sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 104 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 transport moved from 119 Sea Zone to 109 Sea Zone
Combat - British
Battle in United Kingdom
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
British win, taking United Kingdom from Germans, taking Kenya from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
3 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
3 destroyers moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
2 artilleries moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
3 artilleries moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 armour
I will need a one week break. Thank You. Juan
No need for the break, found a way to access internet. Thx
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 4 damage on 2 factory_minors; Remaining resources: 26 PUs;
Italians buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
Italians take Caucasus from Russians
4 fighters moved from Southern Italy to 110 Sea Zone
Haven’t rolled yet and changing my Combat move - I’ll re-post
Well done re-taking UK BTW…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 4 damage on 2 factory_minors; Remaining resources: 26 PUs;
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
Italians take Caucasus from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 4 damage on 2 factory_minors; Remaining resources: 26 PUs;
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 bomber moved from Bryansk to Southern Italy
2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Italians
2 armour and 1 mech_infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 carriers moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from 43 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Bringing this up
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
4 mech_infantrys moved from Karelia to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
4 mech_infantrys moved from Karelia to Finland
Combat - Germans
Non Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
2 armour moved from Russia to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Russia to Volgograd
4 armour moved from Russia to Kazakhstan
1 bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Western Germany
1 armour moved from Russia to Novosibirsk
3 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Russia
3 fighters placed in Western Germany
3 bombers placed in Western Germany
1 artillery placed in Western Germany
3 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
Non Combat Move - Japanese
3 fighters moved from Volgograd to Bulgaria
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6
Japanese collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 fighters moved from Korea to Yenisey
10 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from 108 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from Eastern United States to 89 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
5 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Shensi to Tsinghai
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
Place Units - Chinese
5 artilleries and 3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
2 cruisers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 artilleries moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from India to West India
3 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 aaGuns moved from Sikang to Szechwan
Place Units - British
1 infantry placed in United Kingdom
1 fighter and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Sorry for the absenteeism, will be making my moves tonight…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 35 PUs;
Italians buy 2 armour, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Southern Italy to Iraq