@captainwalker I don’t mind .
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Algeria to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour and 3 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Norway
Battle in Shantung
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour and 3 infantry in Shantung, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shantung, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shantung
Americans roll dice for 1 armour and 3 infantry in Shantung, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shantung, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Norway from Germans, taking Shantung from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 bomber moved from 94 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 6 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 2/9 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Hunan, round 2 : 2/4 hits
2 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 3 : 2/2 hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Shensi
1 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - British
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Iraq to Cyprus
1 carrier moved from 92 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
2 tactical_bombers moved from Burma to Hopei
1 artillery and 2 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to Hopei -
scramble option Italy
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Iraq to Cyprus
1 carrier moved from 92 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
2 tactical_bombers moved from Burma to Hopei
1 artillery and 2 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to HopeiCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Yugoslavia
Battle in Cyprus
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Cyprus, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Cyprus
British win, taking Yugoslavia from Germans, taking Cyprus from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Hopei
British attack with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hopei
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hopei
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 armour moved from Malaya to Shan State
1 armour moved from Shan State to Burma
1 fighter moved from Burma to India
1 artillery and 3 infantry moved from India to Burma
3 artilleries moved from Yunnan to Burma
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Hopei to Shensi
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Quebec
1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
And he finally gets the turn done! YAY!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 16 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1
Italians collect 10 PUs (6 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser
54 Sea Zone : 1 infantry, 3 submarines and 1 transport
62 Sea Zone : 2 destroyers
Russia : 1 fighter
Iraq : 2 infantryProduction/PUs Summary :
Germans : 54 / 84
Russians : 9 / 8
Japanese : 42 / 46
Americans : 55 / 75
Chinese : 11 / 16
British : 38 / 43
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 10 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
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Any diff between the FR and GER file?
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Sorry, none at all. I did the French moves in Combat by mistake, posted thinking it was the end of the turn. Then saw it was not. Load either file.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 6 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to Norway
3 mech_infantrys moved from Western Ukraine to Russia
3 mech_infantrys moved from Ukraine to Russia
2 mech_infantrys moved from Samara to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
17 armour, 11 artilleries, 2 bombers, 2 fighters, 19 infantry, 5 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
4 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Western Germany to YugoslaviaCombat - Germans
Battle in Russia
Germans attack with 17 armour, 11 artilleries, 2 bombers, 2 fighters, 21 infantry, 16 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 2 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 1 artillery, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for ANZAC: 1 fighter
Casualties for Germans: 10 artilleries, 2 fighters, 21 infantry and 16 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries, 2 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Yugoslavia
Germans attack with 2 armour and 4 infantry
British defend with 1 factory_minor and 2 infantry
Germans win, taking Yugoslavia from British with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 2 bombers, 2 fighters and 6 infantry
British defend with 1 bomber; Americans defend with 3 artilleries and 3 infantry
Germans win, taking Norway from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 5 infantry
Casualties for British: 1 bomber
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Germans
2 bombers moved from Norway to Western Germany
2 fighters moved from Norway to Western Germany
2 artilleries moved from France to Western Germany
4 tactical_bombers moved from Russia to Rostov
1 infantry moved from Urals to Vologda
2 bombers moved from Russia to Slovakia HungaryPlace Units - Germans
6 destroyers placed in 113 Sea Zone
1 fighter placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6
Germans collect 60 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode -
Sorry - I had to re-do my placement.
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Congratulations on capturing Moscow.
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FYI: I’m out until at least 7/20
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Whitt I’m sure you have a trick or two up your sleeve to get it back ;)
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Enjoy your holiday.
Thank you for your confidence in me Vold. If if is recaptured, however, it will be all AKGrown’s work. He foresaw it and is doing his best to get those Allies in place.
I hope Bar returns to play more games with you soon. I always thought he was a good guy.