Scramble from Guam or Queensland?
L14 G40 Helmutpower (Axis) vs Odonis (Allies+10)
-
1- one tactical bomber
2- hit one aircraft carrier
3- kill the same aircraft carrier
4- cruiser
5- one tactical bomber
6- hit and kill a secnd aircraft carrier
7-one tactical bomber
max defense after! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
2 fighters moved from Java to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 5 infantry moved from France to Normandy Bordeaux
4 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
5 infantry moved from Western Germany to Holland Belgium
3 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 submarines
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 3 submarines in 98 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from British with 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 5 infantry
Americans defend with 1 infantry
Germans roll dice for 5 infantry in Holland Belgium, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 4 fighters, 5 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/13 hits
Americans roll dice for 2 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/16 hits
5 infantry owned by the British, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/10 hits
Americans roll dice for 2 armour, 5 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 5/9 hits
3 artilleries owned by the Americans, 2 infantry owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery, 2 fighters and 5 infantry
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
5 infantry moved from Western Germany to France
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
6 artilleries moved from Bessarabia to UkrainePlace Units - Germans
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 47 / 62
Russians : 22 / 32
Japanese : 34 / 37
Americans : 54 / 81
Chinese : 20 / 26
British : 32 / 39
UK_Pacific : 13 / 13
Italians : 20 / 21
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 armour, 2 artilleries and 5 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Chahar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Suiyuyan to Central Mongolia
Russians take Central Mongolia from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 armour, 2 artilleries and 5 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Chahar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Suiyuyan to Central Mongolia
Russians take Central Mongolia from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
4 artilleries moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
3 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 3 carriers and 1 cruiser moved from 56 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to Buryatia
2 mech_infantrys moved from Amur to Buryatia
4 armour, 1 artillery and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
3 armour moved from Korea to Buyant-Uhaa
1 fighter moved from Korea to Japan
1 fighter moved from Japan to 35 Sea Zone
4 tactical_bombers moved from Malaya to 37 Sea Zone
4 fighters moved from Malaya to 37 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 8/10 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 4 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/7 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese roll dice for 3 armour in Buyant-Uhaa, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 2 armour in Buyant-Uhaa, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to MalayaPlace Units - Japanese
1 airfield and 2 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 43 / 62
Russians : 23 / 29
Japanese : 37 / 37
Americans : 54 / 81
Chinese : 20 / 26
British : 32 / 39
UK_Pacific : 13 / 13
Italians : 20 / 21
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the absence - I will make my move soon!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in Algeria
Battle in Southern France
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Algeria from Italians, taking Southern France from Italians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
4 submarines moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy BordeauxPlace Units - Americans
3 fighters placed in Normandy Bordeaux
2 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 artillery moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 artilleries placed in Yunnan
1 artillery and 1 infantry placed in Shensi
2 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Russia
1 artillery and 2 infantry moved from Egypt to Alexandria
2 armour moved from Libya to Tobruk
1 aaGun and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 77 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Persia
1 destroyer and 1 fighter placed in 110 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,6,5,4
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 17 PUs;
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Yugoslavia to Northern Italy
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 destroyers moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 armour moved from Rostov to Western UkraineCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 bombers, 2 destroyers and 2 fighters
Russians defend with 1 submarine; Americans defend with 1 carrier, 2 fighters and 2 transports
Italians roll dice for 2 bombers, 2 destroyers and 2 fighters in 93 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans, 2 destroyers owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Americans, 1 submarine owned by the Russians and 1 bomber owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 bomber owned by the Italians lost in 93 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 submarine
Casualties for Italians: 2 bombers, 2 destroyers and 2 fighters
Casualties for Americans: 1 carrier and 2 fighters
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 2/3 hits
Americans roll dice for 2 infantry in Algeria, round 3 : 1/2 hits
1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalProduction/PUs Summary :
Germans : 43 / 62
Russians : 21 / 29
Japanese : 34 / 37
Americans : 57 / 79
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 13 / 11
Italians : 19 / 19
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Alexandria to TobrukPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Caucasus to Rostov
Russians take Rostov from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from France to Southern France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Volgograd to RostovCombat - Germans
Battle in 94 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 94 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 : 3/9 hits
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits
2 artilleries owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Archangel, round 2 : 3/12 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the French lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 artilleries and 8 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 51 / 66
Russians : 18 / 29
Japanese : 34 / 37
Americans : 54 / 79
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 13 / 11
Italians : 17 / 19
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Bulgaria
Russians take Romania from Germans
Russians take Bulgaria from Italians
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Bulgaria
Russians take Romania from Germans
Russians take Bulgaria from Italians
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to VolgogradCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
retreated to Volgograd
Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter, 2 infantry and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Central Mongolia to Suiyuyan
4 artilleries moved from Smolensk to Bryansk
1 armour moved from Eastern Poland to Bulgaria
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Tambov
6 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 tactical_bomber moved from Volgograd to TambovPlace Units - Russians
2 armour, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
2 armour moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Central Mongolia from Russians
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
4 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska
1 artillery moved from Yakut S.S.R. to Yenisey
1 armour moved from Buryatia to Yenisey
1 armour moved from Siberia to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in Shan State
Japanese attack with 2 bombers, 6 fighters, 8 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
AA fire in Shan State : 2/9 hits
2 fighters owned by the Japanese lost in Shan State
Japanese roll dice for 2 bombers, 4 fighters, 8 infantry and 6 tactical_bombers in Shan State, round 2 : 11/20 hits
UK_Pacific roll dice for 3 aaGuns, 2 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 7/20 hits
8 infantry owned by the British, 7 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 3 : 3/13 hits
UK_Pacific roll dice for 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 5/12 hits
3 infantry owned by the British, 1 infantry owned by the Japanese and 4 tactical_bombers owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Japanese: 2 fighters, 8 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns and 11 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Korea
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalProduction/PUs Summary :
Germans : 43 / 66
Russians : 26 / 42
Japanese : 35 / 35
Americans : 54 / 79
Chinese : 23 / 29
British : 32 / 34
UK_Pacific : 13 / 11
Italians : 16 / 19
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





