@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
G40 l14 mrcunego (axis) vs bonusbent (allies +12)
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ja det gik desv�rre som forventet.
Jeg har nok siddet og sovet, men troede ikke dine fightere kunne naa til Nordvest Persien. Suk.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 fighter moved from Philippines to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in KoreaNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
4 armour and 1 mech_infantry moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
10 armour moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Caucasus to Iraq
1 bomber moved from Novgorod to Rostov
2 mech_infantrys moved from Volgograd to Rostov
1 bomber moved from Western Germany to BelarusCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 17 armour and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 17 armour and 1 mech_infantry in Iraq, round 2 : 9/18 hits
Russians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from Russians with 17 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
7 armour moved from Caucasus to Persia
1 bomber moved from Rostov to Novgorod
1 bomber moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 artilleries moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Bessarabia to Slovakia Hungary
3 fighters moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Yenisey to Ulaanbaatar
2 mech_infantrys moved from Volgograd to Caucasus
12 mech_infantrys moved from Volgograd to Turkmenistan
4 infantry moved from Western Germany to FrancePlace Units - Germans
2 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in France
5 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
18 artilleries and 20 infantry moved from Bryansk to Rostov
2 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 2 armour, 18 artilleries, 20 infantry and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 2 armour, 18 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Ukraine
1 fighter moved from Belarus to Russia
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 2 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Dzavhan to Evenkiyskiy
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
3 tactical_bombers moved from Kiangsu to Korea
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 tactical_bombers in Korea, round 2 : 3/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Korea
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Tsagaan Olom to Dzavhan
1 mech_infantry moved from Dzavhan to Yenisey
1 infantry moved from Shantung to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 tactical_bombers moved from Korea to Amur
1 bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 carriers and 2 transports moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 fighter placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2
Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 bomber moved from Philippines to Kiangsu
2 bombers moved from Philippines to Malaya
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium -
To strategiske bombemaskiner i Malaya. Du kan intercepte med en fighter, men det formoder jeg, at du ikke vil, naar det er 2 mod 1. Det er vist noget med, at jeg skal rulle terningerne paa forum, idet TripleA vist ikke kan haandtere terningeslagene korrekt, naar bombemaskinerne har forskellige maal…
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Den foerste gaar efter Minor IC og den anden efter havnen. Kan man ikke bare sige, at den foerste bomber er den foerste terning, der rulles, altsaa den vist til venstre? Vi ruller bare om, hvis du er uenig. Med lidt held rammer du ingenting.
Worst case tager vi hele luftslaget om, hvis du oensker det.
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Jo det lyder meget fint.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 bomber moved from Philippines to Kiangsu
2 bombers moved from Philippines to Malaya
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Malaya
Americans attacks with 2 units heading to Malaya
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Norway
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 armour moved from Northern Territory to Queensland
2 fighters moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United States
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
1 factory_minor placed in French Indo ChinaTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Non Combat Move - Chinese
5 artilleries, 1 fighter and 11 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
2 fighters moved from 110 Sea Zone to France
3 fighters moved from United Kingdom to France
4 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Normandy Bordeaux to FranceCombat - British
British creates battle in territory 97 Sea Zone
Battle in France
British attack with 4 artilleries, 9 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 13 infantry
2 infantry owned by the British, 1 mech_infantry owned by the British and 4 artilleries owned by the British retreated to Normandy Bordeaux
Germans win with 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for British: 3 infantry
Battle in DenmarkNon Combat Move - British
4 fighters moved from France to 112 Sea Zone
5 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from 112 Sea Zone to Norway
2 artilleries, 6 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from India to Yunnan
2 aaGuns and 15 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Bryansk to RostovPlace Units - British
1 artillery and 2 fighters placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,6,5,4,5,6,2,6,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour -
Der roeg desvaerre en amerikansk bombemaskine. Det saa ud som om, at TripleA haandterede det korrekt, saa jeg har ikke gjort mere ud af det.
Med UK angreb jeg Danmark. Du kunne scramble med 3 fightere mod den engelske flaade. Det gik jeg staerkt ud fra, at du ikke oenskede.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 aaGun and 1 infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Slovakia Hungary to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total -
Jeg tror axis kaster håndklædet i ringen for denne gang.
Men tak for spillet.
Jeg poster i resultattråden -
Helt fair og selv tak. Terningerne var nok mest paa min side i starten af spillet med det resultat, at luftwaffe ikke rigtig kunne noget. Det kostede nok momentum for tyskerne.
Jeg tilbyder gerne en rematch, hvis du har lyst. Nye bud eller samme opsaetning, men hvor vi evt. bytter side.
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Det kunne jeg godt vaere frisk paa. Jeg skal dog lige indskyde at jeg fra naeste uge af og saa 3 uger frem er relativ fravaerende grundet ferie. Kommer til at kunne tage en tur hist og her.
Men skifte side med samme budniveau lyder godt. Hvad er dine bid placement
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UK arty Alexandria, UK Mech Egypt, Anzac inf New Guinea og 1 PU til UK London
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Man skal vaere varsom med at spille med mange lange pauser, har jeg erfaret, men lad se hvordan det gaar. Det er jo gaaet godt indtil nu :-)
Jeg laver ingen bumps, men er du vaek mere end 1 uge, vil jeg da gerne vide det paa forhaand.
Jeg gaar paa ferie fra d. 15.-30. juli og forventer ikke at kunne spille nogen ture i den periode.