@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Gamer (allies +11) vs. Bold - game 2 of 2
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the real question is how will the counterattack of yunnan go - that can be wicked bad for china.
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Yes, that’s a big deal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
COMMENT: USA fighter is on USA carrier in 112
Turning on Edit Mode
EDIT: Removing units owned by Americans from Nigeria: 1 armour
EDIT: Adding units owned by Americans to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 18 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 2 infantry
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Szechwan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 75 Sea Zone to 80 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery and 1 infantry
Japanese defend with 3 bombers; Germans defend with 7 armour and 31 mech_infantrys
Germans win with 7 armour, 3 bombers and 30 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 submarines moved from 80 Sea Zone to 78 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from Eastern Persia to India
2 aaGuns and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kazakhstan to Novosibirsk
4 infantry moved from India to Burma
2 fighters moved from Shan State to India
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 71 Sea Zone to 72 Sea ZonePlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Southern Italy to Germany
1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Okinawa
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 bomber moved from Germany to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
Just noticed Cow’s unbelievable Cow-luck on Egypt
Other-worldly -
he’s been having very good luck all game - i haven’t even seen it yet
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holy smokes i just saw it. incredible.
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Just noticed Cow’s unbelievable Cow-luck on Egypt
Other-worldlyi have never seen dice like that. WOW
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Just noticed Cow’s unbelievable Cow-luck on Egypt
Other-worldlyi have never seen dice like that. WOW
he lost only 6 units. incredible.
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not only that, but the luck carried over into the italian turn. at least he didn’t shoot down my bomber lol
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Wow, he sure talks like a know-it-all. And the content of his little lectures is…… tedious and laughable, mostly
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if you look at the game, i put a pretty good move on him and was going to get india along with a bunch of aircraft for a song if he didn’t get a 30% result and block in z37. it’s alright, if you take huge risks like that you deserve to get rewarded handsomely from time to time.
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holland casualty choice - lose inf or aa?
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if i can get cowdice in belarus (ie, kill about 48 of your units to my 10) then the germans could live to fight a little longer! :roll:
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When I attacked Greece on I1 with 4 infantry and 2 tanks, all 4 infantry hit and both tanks missed (didn’t need the 4 hits because I got 2 bombardment hits tho)
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4/4 on 1’s is cowdice for sure :-)
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Lose AAA
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northern italy round 1 (and beyond?) lose inf or aa gun?