G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        United Kingdom : 1 fighter

    Production/PUs Summary :

    Germans : 70 / 100
        Russians : 0 / 0
        Japanese : 29 / 35
        Americans : 54 / 79
        Chinese : 16 / 21
        British : 35 / 41
        UK_Pacific : 28 / 33
        Italians : 14 / 14
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 6 mech_infantrys and 3 transports; Remaining resources: 7 PUs;

    Combat Move - Germans
                3 fighters moved from Yugoslavia to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                5 bombers moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                7 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers
                    British defend with 1 destroyer and 1 transport; Americans defend with 2 destroyers, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Germans win with 4 bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 2 destroyers and 2 transports
                Battle in Northwest Persia
                    Germans attack with 7 armour and 2 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Northwest Persia from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Tunisia
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 3 fighters
                    Americans defend with 1 carrier and 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Germans win, taking Tunisia from British with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 carrier and 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 92 Sea Zone to Southern Italy
                4 bombers moved from 91 Sea Zone to Algeria
                3 fighters moved from 92 Sea Zone to Algeria
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 fighters moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                3 tactical_bombers moved from Greece to Algeria
                2 artilleries and 3 infantry moved from Western Germany to Northern Italy
                1 armour moved from Northern Italy to Romania
                6 mech_infantrys moved from Western Germany to Yugoslavia
                2 armour moved from Tsinghai to Volgograd
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from Greece to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                4 bombers placed in Western Germany
                3 transports placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 71 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

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    Sure you have enough income Vold?
    Meatgrinder: please do your go; my Russian is tired of running!

  • 13

    It’s nice - but I wanna be Oprah Rich  :mrgreen:

  • 13

    Whittman, these young single kids are dragging their feet.  Apparently they have “Lives” or something…

    Want to spin off a 1v1 with me?  Non league?

    V

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ridiculous! Have you told them all these late nights, clubbing and chasing girls will catch them up when they are 40?
    Would love to Vold, but I am meant to be entertaining my 5 year old during the day, while my wife works 9-5. I am so bored and spend all day on The forum, looking at nothing, waiting yo do a go, but fear suddenly having 6 goes to do, then being overloaded!
    I have lined up two League games for September, so I reach 8 completed. And I do have a job!
    I am trying not to let the forum take over my life, but am doing a bad job of it. I used to read during my (little) free time, now I sit on my phone. Regrettably, I must say no, sorry. Leo

  • 13

    Less forums…more gaming…easy peasy  :evil:

    I too am one of the busiest people I know, but lately I’m finding myself short of games to play for some reason (and I’m packing for a move in two weeks - heh).

    I don’t want to pile on too many league game atm for the same reasons as you, which is why I was looking for a low key non-league.

    Fishing will be over in a month so maybe we’ll see Bar and Grown more often then.  My fishing is done for the season.

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    Fishing: that is worse than I thought! Clubbing and chasing girls, after a 10 hour day working in a restaurant is what I did for 15 years, before I got married and had Maddy.
    I am vegetarian, but never liked fishing even when I was younger and spent the whole summer at the seaside in Italy. My dad and his brothers do that.
    I have always been happy in the house, with a game open.

    Good luck in the move. Is that still in Alaska? For work, or just moving house?
    I see Bar did his go? Is he ok?

  • 13

    Yea, I’m still in Alaska.  Just a housing upgrade from our 2 bedroom apartment for the family (2 kids and the wife).  It was cozy, but we need another room where I can hang my G40 map  8-)

    Bar’s still in our Napoleonic, but is probably going to be out of real games until the fall.

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    Good luck and enjoy the extra space. (Not sure the wife will!)
    I am hoping to get a group going in winter, when no one wants to stay in the garden any more. I hope to get the other children’s dads together. Two seem interested.(They used to play D&D and like board games.)
    Say hi to Bar for me please.

  • 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 7 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Shantung
                1 fighter moved from Manchuria to Shantung
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to 19 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Shantung
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Shantung
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 3 fighters and 4 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Japanese: 2 cruisers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield and 1 bomber
                    Japanese win, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 21 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Shantung to Jehol
                1 artillery, 3 infantry and 1 mech_infantry moved from Manchuria to Jehol
                1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,3,1
                Japanese collect 28 PUs (1 lost to blockades); end with 35 PUs total

  • 13

    It’s been a week so I took the liberty of going in Meat’s place.

    I’m sure he will not mind so long as you do not take Japan this turn - so please resist the urge to do that  :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Go on, let us!
    Wasn’t expecting you to post for a while. Not moving just yet then?

  • 13

    Still moving - I just couldn’t sleep and was having AnA withdrawls.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I have been known to sneak downstairs, when that happens.
    Is annoying though, as invariably the other player does not do his turn and I have nothing To do when I wake!


  • Give me a day to look at the board and see how bad we’re getting beat.  Will do the moves probably Monday.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    We are not being beaten.
    We will overcome.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Aleutian Islands
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 20 Sea Zone to 21 Sea Zone
                2 artilleries and 6 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 bomber moved from Eastern United States to Algeria
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 3 submarines and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 25 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 21 Sea Zone
                        Americans roll dice for 1 fighter in 21 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Algeria
                    Americans attack with 2 artilleries, 1 bomber, 1 fighter and 6 infantry
                    Germans defend with 4 bombers, 3 fighters and 3 tactical_bombers; Italians defend with 2 infantry
                        Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 6 infantry in Algeria, round 2 :  3/10 hits
                        Italians roll dice for 4 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Algeria, round 2 :  5/12 hits
                        3 bombers owned by the Germans and 5 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 3 :  3/5 hits
                        Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Algeria, round 3 :  5/9 hits
                        1 fighter owned by the Americans, 2 artilleries owned by the Americans, 1 bomber owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                    Italians win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 bombers
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries, 1 bomber, 1 fighter and 6 infantry
                Battle in Midway
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Midway, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Midway
                    Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Aleutian Islands, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Aleutian Islands, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 armour and 1 fighter in Aleutian Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                1 fighter moved from 25 Sea Zone to 8 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 carrier moved from 20 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 transports moved from 82 Sea Zone to 71 Sea Zone
                2 fighters moved from India to Trans-Jordan
                1 armour moved from Kiangsu to Chahar

    Place Units - Americans
                1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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