@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
14L G40 Zigg (allies+11) vs A&Aplayer
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Sz33 (5cv, 5ss, dd, 2ca, 12ftr, 2bb, 8tac vs 2trn, 10ss, 4dd, 4cv, 4ca, tac, 9ftr, 2bb)
A (not including ss)
Rolls: 1@2, 14@3, 10@4; Total Hits: 111@2,: (4)14@3,: (5, 4, 3, 6, 2, 2, 1, 4, 5, 1, 3, 6, 6, 4)10@4: (1, 2, 3, 1, 6, 6, 3, 5, 5, 6)
D
Rolls: 10@1, 8@2, 5@3, 11@1; Total Hits: 1310@1,: (1, 3, 6, 1, 5, 1, 5, 3, 4, 1)8@2,: (2, 6, 3, 2, 3, 1, 3, 5)5@3,: (6, 2, 3, 6, 3)11@1: (6, 1, 2, 5, 4, 1, 3, 3, 1, 6, 3) -
I messed up your 4s. You should’ve gotten 5 more hits since I only rolled them at 1. I got 12 hits total, so 6 tilts and then 6 ss gone. You got 18 hits, so 10 hits and the cvs are gone + 2bb tilts, + 5ss + dd.
Sz33 Rd2 (2ca, 12ftr, 2bb(d), 8tac vs 2trn, 4ss, 4dd, 4cv(d), 4ca, tac, 9ftr, 2bb(d))
Last dice removed for any ss hit on your part.A ships
Rolls: 2@3 2@4; Total Hits: 22@3: (5, 4)2@4: (3, 1)
A air only
:12@3 8@4:
D
Rolls: 4@1 8@2 5@3 11@4; Total Hits: 114@1: (1, 3, 5, 3)8@2: (5, 1, 2, 3, 4, 6, 2, 1)5@3: (3, 6, 4, 6, 2)11@4: (1, 6, 4, 6, 6, 5, 3, 6, 6, 1, 5) -
A air only
Rolls: 12@3 8@4; Total Hits: 1312@3: (4, 5, 3, 3, 6, 4, 3, 3, 1, 2, 3, 3)8@4: (1, 2, 5, 1, 6, 3, 1, 6) -
I got 15 hits and you got 13 hits, my cruisers missed so no hits removed from my dice.
Rd 3 (6ftr, 5tac vs 2trn, 2ss, 9ftr, 2bb(d))
A
Rolls: 6@3 5@4; Total Hits: 56@3: (5, 2, 6, 6, 2, 4)5@4: (3, 5, 2, 4, 6)
D
Rolls: 11@4; Total Hits: 911@4: (4, 5, 4, 4, 2, 6, 3, 3, 1, 3, 2) -
Rd4 (ftr, tac vs 2trn, 2ss, 4ftr, 2bb(d))
A
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
D
Rolls: 6@4; Total Hits: 46@4: (6, 1, 1, 6, 2, 4) -
You survive with 2trn, 2ss, 3ftr, 2bb(d) :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from ChineseCombat - Japanese
Battle in New Britain
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 12 fighters, 5 submarines and 8 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans, 3 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking New Britain from ANZAC with 2 battleships, 2 cruisers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 151
Casualties for Japanese: 5 carriers, 1 destroyer, 7 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 battleships, 2 cruisers, 5 fighters and 8 tactical_bombers
EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
2 bombers, 2 infantry and 12 mech_infantrys moved from Anhwe to Hunan
1 armour and 3 mech_infantrys moved from Kiangsu to Hunan
2 aaGuns, 4 artilleries and 7 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Chahar
3 armour moved from Tsinghai to Suiyuyan
3 mech_infantrys moved from Shensi to SuiyuyanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total -
I was hoping that bad luck I’d suffered in this game would’ve meant I’d kill you in sz33 instead of the other way around. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 47 Sea Zone
1 battleship and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Norway to Finland
Americans take Finland from Germans -
I was hoping that bad luck I’d suffered in this game would’ve meant I’d kill you in sz33 instead of the other way around. :|
Yeah… that one evened out Russia pretty good.
Need scramble orders in SZ112 and kamikaze, scramble, and OOL for SZ6.
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No scramble sz112, scramble sz6, 3 kamis against the bb.
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best D sz6, kill carrier first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 47 Sea Zone
1 battleship and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,3,4
Battle in 6 Sea Zone
Americans attack with 1 battleship and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 6 : 2/2 hits
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -22
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 battleship and 3 submarines
Battle in Philippines
Battle in 112 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 8 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
5 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 5 infantry moved from Norway to Finland
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 47 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 factory_minor placed in Norway
3 infantry placed in Southern France
4 submarines placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Queensland : 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 4 submarines
20 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 4 submarines
17 Sea Zone : 1 flag
9 Sea Zone : 1 armour, 1 infantry and 1 transport
6 Sea Zone : 1 submarine
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 1 bomber and 2 fighters
Normandy Bordeaux : 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 flag, 1 factory_minor
Holland Belgium : 1 flag, 2 artilleries and 6 infantry
Northern Italy : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
106 Sea Zone : 4 artilleries, 4 infantry and 4 transports
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag
Finland : 1 flag, 6 artilleries and 6 infantry
110 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 60 / 54
Americans : 70 / 96
Chinese : 2 / 11
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
4 artilleries and 17 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/22 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 4 artilleries and 20 infantry
Sikang : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 57 / 54
Americans : 70 / 96
Chinese : 5 / 13
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Egypt to Rostov -
1/19 on sub attacks with the Americans… woohoo :). Trying to give the dice back to ya :P. Anyways, need orders again for SZ6.
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scramble and 3 kamis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Egypt to RostovCombat - British
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 2 hits. Rolls: 2,2,5
Battle in 6 Sea Zone
Japanese defend with 1 destroyer, 1 fighter and 1 transport
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British winJapanese win with 1 destroyer, 1 fighter and 1 transport remaining, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 fighters moved from Rostov to Caucasus
3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 aaGuns, 1 artillery and 21 infantry moved from Kweichow to Yunnan
1 aaGun and 18 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Norway to Finland
1 fighter moved from Norway to United Kingdom
1 aaGun moved from Southern France to Northern ItalyPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery and 39 infantry
Kweichow : 1 infantry
Burma : 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 artillery, 1 harbour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Southern France : 1 armour and 2 infantry
Holland Belgium : 1 aaGun and 1 infantry
Northern Italy : 1 aaGun
Ethiopia : 1 flag
Caucasus : 1 armour, 11 artilleries, 2 fighters, 22 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 artillery and 8 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 destroyers and 3 submarines
Finland : 1 aaGun and 1 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 54 / 54
Americans : 70 / 96
Chinese : 5 / 13
British : 31 / 36
UK_Pacific : 10 / 12
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy -
I change my buy to a tac and mech for 15 dollars.
Do you wish to scramble sz98?





