Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
9 artilleries and 13 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Baltic States to Poland
3 infantry moved from Novgorod to 115 Sea Zone
3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 12 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
1 artillery and 3 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Bryansk
Germans attack with 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry
Russians defend with 4 artilleries and 1 infantry
Germans roll dice for 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry in Bryansk, round 2 : 11/27 hits
Russians roll dice for 4 artilleries and 1 infantry in Bryansk, round 2 : 1/5 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 10 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 4 artilleries and 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 tactical_bomber in Poland, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Germans roll dice for 1 tactical_bomber in Poland, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 13 infantry
British defend with 3 artilleries and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 3/15 hits
Americans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/7 hits
5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 3 : 2/10 hits
Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 4 : 1/8 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 2/2 hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 5 : 1/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 9 infantry
Casualties for British: 3 artilleries and 1 infantry
Casualties for Americans: 3 infantry
Battle in Germany
Germans attack with 1 artillery and 5 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 : 0/6 hits
British roll dice for 1 artillery and 1 infantry in Germany, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 5 infantry in Germany, round 3 : 1/6 hits
British roll dice for 1 artillery and 1 infantry in Germany, round 3 : 0/2 hits
1 infantry owned by the British lost in Germany
Germans roll dice for 1 artillery and 5 infantry in Germany, round 4 : 2/6 hits
British roll dice for 1 artillery in Germany, round 4 : 0/1 hits
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British, taking Romania from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Smolensk, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 0/4 hits
Americans roll dice for 1 armour in Denmark, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 1/4 hits
Americans roll dice for 1 armour in Denmark, round 3 : 0/1 hits
1 armour owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Denmark to Western Germany
1 tactical_bomber moved from Poland to Western Germany
4 infantry moved from Southern France to France
1 submarine moved from 94 Sea Zone to 98 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 20 / 42
Japanese : 32 / 35
Americans : 55 / 79
Chinese : 23 / 29
British : 33 / 106
UK_Pacific : 16 / 21
Italians : 17 / 25
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
9 artilleries and 13 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Baltic States to Poland
3 infantry moved from Novgorod to 115 Sea Zone
3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 12 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
1 artillery and 3 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Bryansk
Germans attack with 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry
Russians defend with 4 artilleries and 1 infantry
Germans roll dice for 2 armour, 10 artilleries, 14 infantry and 1 mech_infantry in Bryansk, round 2 : 11/27 hits
Russians roll dice for 4 artilleries and 1 infantry in Bryansk, round 2 : 1/5 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 10 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 4 artilleries and 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 tactical_bomber in Poland, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Germans roll dice for 1 tactical_bomber in Poland, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 13 infantry
British defend with 3 artilleries and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 3/15 hits
Americans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/7 hits
5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 3 : 2/10 hits
Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 4 : 1/8 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 2/2 hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 5 : 1/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 9 infantry
Casualties for British: 3 artilleries and 1 infantry
Casualties for Americans: 3 infantry
Battle in Germany
Germans attack with 1 artillery and 5 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 : 0/6 hits
British roll dice for 1 artillery and 1 infantry in Germany, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 5 infantry in Germany, round 3 : 1/6 hits
British roll dice for 1 artillery and 1 infantry in Germany, round 3 : 0/2 hits
1 infantry owned by the British lost in Germany
Germans roll dice for 1 artillery and 5 infantry in Germany, round 4 : 2/6 hits
British roll dice for 1 artillery in Germany, round 4 : 0/1 hits
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British, taking Romania from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Smolensk, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 0/4 hits
Americans roll dice for 1 armour in Denmark, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 1/4 hits
Americans roll dice for 1 armour in Denmark, round 3 : 0/1 hits
1 armour owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Denmark to Western Germany
1 tactical_bomber moved from Poland to Western Germany
4 infantry moved from Southern France to France
1 submarine moved from 94 Sea Zone to 98 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns and 1 infantry
EDIT: Adding units owned by Germans to Germany: 3 aaGuns and 1 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 47 / 57
Russians : 20 / 42
Japanese : 32 / 35
Americans : 55 / 79
Chinese : 23 / 29
British : 33 / 106
UK_Pacific : 16 / 21
Italians : 17 / 25
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made an edit cause I forget one non-combat move!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Bulgaria to Romania
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Bulgaria to Romania
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Romania
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour
Russians win, taking Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun, 6 artilleries, 5 infantry and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Suiyuyan to KansuPlace Units - Russians
2 fighters and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 armour moved from Ulaanbaatar to Yenisey
2 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
2 armour moved from Olgiy to Timguska
1 artillery moved from Yenisey to Timguska
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
3 armour, 1 infantry and 2 mech_infantrys moved from Timguska to NovosibirskCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Korea
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Japanese collect 33 PUs (3 lost to blockades); end with 34 PUs totalProduction/PUs Summary :
Germans : 35 / 57
Russians : 31 / 57
Japanese : 36 / 34
Americans : 55 / 79
Chinese : 23 / 29
British : 33 / 106
UK_Pacific : 16 / 21
Italians : 14 / 25
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Denmark
3 fighters moved from United Kingdom to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines -
scramble off Denmark?
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No!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Denmark
3 fighters moved from United Kingdom to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 95 Sea Zone
Battle in Philippines
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 destroyers
Italians win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Denmark
Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Germans defend with 3 infantry
Americans win, taking Denmark from Germans with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
3 fighters moved from Denmark to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
8 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from India to Russia
5 fighters moved from Shan State to Tsinghai
2 bombers moved from Eastern United States to United Kingdom
2 bombers moved from Denmark to Romania
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
5 artilleries and 3 infantry moved from Shensi to Kansu
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Jehol
3 artilleries moved from Hopei to SuiyuyanPlace Units - Chinese
5 artilleries and 3 infantry placed in Kansu
Chinese undo move 1.
5 artilleries and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
4 fighters moved from Slovakia Hungary to Western Germany
1 fighter moved from Norway to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
3 infantry moved from Caucasus to Volgograd
Russians take Volgograd from Germans
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 2 mech_infantrys moved from Kazakhstan to Samara
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 armour moved from Tunisia to Morocco
British take Algeria from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 infantry moved from Caucasus to Volgograd
Russians take Volgograd from Germans
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 2 mech_infantrys moved from Kazakhstan to Samara
1 fighter moved from Russia to Samara
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 armour moved from Tunisia to Morocco
British take Algeria from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 fighters moved from Norway to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 armour moved from Tunisia to Morocco
British take Algeria from Italians
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 armour moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Caucasus to Volgograd
Russians take Volgograd from Germans -
sorry for the multiple postings pre-combat, just needed to get the battles right before proceeding.
Any scramble in SZ 113?
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No!
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Map attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Greater Southern Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 30 / 57
Russians : 29 / 57
Japanese : 34 / 34
Americans : 61 / 86
Chinese : 23 / 29
British : 37 / 39
UK_Pacific : 16 / 21
Italians : 13 / 18
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 11 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Malaya to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from Queensland to New South Wales
2 destroyers moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs





