@Entek China is up
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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send 'em all up
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straight up stupid.
quitting this game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to GreeceCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 1 submarine
Germans defend with 1 carrier, 2 destroyers and 2 fighters; Italians defend with 3 destroyers, 1 fighter and 1 tactical_bomber
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 5 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the Italians, 1 destroyer owned by the Germans, 1 submarine owned by the British, 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 3 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 0/8 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/6 hits
1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 3 cruisers and 2 fighters in 97 Sea Zone, round 4 : 5/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/6 hits
2 cruisers owned by the British, 1 carrier owned by the Germans, 1 destroyer owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 97 Sea Zone, round 5 : 3/4 hits
Germans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
Casualties for Italians: 3 destroyers, 1 fighter and 1 tactical_bomber
Battle in 112 Sea Zone
British attack with 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 carrier, 4 destroyers, 3 fighters and 3 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 2 : 1/7 hits
Germans roll dice for 1 carrier, 4 destroyers, 3 fighters and 3 transports in 112 Sea Zone, round 2 : 3/8 hits
2 destroyers owned by the Germans, 1 submarine owned by the British and 2 destroyers owned by the British lost in 112 Sea Zone
British roll dice for 5 fighters in 112 Sea Zone, round 3 : 4/5 hits
Germans roll dice for 1 carrier, 2 destroyers, 3 fighters and 3 transports in 112 Sea Zone, round 3 : 3/6 hits
1 carrier owned by the Germans, 3 fighters owned by the British, 2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
British roll dice for 2 fighters in 112 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 2 fighters and 3 transports in 112 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 fighter in 112 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 2 fighters and 3 transports in 112 Sea Zone, round 5 : 2/2 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is -4
Casualties for Germans: 1 carrier, 4 destroyers and 2 fighters
Casualties for British: 2 destroyers, 5 fighters and 1 submarine
Battle in Kwangsi
British attack with 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Kwangsi, round 2 : 6/24 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Greece
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 aaGun and 1 infantry moved from Shan State to Yunnan
2 aaGuns moved from Yunnan to Kwangsi
2 fighters moved from Kwangsi to YunnanPlace Units - British
2 submarines placed in 109 Sea Zone
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
7 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 7 infantry and 1 mech_infantry -
Your transports should be dead.
Screw the dice server.
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sz 97 was a 77% fight in your favor, that worked out for you.
sz 112 was only a 38% fight in your favor, and you took more units than you should have.So you beat the odds overall - what’s the issue?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Place Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 7 PUs (6 lost to blockades); end with 8 PUs total -
CUZ!
:cry:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to Celebes
1 fighter moved from Queensland to CelebesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 destroyers, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Ukraine to 99 Sea Zone
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to 105 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
2 armour moved from Yugoslavia to Greece
2 infantry moved from Bulgaria to Greece
1 bomber moved from Western Germany to 98 Sea Zone
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Sikang
2 armour moved from Novosibirsk to Tsinghai
2 armour moved from Samara to Sikang
2 armour moved from Volgograd to Tsinghai
2 tactical_bombers moved from Rostov to Sikang
1 tactical_bomber moved from Ukraine to Northwest Persia
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Greece
1 armour moved from Western Germany to Normandy Bordeaux
3 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Tsinghai
Germans attack with 4 armour
Chinese defend with 2 infantry
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Chinese: 2 infantry
Battle in Sikang
Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Greece from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
5 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Sikang to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 armour moved from Tambov to Caucasus
2 armour moved from Bryansk to Caucasus
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 transports moved from 112 Sea Zone to 115 Sea ZonePlace Units - Germans
3 destroyers placed in 97 Sea Zone
2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 fighters and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to France: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Shensi to HopeiTurn Complete - Russians
Territory Summary for Russians :
Hopei : 1 infantry
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 71 / 95
Russians : 0 / 0
Japanese : 40 / 44
Americans : 52 / 81
Chinese : 9 / 16
British : 36 / 43
UK_Pacific : 25 / 25
Italians : 13 / 8
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Run away!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Kansu
2 infantry moved from Olgiy to Kansu
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Manchuria to Chahar
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kansu
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Chahar to Manchuria
3 artilleries moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to KiangsiPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 45 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 4 fighters and 1 infantry in Philippines, round 2 : 1/6 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 armour and 3 fighters in Philippines, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -17
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters and 1 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 carrier moved from 45 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 1 bomber placed in Eastern United States
2 armour and 3 infantry placed in Western United States
1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Chahar
1 artillery moved from Suiyuyan to Chahar
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 3 : 2/2 hits
1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter in Chahar, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 artillery placed in Hunan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Kwangtung
2 fighters moved from Yunnan to Kwangtung
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 2 armour
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/4 hits
Germans roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits
2 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits
Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery in Northwest Persia, round 4 : 1/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for British: 3 infantry
Battle in Kwangtung
British attack with 2 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 4 tactical_bombers
AA fire in Kwangtung : 0/2 hits
British roll dice for 2 armour, 5 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Kwangtung, round 2 : 9/25 hits
Japanese roll dice for 1 aaGun, 6 artilleries, 2 fighters, 8 infantry and 4 tactical_bombers in Kwangtung, round 2 : 7/20 hits
7 infantry owned by the British, 8 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Kwangtung, round 3 : 6/18 hits
Japanese roll dice for 6 artilleries, 2 fighters and 4 tactical_bombers in Kwangtung, round 3 : 5/12 hits
5 infantry owned by the British and 6 artilleries owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 5 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Kwangtung, round 4 : 7/13 hits
Japanese roll dice for 2 fighters and 4 tactical_bombers in Kwangtung, round 4 : 3/6 hits
3 infantry owned by the British, 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 72
Casualties for Japanese: 1 aaGun, 6 artilleries, 2 fighters, 8 infantry and 4 tactical_bombers
Casualties for British: 15 infantryNon Combat Move - British
2 aaGuns moved from Kwangsi to Kwangtung
3 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to West India
2 infantry moved from India to West India
4 infantry moved from India to Burma
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
2 fighters moved from Malta to Iraq
2 infantry moved from Algeria to Tunisia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 submarines moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Kwangtung to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
4 infantry placed in United Kingdom
2 armour and 1 bomber placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 destroyers
British defend with 2 submarines
Italians win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyerNon Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to KiangsiCombat - ANZAC
Battle in Kiangsi
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Kiangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to Philippines
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Kiangsi : 1 armour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 1 cruiser and 1 destroyer
20 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 71 / 95
Russians : 0 / 0
Japanese : 34 / 42
Americans : 54 / 79
Chinese : 10 / 15
British : 36 / 41
UK_Pacific : 28 / 33
Italians : 13 / 14
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
United Kingdom : 1 fighterProduction/PUs Summary :
Germans : 71 / 95
Russians : 0 / 0
Japanese : 34 / 42
Americans : 54 / 79
Chinese : 10 / 15
British : 36 / 41
UK_Pacific : 28 / 33
Italians : 13 / 14
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Guys, I am away next week and will not anger my beautiful, A&A understanding, wife by taking the lap top away, I request, therefore, that somebody move my brave Red for me.
Please also tell Bar that it is his Prussian go in Napoleon and that I wish him well. Thank you.