@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
OOL?
Yikes, good first round… Max D, but keep a destroyer for this round, so lose one carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 74 PUs;
Germans buy 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Rostov
3 tactical_bombers moved from Volgograd to Rostov
1 bomber moved from Smolensk to 112 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
British defend with 2 destroyers, 2 fighters and 1 transport; Americans defend with 3 carriers, 1 destroyer, 4 fighters, 3 submarines and 6 transports
Units damaged: 2 carriers owned by the Americans
Germans win with 2 bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Casualties for British: 2 destroyers, 2 fighters and 1 transport
Casualties for Americans: 3 carriers, 1 destroyer, 4 fighters, 3 submarines and 6 transports
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from Finland to Karelia
3 aaGuns, 11 artilleries and 18 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Western Germany
2 armour moved from Germany to France
3 tactical_bombers moved from Rostov to Yugoslavia
3 mech_infantrys moved from Ukraine to Volgograd
8 armour moved from Russia to Volgograd
2 bombers moved from 112 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Yikes, good first round… Max D, but keep a destroyer for this round, so lose one carrier.
Yea, I was happy when I saw it. :evil:
But you hit equally hard. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to Persia
Turn Complete - Russians
Territory Summary for Russians :
99 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 2 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 69
Russians : 4 / 0
Japanese : 61 / 66
Americans : 59 / 83
Chinese : 3 / 11
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 15 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
Safe to assume scramble?
And OOL? Unless you would prefer to do it round by round.
Wow, I really am that dumb. Yeah scramble and Max D. Lets go 22%…
Misclicked and didn’t have your fighters in the battle.
I hit once with my subs and I’ll roll the rest of the battle here.
Sz33 (5cv, 5ss, dd, 2ca, 12ftr, 2bb, 8tac vs 2trn, 10ss, 4dd, 4cv, 4ca, tac, 9ftr, 2bb)
A (not including ss)
Rolls: 1@2, 14@3, 10@4; Total Hits: 111@2,: (4)14@3,: (5, 4, 3, 6, 2, 2, 1, 4, 5, 1, 3, 6, 6, 4)10@4: (1, 2, 3, 1, 6, 6, 3, 5, 5, 6)
D
Rolls: 10@1, 8@2, 5@3, 11@1; Total Hits: 1310@1,: (1, 3, 6, 1, 5, 1, 5, 3, 4, 1)8@2,: (2, 6, 3, 2, 3, 1, 3, 5)5@3,: (6, 2, 3, 6, 3)11@1: (6, 1, 2, 5, 4, 1, 3, 3, 1, 6, 3)
I messed up your 4s. You should’ve gotten 5 more hits since I only rolled them at 1. I got 12 hits total, so 6 tilts and then 6 ss gone. You got 18 hits, so 10 hits and the cvs are gone + 2bb tilts, + 5ss + dd.
Sz33 Rd2 (2ca, 12ftr, 2bb(d), 8tac vs 2trn, 4ss, 4dd, 4cv(d), 4ca, tac, 9ftr, 2bb(d))
Last dice removed for any ss hit on your part.
A ships
Rolls: 2@3 2@4; Total Hits: 22@3: (5, 4)2@4: (3, 1)
A air only
:12@3 8@4:
D
Rolls: 4@1 8@2 5@3 11@4; Total Hits: 114@1: (1, 3, 5, 3)8@2: (5, 1, 2, 3, 4, 6, 2, 1)5@3: (3, 6, 4, 6, 2)11@4: (1, 6, 4, 6, 6, 5, 3, 6, 6, 1, 5)
A air only
Rolls: 12@3 8@4; Total Hits: 1312@3: (4, 5, 3, 3, 6, 4, 3, 3, 1, 2, 3, 3)8@4: (1, 2, 5, 1, 6, 3, 1, 6)
I got 15 hits and you got 13 hits, my cruisers missed so no hits removed from my dice.
Rd 3 (6ftr, 5tac vs 2trn, 2ss, 9ftr, 2bb(d))
A
Rolls: 6@3 5@4; Total Hits: 56@3: (5, 2, 6, 6, 2, 4)5@4: (3, 5, 2, 4, 6)
D
Rolls: 11@4; Total Hits: 911@4: (4, 5, 4, 4, 2, 6, 3, 3, 1, 3, 2)
Rd4 (ftr, tac vs 2trn, 2ss, 4ftr, 2bb(d))
A
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
D
Rolls: 6@4; Total Hits: 46@4: (6, 1, 1, 6, 2, 4)
You survive with 2trn, 2ss, 3ftr, 2bb(d) :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in New Britain
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 12 fighters, 5 submarines and 8 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans, 3 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking New Britain from ANZAC with 2 battleships, 2 cruisers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 151
Casualties for Japanese: 5 carriers, 1 destroyer, 7 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 battleships, 2 cruisers, 5 fighters and 8 tactical_bombers
EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
2 bombers, 2 infantry and 12 mech_infantrys moved from Anhwe to Hunan
1 armour and 3 mech_infantrys moved from Kiangsu to Hunan
2 aaGuns, 4 artilleries and 7 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Chahar
3 armour moved from Tsinghai to Suiyuyan
3 mech_infantrys moved from Shensi to Suiyuyan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
I was hoping that bad luck I’d suffered in this game would’ve meant I’d kill you in sz33 instead of the other way around. :|
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 47 Sea Zone
1 battleship and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
I was hoping that bad luck I’d suffered in this game would’ve meant I’d kill you in sz33 instead of the other way around. :|
Yeah… that one evened out Russia pretty good.
Need scramble orders in SZ112 and kamikaze, scramble, and OOL for SZ6.
No scramble sz112, scramble sz6, 3 kamis against the bb.