter and 16 infantry
Kweichow : 2 artilleries and 1 infantry
Kansu : 1 infantry
Chahar : 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 46 / 52
Americans : 63 / 91
Chinese : 22 / 24
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for British from 0 to 1
EDIT: Turning off Edit Mode
4 armour and 2 mech_infantrys moved from Egypt to Tobruk
British take Alexandria from Italians
1 infantry moved from Iraq to Northwest Persia
2 bombers moved from Trans-Jordan to Northwest Persia
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to GibraltarCombat - British
Battle in Tobruk
British attack with 4 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 4 armour and 2 mech_infantrys in Tobruk, round 2 : 2/6 hits
Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 bombers and 1 infantry
Germans defend with 1 armour
British roll dice for 2 bombers and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Algeria
5 artilleries moved from Egypt to Alexandria
3 fighters moved from Trans-Jordan to Libya
1 infantry moved from Iraq to Persia
1 bomber moved from Northwest Persia to Anglo Egyptian Sudan
1 bomber moved from Northwest Persia to Ethiopia
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
British undo move 1.
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Iraq
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
EDIT: Adding units owned by British to Kweichow: 2 infantry
EDIT: Removing units owned by British from Kweichow: 1 mech_infantry
EDIT: Adding units owned by British to Kweichow: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Hopei: 1 aaGun, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Hunan: 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 artillery
EDIT: Adding units owned by Chinese to Hunan: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
Kweichow : 1 aaGun and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 5 artilleries
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 4 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 bomber
Algeria : 2 fighters and 1 infantry
Tobruk : 1 flag, 4 armour and 2 mech_infantrys
Libya : 3 fighters
Ethiopia : 1 bomber
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 1 submarine
Persia : 1 infantryProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 46 / 52
Americans : 63 / 91
Chinese : 22 / 24
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun and 1 infantry moved from Rostov to Caucasus
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Italians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in MalayaNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 7 destroyers, 2 fighters and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 43 / 52
Americans : 63 / 91
Chinese : 22 / 24
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 15 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 43 / 52
Americans : 63 / 91
Chinese : 22 / 24
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 15 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Turkmenistan to Persia
4 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Ukraine to Iraq
1 bomber moved from Southern Italy to Persia
1 bomber moved from Western Germany to Tobruk
11 bombers moved from Southern Italy to TobrukCombat - Germans
Battle in Tobruk
Germans attack with 12 bombers
British defend with 4 armour and 2 mech_infantrys
Germans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 bombers
Casualties for British: 4 armour and 2 mech_infantrys
Battle in Persia
Germans attack with 2 armour and 1 bomber
British defend with 1 infantry
Germans win, taking Persia from ANZAC with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 4 armour, 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Iraq from British with 3 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
3 mech_infantrys moved from Volgograd to Northwest Persia
17 armour moved from Kazakhstan to Northwest Persia
1 armour moved from Tsinghai to Caucasus
2 aaGuns and 1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Karelia to Finland
2 fighters moved from Western Germany to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
10 bombers moved from Tobruk to Southern Italy
3 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
3 armour placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs -
Go for Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Ethiopia
3 artilleries and 3 infantry moved from West India to 79 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 battleships and 2 cruisers moved from 79 Sea Zone to 81 Sea Zone
1 fighter moved from 79 Sea Zone to EthiopiaCombat - Japanese
Battle in Ethiopia
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 bomber
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 bomber
Japanese win, taking Anglo Egyptian Sudan from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Timguska
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
5 carriers, 6 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to British Somaliland
2 fighters and 1 tactical_bomber moved from India to 81 Sea Zone
2 armour moved from Eastern Persia to Iraq
1 bomber moved from India to Iraq
2 fighters and 2 tactical_bombers moved from Burma to Persia
1 armour moved from Burma to India
2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 bomber moved from 37 Sea Zone to West India
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Japanese
1 transport placed in 79 Sea Zone
1 artillery and 1 infantry placed in West India
3 bombers placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,2,2,5,2,4,2,4,2,1,3,3,1,5
Japanese collect 30 PUs (15 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
GG. I will report.
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