@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
UnknownSoldier (axis) vs. axisandalliesplayer (Allies+11), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Vologda to Russia
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 aaGuns, 8 artilleries and 23 infantry moved from Bessarabia to Romania
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to NovosibirskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 armour moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Kansu to Novosibirsk
1 bomber moved from Chahar to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
3 fighters moved from 35 Sea Zone to Shan State
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/3 hits
Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 4 carriers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 fighters moved from Shan State to French Indo China
1 fighter moved from Shan State to 37 Sea ZonePlace Units - Japanese
3 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Jehol : 1 flag, 3 artilleries and 3 infantry
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 2 armour
French Indo China : 1 flag, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
Novosibirsk : 1 flag, 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 31 / 36
Japanese : 54 / 54
Americans : 56 / 81
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 6 / 8
Italians : 12 / 3
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from 110 Sea Zone to Portugal
2 fighters moved from 110 Sea Zone to Spain
1 bomber moved from Western United States to Spain
1 bomber moved from United Kingdom to Portugal
1 fighter moved from United Kingdom to Spain
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 mech_infantrys moved from Persia to West India
2 bombers moved from Caroline Islands to Shan StateCombat - Americans
Battle in Portugal
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 3 artilleries, 1 bomber, 3 fighters and 8 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 bombers moved from Shan State to Burma
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea Zone
2 fighters moved from Portugal to 110 Sea Zone
2 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 bomber moved from Portugal to United Kingdom
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Guam
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to Szechwan
Chinese take Szechwan from Japanese
2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to Afghanistan
3 fighters moved from India to Kazakhstan
1 tactical_bomber moved from India to Afghanistan
3 infantry moved from Eastern Persia to Afghanistan
1 infantry moved from Eastern Persia to Afghanistan
1 armour moved from Gibraltar to Southern France
British take Southern France from Germans
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Afghanistan
British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in Kazakhstan
British attack with 4 fighters and 2 mech_infantrys
Japanese defend with 2 armour
retreated to Kazakhstan
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Malaya
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Afghanistan to Russia
4 fighters moved from Kazakhstan to Russia
1 mech_infantry moved from West India to India
1 artillery moved from India to Burma
1 armour and 3 mech_infantrys moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Cyprus to Persia
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Malta to Iraq
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
5 mech_infantrys moved from Burma to India
1 aaGun moved from Burma to India
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Gibraltar to SpainPlace Units - British
1 artillery and 1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,6,1,2,5,2,6,6,4,2,3,3,5,4,3,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (5 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits
British roll dice for 1 armour in Southern France, round 2 : 0/1 hits
1 armour owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3,2,5,1,6,6,4,4,2
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Albania : 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Switzerland : 1 flag, 3 infantry
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 61
Russians : 31 / 36
Japanese : 49 / 54
Americans : 59 / 79
Chinese : 2 / 1
British : 36 / 46
UK_Pacific : 10 / 7
Italians : 15 / 5
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in Kiangsu
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Kiangsu from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Guam
1 fighter moved from Caroline Islands to Guam
1 infantry moved from New South Wales to Queensland
1 fighter moved from Dutch New Guinea to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Eastern Persia to PersiaNon Combat Move - French
1 infantry moved from Eastern Persia to Persia
2 infantry moved from 91 Sea Zone to SpainTurn Complete - French
-
I will use the aa gun rolls in order of ftr, tac, bmr
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 artillery and 3 infantry moved from Archangel to Vologda
17 armour, 11 artilleries, 4 bombers, 2 fighters, 20 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Smolensk to Russia
9 armour, 1 fighter, 9 mech_infantrys and 2 tactical_bombers moved from Belarus to Russia
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 26 armour, 11 artilleries, 4 bombers, 3 fighters, 20 infantry, 21 mech_infantrys and 3 tactical_bombers
