@Jacob16 No scramble
14L bonusbent (Axis) vs souL (Allies+9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour and 1 mech_infantry moved from Sikang to Samara
3 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
16 armour, 20 artilleries, 4 bombers, 2 fighters, 14 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
1 mech_infantry moved from Urals to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Yakut S.S.R. to Timguska
Germans take Timguska from Russians
9 bombers moved from Western Germany to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour and 1 mech_infantry moved from Sikang to Samara
3 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
16 armour, 20 artilleries, 4 bombers, 2 fighters, 14 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
1 mech_infantry moved from Urals to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Yakut S.S.R. to Timguska
Germans take Timguska from Russians
9 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 22 armour, 20 artilleries, 13 bombers, 2 fighters, 16 infantry, 17 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 66 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour and 13 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 5 armour, 20 artilleries, 2 fighters, 16 infantry, 17 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 4 armour, 8 artilleries, 1 fighter, 66 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
13 bombers moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
10 infantry moved from Western Germany to Northern Italy
4 fighters moved from Southern Italy to EgyptPlace Units - Germans
10 mech_infantrys placed in Western Germany
3 artilleries placed in France
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Germans collect 68 PUs; end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
Hi souL
I am on vacation from July the 15th and until August the 4th. I will most likely not be able to get any turns out before I get back home again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangtung to 34 Sea Zone
1 bomber moved from Kwangtung to Manchuria
1 artillery moved from Amur to Manchuria
1 mech_infantry moved from Sakha to Manchuria
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Malaya
2 battleships, 5 carriers, 2 cruisers and 6 destroyers moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Japanese creates battle in territory 10 Sea Zone
Americans scrambles 1 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 armour and 1 artillery
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 fighter
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Battle in Celebes
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Celebes from Americans, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United StatesNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangtung to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 artillery moved from Burma to India
1 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangtung to French Indo China
1 bomber moved from Manchuria to Japan
1 bomber moved from 34 Sea Zone to Kwangtung
1 armour moved from Yenisey to BuryatiaPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
2 armour placed in India
1 artillery and 1 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
Japanese undo move 5.
1 submarine placed in 6 Sea Zone
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,1,4,3,2,5,4,4,3,5,1,1,4,6,1,5,3,3,5,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,1
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
I am back from my holiday. Thanks for waiting.
America is up.
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Right!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Algeria to Egypt
5 infantry moved from Algeria to 92 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Americans take 20 Sea Zone from Japanese
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Iwo Jima
Battle in Marianas
Battle in Egypt
Americans attack with 4 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 4 fighters and 1 mech_infantry; Italians defend with 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Americans roll dice for 4 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Egypt, round 2 : 8/15 hits
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 6 fighters, 8 infantry and 3 mech_infantrys in Egypt, round 2 : 9/24 hits
3 artilleries owned by the Americans, 6 infantry owned by the Americans, 1 bomber owned by the Italians and 7 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/6 hits
Italians roll dice for 1 armour, 5 artilleries, 6 fighters, 1 infantry and 3 mech_infantrys in Egypt, round 3 : 7/16 hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Americans, 3 bombers owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 armour, 5 artilleries, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is -51
Casualties for Italians: 1 bomber, 8 infantry and 1 mech_infantry
Casualties for Americans: 4 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 destroyers in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
3 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Eastern United States to Gibraltar
2 carriers, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 94 Sea Zone
3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 22 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 2 infantry
Okinawa : 1 flag
Marianas : 1 flag, 1 infantry
Queensland : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
17 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Trans-Jordan : 1 fighter
Gibraltar : 1 tactical_bomber
United Kingdom : 1 bomber
Morocco : 1 flag, 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 aaGun, 1 airfield and 3 infantry
Tunisia : 1 flag, 3 infantry
Libya : 1 flag, 1 infantry
94 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Brazil : 1 flag
98 Sea Zone : 5 transports
91 Sea Zone : 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 68 / 113
Russians : 2 / 0
Japanese : 55 / 58
Americans : 60 / 85
Chinese : 16 / 21
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Jehol to Manchuria
1 fighter moved from Kweichow to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
2 artilleries and 6 infantry moved from Kweichow to HunanPlace Units - Chinese
3 infantry placed in Jehol
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 artillery and 2 infantry
Jehol : 1 fighter and 4 infantry
Manchuria : 1 artillery and 2 infantry
Yunnan : 1 infantry
Hunan : 2 artilleries and 10 infantry
Kansu : 1 infantry
Sikang : 1 infantry
Anhwe : 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 67 / 113
Russians : 2 / 0
Japanese : 49 / 58
Americans : 60 / 85
Chinese : 23 / 23
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour, 4 artilleries, 1 fighter and 9 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from Union of South Africa to Egypt
1 armour, 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 4 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry and 2 mech_infantrys
Germans defend with 4 fighters and 1 mech_infantry; Italians defend with 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
