Gamer (allies +11) vs. Bold - game 2 of 2

  • '12

    of course - subs and tanks are both 6 bucks.  :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 68 to 34
                EDIT: Changing PUs for Japanese from 79 to 40
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Anhwe from Chinese to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Sumatra from British to Dutch
                EDIT: Changing ownership of Sumatra from Dutch to UK_Pacific
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from French to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from United Kingdom to 95 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 bombers and 2 fighters moved from Morocco to 95 Sea Zone
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Germans
                1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece


  • Mixed fleet and nationalities - let’s just do this rolling on the forum.  There will be no MARTI dice.

    USA attack, 3 subs, destroyer, cruiser, 2 carriers, 6 fighters, 3 bombers
    Axis defense, 2 transports, 2 G subs, 1 I sub, 3 destroyers, cruiser, 2 carriers, 2 G fighters, 3 I fighters from Rome

    USA rollDiceRolls: 3@2 1@2 1@3 6@3 3@4; Total Hits: 93@2: (6, 1, 2)1@2: (1)1@3: (5)6@3: (5, 4, 1, 6, 1, 1)3@4: (4, 1, 4)


  • Great roll….
    What do you lose?

  • '12

    sick luck


  • American bombers here to mete out justice!

  • '12

    ok well, lose 3 subs, 2 acc and 2 des i guess.


  • Thanks for the quick reply

    Continuing


  • Axis coalition defense roll
    DiceRolls: 3@1 5@2 1@3 5@4; Total Hits: 53@1: (1, 3, 4)5@2: (5, 1, 5, 4, 1)1@3: (5)5@4: (5, 3, 2, 6, 6)

  • '12

    heavily diced - no surprise.

  • '12

    right on the heels of your excellent defense in kwangsi.  the story never changes - you simply have my number where the dice are concerned.  :|

  • '12

    this was two big battles where i needed to do a little better than average to hang in for awhile but as usual, they both go poorly.  incredible.  at this point, it’s pretty much game over since there is little to no chance of overcoming these two beatings.


  • I lose 2 carriers and a sub


  • Kwangsi was 60th percentile.  That’s not “excellent”

    Round 2
    2 subs, destroyer, cruiser, 6 fighters, 3 bombers
    and
    2 transports, destroyer, cruiser, 2 G fighters, 3 I fighters

    DiceRolls: 2@2 1@2 7@3 3@4; Total Hits: 92@2: (2, 6)1@2: (6)7@3: (2, 3, 2, 5, 1, 3, 1)3@4: (3, 6, 4)


  • 2 extra hits just to rub it in I guess

    Defense
    DiceRolls: 1@2 1@3 5@4; Total Hits: 41@2: (6)1@3: (3)5@4: (5, 6, 4, 1, 1)


  • I lost a sub and 3 fighters


  • Time for lunch

  • '12

    @Gamerman01:

    Kwangsi was 60th percentile.  That’s not “excellent”

    Round 2
    2 subs, destroyer, cruiser, 6 fighters, 3 bombers
    and
    2 transports, destroyer, cruiser, 2 G fighters, 3 I fighters

    DiceRolls: 2@2 1@2 7@3 3@4; Total Hits: 92@2: (2, 6)1@2: (6)7@3: (2, 3, 2, 5, 1, 3, 1)3@4: (3, 6, 4)

    you speak out of both sides of your mouth as usual.  it was excellent.

  • '12

    why don’t you at least admit the fact that after your early dice complaining, you have once again ended up with the better luck overall.


  • I don’t agree that I had better luck overall.  I have a couple extra units surviving in 95.  I think your luck for the first 8 rounds made it a game.  I wouldn’t say this if you hadn’t made that last post.  It needs to be a long time until we play again.

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