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 5 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 2/10 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 26 armour, 11 artilleries, 3 bombers, 2 fighters, 20 infantry, 21 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 28/86 hits
Russians roll dice for 4 aaGuns, 2 armour, 13 artilleries, 9 fighters, 53 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 29/80 hits
24 infantry owned by the Russians, 20 infantry owned by the Germans, 9 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 26 armour, 11 artilleries, 3 bombers, 2 fighters, 12 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 34/57 hits
Russians roll dice for 2 armour, 13 artilleries, 9 fighters, 29 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 18/56 hits
29 infantry owned by the Russians, 4 artilleries owned by the Russians, 1 mech_infantry owned by the Russians, 6 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 26 armour, 5 artilleries, 3 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 17/39 hits
Russians roll dice for 2 armour, 9 artilleries, 9 fighters and 2 tactical_bombers in Russia, round 4 : 11/22 hits
1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 2 armour owned by the Russians, 6 armour owned by the Germans, 9 artilleries owned by the Russians, 4 fighters owned by the British and 5 artilleries owned by the Germans lost in Russia
Germans roll dice for 20 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Russia, round 5 : 17/28 hits
Russians roll dice for 5 fighters in Russia, round 5 : 4/5 hits
4 armour owned by the Germans and 5 fighters owned by the Russians lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 10 armour, 11 artilleries, 1 bomber, 1 fighter, 20 infantry and 21 mech_infantrys
Casualties for British: 4 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 13 artilleries, 5 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Eastern Poland to Poland
2 artilleries and 8 infantry moved from Germany to Greater Southern Germany
4 artilleries and 4 infantry moved from Novgorod to 115 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries moved from 114 Sea Zone to Poland
4 infantry moved from 114 Sea Zone to Poland
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 fighter moved from Holland Belgium to 113 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 aaGuns moved from Smolensk to Russia
1 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
3 bombers moved from Russia to Greater Southern GermanyPlace Units - Germans
1 artillery, 2 fighters and 7 infantry placed in Western Germany
1 artillery and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,6,3,1,4,2,2,4,3
Germans collect 49 PUs (2 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 aaGun, 2 artilleries, 3 bombers and 14 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Poland : 4 artilleries, 1 fighter and 4 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major and 3 mech_infantrys
Holland Belgium : 1 artillery and 3 infantry
Belarus : 1 flag, 2 fighters, 1 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour
Russia : 1 flag, 2 aaGuns, 1 airfield, 16 armour and 1 factory_minor
Vologda : 1 flag, 1 artillery and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 2 transports
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 5 transports
Sweden : 1 flag, 8 infantry
115 Sea Zone : 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 100
Russians : 26 / 0
Japanese : 46 / 54
Americans : 59 / 79
Chinese : 5 / 1
British : 33 / 46
UK_Pacific : 10 / 7
Italians : 15 / 5
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Thank you for your patience. My play should start to pick up soon. Have a family reunion this weekend where I probably won’t post much. Other than that, I should get quicker turns in, just maybe not every day. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern PolandCombat - Russians
Battle in Kazakhstan
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Tambov
4 infantry moved from Ukraine to Rostov
2 aaGuns, 7 artilleries and 20 infantry moved from Romania to BulgariaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Shan State
1 bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from RussiansCombat - Japanese
Battle in Malaya
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 armour and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/8 hits
UK_Pacific roll dice for 2 armour and 2 mech_infantrys in Malaya, round 2 : 1/4 hits
2 armour owned by the British, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Szechwan to French Indo China
1 infantry moved from Jehol to Shantung
3 artilleries and 2 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to French Indo China
1 armour moved from French Indo China to KiangsiPlace Units - Japanese
1 airfield placed in French Indo China
2 infantry placed in French Indo China
2 armour placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsi : 1 flag, 1 armour
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 artilleries and 2 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 4 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 2 transports
Novosibirsk : 1 flag
Samara : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 100
Russians : 31 / 0
Japanese : 52 / 52
Americans : 59 / 79
Chinese : 4 / 1
British : 33 / 46
UK_Pacific : 6 / 7
Italians : 13 / 5
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
calling the game, unless you make it back and want to continue sir