British roll dice for 4 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry and 2 mech_infantrys in Egypt, round 2 : 8/26 hits
Italians roll dice for 1 armour, 5 artilleries, 6 fighters and 2 mech_infantrys in Egypt, round 2 : 7/14 hits
7 infantry owned by the British, 5 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Egypt
British roll dice for 4 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 mech_infantrys in Egypt, round 3 : 10/19 hits
Italians roll dice for 6 fighters in Egypt, round 3 : 5/6 hits
5 infantry owned by the British, 2 fighters owned by the Italians and 4 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 4 armour, 5 artilleries, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 58
Casualties for Germans: 4 fighters and 1 mech_infantry
Casualties for British: 12 infantry
Casualties for Italians: 1 armour, 5 artilleries, 2 fighters and 1 mech_infantryNon Combat Move - British
2 bombers and 1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
3 fighters moved from Morocco to Trans-JordanPlace Units - British
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 mech_infantry placed in Union of South Africa
3 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kweichow : 1 mech_infantry
Hunan : 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
Hopei : 1 aaGun, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 bombers and 5 fighters
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 5 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 2 transports
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 67 / 113
Russians : 2 / 0
Japanese : 49 / 58
Americans : 60 / 85
Chinese : 23 / 23
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 12 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports; Americans defend with 5 transports
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 49
Casualties for British: 2 transports
Casualties for Americans: 5 transportsNon Combat Move - Italians
1 infantry moved from Tambov to Rostov
1 aaGun moved from Bryansk to Rostov
3 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 bomber placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 artillery
Dutch New Guinea : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
54 Sea Zone : 6 destroyers, 2 fighters, 2 submarines and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 67 / 113
Russians : 2 / 0
Japanese : 49 / 58
Americans : 60 / 85
Chinese : 23 / 23
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 67 / 113
Russians : 2 / 0
Japanese : 49 / 58
Americans : 60 / 85
Chinese : 23 / 23
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
2 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Samara to Tsinghai
Germans take Tsinghai from ChineseCombat - Germans
Battle in Northwest Persia
Germans attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Ukraine
3 armour moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
2 aaGuns moved from Bryansk to Rostov
17 armour moved from Russia to Kazakhstan
1 infantry moved from Novgorod to Karelia
4 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Southern Italy to Northern Italy
12 bombers moved from Bryansk to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 submarine placed in 105 Sea Zone
2 destroyers and 2 submarines placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
1 factory_minor placed in CaucasusTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Evenkiyskiy to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Timguska : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 49 / 58
Americans : 60 / 85
Chinese : 22 / 23
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Japan to Yunnan
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
2 armour moved from India to Eastern Persia
Japanese take Eastern Persia from Russians
1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Burma
1 bomber moved from Burma to India
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 mech_infantrys moved from French Indo China to Shan State
2 mech_infantrys moved from Shan State to Burma
1 armour moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
2 artilleries and 2 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 2 submarines, 5 tactical_bombers and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from India to West India
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Buryatia to YeniseyPlace Units - Japanese
1 factory_minor and 1 harbour placed in West India
2 fighters and 1 tactical_bomber placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,1
Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
I have given it some consideration and it seems to me the best odds for an Axis victory is to send all available Japanese forces into Europe and hold the VCs for 1 round - before the US cavalry arrives.
Fighting for victory in only one theater isnt very fun though. I prefer to let Japan fight for victory in Asia, but it will take ages before Japan can secure enough VCs.
I suppose I will take Egypt within a few rounds or lose the game.
-
I was just playing this out, trying to get you to make a mistake and/or me get lucky enough for you not to take Egypt… don’t make a mistake on purpose.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 26 Sea Zone from JapaneseCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 bomber moved from 105 Sea Zone to Algeria
3 infantry moved from Tunisia to Libya
2 carriers, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from Trans-Jordan to Algeria
1 bomber moved from Eastern United States to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
1 transport moved from 22 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to Iwo Jima
3 carriers moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter and 4 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 fighter
Paulau Island : 1 flag
Korea : 1 flag, 1 infantry
Okinawa : 1 flag
Marianas : 1 flag
Queensland : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 3 battleships, 3 cruisers, 3 destroyers, 2 infantry and 1 transport
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 carrier
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Gibraltar : 1 tactical_bomber
Morocco : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
Algeria : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag, 4 infantry
93 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 2 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 6 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 46 / 52
Americans : 63 / 91
Chinese : 22 / 23
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Manchuria to Jehol
1 fighter moved from Jehol to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kansu to ShensiPlace Units - Chinese
7 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Kansu
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 artillery and 2 infantry
Shensi : 1 infantry
Yunnan : 2 artilleries, 1 fighter and 16 infantry
Kweichow : 2 artilleries and 1 infantry
Kansu : 1 infantry
Chahar : 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 67 / 95
Russians : 3 / 0
Japanese : 46 / 52
Americans : 63 / 91
Chinese : 22 / 24
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0