Gamer (allies +11) vs. Bold - game 2 of 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 infantry moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 armour and 4 mech_infantrys moved from Slovakia Hungary to Belarus
                3 aaGuns moved from Eastern Poland to Belarus

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,1,3
                Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Bryansk to Novgorod

    Combat - ANZAC
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.
                Battle in Celebes
                Battle in Java

    Non Combat Move - ANZAC
                1 bomber moved from Novgorod to Russia
                1 fighter moved from Sumatra to India
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Turn Complete - French

  • '12

    3 hits in the congo - what do you lose?

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                      Germans take Anglo Egyptian Sudan from British
                1 bomber moved from Southern Italy to Baltic States
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 mech_infantry moved from Romania to Bulgaria
                1 bomber moved from Southern Italy to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from France to 95 Sea Zone
                1 tactical_bomber moved from Southern Italy to Bulgaria
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Baltic States

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 94 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belgian Congo
                    Germans attack with 4 armour and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Americans defend with 2 bombers and 1 infantry
                    Germans win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 bombers and 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                11 artilleries and 12 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun, 16 artilleries and 14 infantry moved from Novgorod to Belarus
                1 bomber moved from Bessarabia to Belarus
                1 bomber moved from Baltic States to Belarus
                4 mech_infantrys moved from Slovakia Hungary to Belarus
                4 armour and 14 mech_infantrys moved from Romania to Belarus
                1 tactical_bomber moved from Bulgaria to Slovakia Hungary
                1 fighter moved from 95 Sea Zone to Western Germany
                1 fighter moved from 94 Sea Zone to Western Germany
                2 carriers, 4 destroyers, 7 submarines and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 infantry moved from France to Western Germany
                3 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                10 mech_infantrys moved from Northern Italy to Slovakia Hungary
                4 aaGuns, 9 artilleries and 7 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Germans
                3 infantry placed in France
                2 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,1
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians

    Combat - Russians
                Battle in Egypt
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun and 1 harbour
                    Russians win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                4 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Iraq to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 armour moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                2 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Smolensk to Russia
                3 aaGuns moved from Bryansk to Russia
                18 artilleries moved from Bryansk to Russia
                1 bomber moved from Bryansk to Iraq
                1 bomber moved from Russia to Iraq
                43 infantry moved from Bryansk to Russia
                2 armour and 4 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 armour and 8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to 35 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 bombers moved from Japan to 25 Sea Zone
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 3 bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery moved from Japan to 6 Sea Zone
                1 aaGun and 8 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 5 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 8 infantry moved from 36 Sea Zone to Kwangsi
                10 infantry moved from Korea to Manchuria
                3 fighters moved from Japan to Kwangsi
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                1 bomber moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from Amur to Siberia
                3 bombers moved from 25 Sea Zone to Japan

    Place Units - Japanese
                2 infantry placed in Japan
                1 armour and 6 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '12

    walkin to yakut was missed on my last iteration of the combat move - had it planned all along - you can deny if you feel it necessary.


  • Deja vu in both theaters??  :-P


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Sicily to Southern Italy
                1 bomber moved from Sicily to Southern Italy
                1 fighter moved from Sicily to Southern Italy
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                1 bomber moved from Caroline Islands to Philippines

  • '12

    Now you say the game was on the line when i attacked your fleets in 92 and 54.  but back then your mouthpiece JDOW was insisting i was less than 5% to win.  JDOW has been your mvp - just constantly speaking senseless negativity into my ear.  Pays to have worshipers i guess.  Cow had some too remember?

  • '12

    but still, i was 80% to succeed in my plan and all you could say was i got lucky.  not very cool.

  • '12

    anyway, it was perturbing when you mentioned that me underhitting on the AA this round just equalized the last round….  cmon - where’s the acknowledgment of the elephant in the room - the loss of 5 german aircraft over normandy?  it’s lost on you guys apparently.  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Anhwe to Kiangsu

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Anhwe
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total


  • Everything is clouded by your disappointment in losing a game you had bragged so much you were going to win.  Talk about uncool.  You mocked me, taunted me, etc for several rounds, insufferably


  • And now, as usual, you drag out a game that is over.  I understand it’s fun to play, but the sooner you resign the sooner we can all move on.

  • '12

    those things are simply untrue.  based entirely on your anxiety of being in a close game.

  • '12

    obviously not as close now as it was when the “lucky battles” i got were occurring.  but of course that is because of the even luckier battles that went your way.  so spare me the martyrdom speaches.

  • '12

    let’s just play out the game in peace - now that you are ahead you should be able to handle that.


  • If you would shut it off.

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