Here is the game, Have Fun
Gamer (allies +11) vs. Bold - game 2 of 2
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i was going to make that attack and abandon kwangsi…
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i you don’t want to allow me to make the attack, would you allow me to reposition the german bomber?
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You can do whatever you want with the bomber, including attacking a destroyer
Easy to forget when it’s the first time you had a Europe unit over there all game -
ok bomber vs. destroyer in z20 to the death
attack
Rolls: 10@4; Total Hits: 710@4: (4, 1, 6, 5, 3, 6, 1, 2, 2, 4)
defense
Rolls: 10@2; Total Hits: 110@2: (5, 3, 3, 3, 5, 1, 3, 4, 5, 6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kwangsi: 1 bomber
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to French Indo China: 1 bomber
EDIT: Turning off Edit ModeCombat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 battleships, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 1 cruiser and 3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 bomber moved from Kwangsi to 80 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
3 artilleries and 10 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Japan to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kweichow to Shensi
1 bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; British defend with 2 submarines
2 submarines owned by the British Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; British defend with 1 submarine
1 submarine owned by the British Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers
Americans defend with 3 submarines
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 3 artilleries, 12 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking Shensi from Chinese with 3 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 armour and 6 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Amur to Buryatia
1 mech_infantry moved from Siberia to Buryatia
3 infantry moved from Siberia to Amur
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 8 infantry moved from Kwangsi to French Indo China
1 bomber moved from 80 Sea Zone to Iraq
1 bomber moved from 41 Sea Zone to Iraq
1 bomber moved from Shan State to Iraq
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
6 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total -
You can do whatever you want with the bomber, including attacking a destroyer
Easy to forget when it’s the first time you had a Europe unit over there all gamethanks for understanding.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair 0 damage on 2 factory_minors; Remaining resources: 85 PUs;
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Northern Italy to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Greater Southern Germany
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to Norway
2 bombers moved from Southern Italy to Germany
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Hainan
1 fighter moved from Philippines to French Indo China
1 bomber moved from Caroline Islands to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese -
I’m going to assume no scramble to 112 (2 DD, CV vs 1 FTR - 96%) and no intercepting on FIC (1 fighter/1 bomber vs 2 fighters)
You may decide to scramble and/or intercept retroactively and we will adjust accordingly
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Oh, there’s also kamikaze decision at the Phillipines. Again, you may opt to do any of these, we can roll and adjust
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Saved you kamikazes if you would have used them
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looking now
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i assume i have all 6 kamis left? go ahead and use 2 in the phillipines.
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also, let’s intercept with 2 ftrs in fic.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair 0 damage on 2 factory_minors; Remaining resources: 85 PUs;
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Northern Italy to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 bomber moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Greater Southern Germany
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to Norway
2 bombers moved from Southern Italy to Germany
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Hainan
1 fighter moved from Philippines to French Indo China
1 bomber moved from Caroline Islands to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Air Battle in French Indo China
Americans attacks with 2 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Hainan
Bombing raid in Hainan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Hainan causes 5 damage total.
Battle in South West Africa
Battle in Sardinia
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking South West Africa from Germans, taking Sardinia from Italians, taking Denmark from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 2 bombers and 4 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Greater Southern Germany
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Germany to Southern Italy
2 bombers moved from Norway to United Kingdom
2 submarines moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 bomber moved from Hainan to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 46 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 35 Sea Zone to Guam
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 fighter moved from Denmark to Southern Italy
1 fighter moved from Denmark to 112 Sea Zone
2 fighters moved from Greater Southern Germany to Southern Italy
1 armour moved from Southern France to Southern Italy
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 fighter
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Yugoslavia
3 infantry placed in Northern Italy
Americans undo move 5.
Americans undo move 4.
2 infantry placed in Yugoslavia
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
2 armour and 1 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 82 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs -
I said I saved you kamikazes. Your sub hit.
FIC air battle
Rolls: 2@1; Total Hits: 02@1: (5, 3)
Rolls: 2@1; Total Hits: 02@1: (5, 5)attacker is first
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yes sub hit but the sub can be saved if the destroyer is hit by the kamis.
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very nice start against Me1945 - i liked the moves you made in the G1. everything went smoothly except for yugo - what in the world?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Hunan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
Yugo was insane. Yunnan made up for it
As you said, you would have used 2 kamikazes, and as you point out it could have a benefit, I will roll themRolls: 2@2; Total Hits: 02@2: (3, 4)
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whiff whiff. oh well.