G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown

  • '13

    send 'em all up


  • straight up stupid.

    quitting this game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 1 submarine
                    Germans defend with 1 carrier, 2 destroyers and 2 fighters; Italians defend with 3 destroyers, 1 fighter and 1 tactical_bomber
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 5 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the British
                        3 destroyers owned by the Italians, 1 destroyer owned by the Germans, 1 submarine owned by the British, 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 battleship, 3 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 :  0/8 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/6 hits
                        1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 battleship, 3 cruisers and 2 fighters in 97 Sea Zone, round 4 :  5/6 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 :  2/6 hits
                        2 cruisers owned by the British, 1 carrier owned by the Germans, 1 destroyer owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 2 fighters in 97 Sea Zone, round 5 :  3/4 hits
                        Germans roll dice for 1 fighter in 97 Sea Zone, round 5 :  0/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                    British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Italians: 3 destroyers, 1 fighter and 1 tactical_bomber
                Battle in 112 Sea Zone
                    British attack with 2 destroyers, 5 fighters and 1 submarine
                    Germans defend with 1 carrier, 4 destroyers, 3 fighters and 3 transports
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 2 :  1/7 hits
                        Germans roll dice for 1 carrier, 4 destroyers, 3 fighters and 3 transports in 112 Sea Zone, round 2 :  3/8 hits
                        2 destroyers owned by the Germans, 1 submarine owned by the British and 2 destroyers owned by the British lost in 112 Sea Zone
                        British roll dice for 5 fighters in 112 Sea Zone, round 3 :  4/5 hits
                        Germans roll dice for 1 carrier, 2 destroyers, 3 fighters and 3 transports in 112 Sea Zone, round 3 :  3/6 hits
                        1 carrier owned by the Germans, 3 fighters owned by the British, 2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
                        British roll dice for 2 fighters in 112 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 2 fighters and 3 transports in 112 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the British lost in 112 Sea Zone
                        British roll dice for 1 fighter in 112 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 2 fighters and 3 transports in 112 Sea Zone, round 5 :  2/2 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 carrier, 4 destroyers and 2 fighters
                    Casualties for British: 2 destroyers, 5 fighters and 1 submarine
                Battle in Kwangsi
                    British attack with 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Kwangsi, round 2 :  6/24 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Greece
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                2 fighters moved from 97 Sea Zone to Malta
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 aaGun and 1 infantry moved from Shan State to Yunnan
                2 aaGuns moved from Yunnan to Kwangsi
                2 fighters moved from Kwangsi to Yunnan

    Place Units - British
                2 submarines placed in 109 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                7 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 7 infantry and 1 mech_infantry


  • Your transports should be dead.

    Screw the dice server.

  • '13

    sz 97 was a 77% fight in your favor, that worked out for you.
    sz 112 was only a 38% fight in your favor, and you took more units than you should have.

    So you beat the odds overall - what’s the issue?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 7 PUs (6 lost to blockades); end with 8 PUs total


  • CUZ!

    :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 cruiser, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to Celebes
                1 fighter moved from Queensland to Celebes

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 destroyers, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Ukraine to 99 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to 105 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                2 armour moved from Yugoslavia to Greece
                2 infantry moved from Bulgaria to Greece
                1 bomber moved from Western Germany to 98 Sea Zone
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Sikang
                2 armour moved from Novosibirsk to Tsinghai
                2 armour moved from Samara to Sikang
                2 armour moved from Volgograd to Tsinghai
                2 tactical_bombers moved from Rostov to Sikang
                1 tactical_bomber moved from Ukraine to Northwest Persia
                1 fighter moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Greece
                1 armour moved from Western Germany to Normandy Bordeaux
                3 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 4 armour
                    Chinese defend with 2 infantry
                    Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Germans win, taking Sikang from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Greece
                    Germans attack with 2 armour, 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Greece from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 bomber and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 105 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from 99 Sea Zone to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                5 armour moved from Volgograd to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                2 tactical_bombers moved from Sikang to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                1 armour moved from Tambov to Caucasus
                2 armour moved from Bryansk to Caucasus
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                3 transports moved from 112 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 destroyers placed in 97 Sea Zone
                2 destroyers placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 fighters and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
                EDIT: Adding units owned by Germans to France: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Shensi to Hopei

