@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
Oh, there’s also kamikaze decision at the Phillipines. Again, you may opt to do any of these, we can roll and adjust
Saved you kamikazes if you would have used them
looking now
i assume i have all 6 kamis left? go ahead and use 2 in the phillipines.
also, let’s intercept with 2 ftrs in fic.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair 0 damage on 2 factory_minors; Remaining resources: 85 PUs;
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Northern Italy to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Greater Southern Germany
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to Norway
2 bombers moved from Southern Italy to Germany
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Hainan
1 fighter moved from Philippines to French Indo China
1 bomber moved from Caroline Islands to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Air Battle in French Indo China
Americans attacks with 2 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Hainan
Bombing raid in Hainan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Hainan causes 5 damage total.
Battle in South West Africa
Battle in Sardinia
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking South West Africa from Germans, taking Sardinia from Italians, taking Denmark from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 2 bombers and 4 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Greater Southern Germany
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Germany to Southern Italy
2 bombers moved from Norway to United Kingdom
2 submarines moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 bomber moved from Hainan to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 46 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 35 Sea Zone to Guam
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to 112 Sea Zone
2 fighters moved from Greater Southern Germany to Southern Italy
1 armour moved from Southern France to Southern Italy
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 fighter
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Yugoslavia
3 infantry placed in Northern Italy
Americans undo move 5.
Americans undo move 4.
2 infantry placed in Yugoslavia
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
2 armour and 1 infantry placed in Southern France
Turn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
I said I saved you kamikazes. Your sub hit.
FIC air battleRolls: 2@1; Total Hits: 02@1: (5, 3)
Rolls: 2@1; Total Hits: 02@1: (5, 5)attacker is first
yes sub hit but the sub can be saved if the destroyer is hit by the kamis.
very nice start against Me1945 - i liked the moves you made in the G1. everything went smoothly except for yugo - what in the world?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Hunan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Yugo was insane. Yunnan made up for it
As you said, you would have used 2 kamikazes, and as you point out it could have a benefit, I will roll them
Rolls: 2@2; Total Hits: 02@2: (3, 4)
whiff whiff. oh well.
the real question is how will the counterattack of yunnan go - that can be wicked bad for china.
Yes, that’s a big deal
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
COMMENT: USA fighter is on USA carrier in 112
Turning on Edit Mode
EDIT: Removing units owned by Americans from Nigeria: 1 armour
EDIT: Adding units owned by Americans to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 18 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 2 infantry
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Szechwan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 75 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 artillery and 1 infantry
Japanese defend with 3 bombers; Germans defend with 7 armour and 31 mech_infantrys
Germans win with 7 armour, 3 bombers and 30 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 submarines moved from 80 Sea Zone to 78 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from Eastern Persia to India
2 aaGuns and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kazakhstan to Novosibirsk
4 infantry moved from India to Burma
2 fighters moved from Shan State to India
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 71 Sea Zone to 72 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 artilleries, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Southern Italy to Germany
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Okinawa
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 bomber moved from Germany to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Just noticed Cow’s unbelievable Cow-luck on Egypt
Other-worldly
he’s been having very good luck all game - i haven’t even seen it yet