    Turn Complete - Russians

    Territory Summary for Russians :

    Hopei : 1 infantry
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 0 / 0
        Japanese : 40 / 44
        Americans : 52 / 81
        Chinese : 9 / 16
        British : 36 / 43
        UK_Pacific : 25 / 25
        Italians : 13 / 8
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Run away!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Timguska to Kansu
                2 infantry moved from Olgiy to Kansu
                1 artillery moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Chahar
                1 tactical_bomber moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Chahar
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kansu
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 fighter moved from 35 Sea Zone to Kwangtung
                2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Chahar to Manchuria
                1 fighter moved from Chahar to Manchuria
                3 artilleries moved from Kiangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in Kwangtung
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                4 fighters moved from 45 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 4 fighters and 1 infantry in Philippines, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        1 fighter owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 armour and 3 fighters in Philippines, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -17
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 fighters and 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
                2 fighters moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Philippines to 43 Sea Zone
                1 carrier moved from 45 Sea Zone to 43 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 1 bomber placed in Eastern United States
                2 armour and 3 infantry placed in Western United States
                1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
                Americans undo move 3.
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 artilleries and 2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Chahar
                1 artillery moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 3 :  2/2 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 fighter in Chahar, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 artillery moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 artillery placed in Hunan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                1 armour moved from Yunnan to Kwangtung
                2 fighters moved from Yunnan to Kwangtung
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 2 armour
                        British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 :  1/4 hits
                        Germans roll dice for 2 armour in Northwest Persia, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                        British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                        British roll dice for 1 artillery in Northwest Persia, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    British attack with 2 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 4 tactical_bombers
                        AA fire in Kwangtung :  0/2 hits
                        British roll dice for 2 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Kwangtung, round 2 :  9/25 hits
                        Japanese roll dice for 1 aaGun, 6 artilleries, 2 fighters, 8 infantry and 4 tactical_bombers in Kwangtung, round 2 :  7/20 hits
                        7 infantry owned by the British, 8 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Kwangtung, round 3 :  6/18 hits
                        Japanese roll dice for 6 artilleries, 2 fighters and 4 tactical_bombers in Kwangtung, round 3 :  5/12 hits
                        5 infantry owned by the British and 6 artilleries owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour, 5 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Kwangtung, round 4 :  7/13 hits
                        Japanese roll dice for 2 fighters and 4 tactical_bombers in Kwangtung, round 4 :  3/6 hits
                        3 infantry owned by the British, 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 72
                    Casualties for Japanese: 1 aaGun, 6 artilleries, 2 fighters, 8 infantry and 4 tactical_bombers
                    Casualties for British: 15 infantry

    Non Combat Move - British
                2 aaGuns moved from Kwangsi to Kwangtung
                3 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from India to West India
                2 infantry moved from India to West India
                4 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                2 fighters moved from Malta to Iraq
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 submarines moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Kwangtung to Yunnan

    Place Units - British
                1 transport placed in 106 Sea Zone
                4 infantry placed in United Kingdom
                2 armour and 1 bomber placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 5 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from British
                      Italians take 97 Sea Zone from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 destroyers
                    British defend with 2 submarines
                    Italians win with 1 destroyer remaining. Battle score for attacker is 4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kiangsi
                1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - ANZAC
                Battle in Kiangsi
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Kiangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to Philippines
                1 fighter moved from Celebes to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Kiangsi : 1 armour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        35 Sea Zone : 1 cruiser and 1 destroyer
        20 Sea Zone : 1 transport
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 0 / 0
        Japanese : 34 / 42
        Americans : 54 / 79
        Chinese : 10 / 15
        British : 36 / 41
        UK_Pacific : 28 / 33
        Italians : 13 / 14
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        United Kingdom : 1 fighter

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 0 / 0
        Japanese : 34 / 42
        Americans : 54 / 79
        Chinese : 10 / 15
        British : 36 / 41
        UK_Pacific : 28 / 33
        Italians : 13 / 14
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Guys, I am away next week and will not anger my beautiful, A&A understanding, wife by taking the lap top away, I request, therefore, that somebody move my brave Red for me.
    Please also tell Bar that it is his Prussian go in Napoleon and that I wish him well. Thank you.

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