Gamer (allies +11) vs. Bold - game 2 of 2


  • Oops - 1 minute - I forgot the fighter in 92 and have to decide what to do with it


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French
                COMMENT: 2 FR INF on ANZ transport
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 92 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 104 Sea Zone: 1 fighter
                EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to Russia: 1 fighter
                EDIT: Removing units owned by ANZAC from Northwest Persia: 1 bomber
                EDIT: Adding units owned by ANZAC to Rostov: 1 bomber
                EDIT: Turning off Edit Mode


  • SSS
    Felt a little rushed

    You’re good to go

  • '12

    French inf on ANZ trn.  That’s a new one.


  • Yes.  And quite effective, once I thought about it a second

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Bessarabia
                1 bomber moved from Iraq to Bessarabia
                1 bomber moved from Anglo Egyptian Sudan to 70 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                10 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Bessarabia
                1 bomber moved from Iraq to Bessarabia
                1 bomber moved from Anglo Egyptian Sudan to 70 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                10 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 104 Sea Zone
                    Germans attack with 4 fighters
                    ANZAC defend with 1 fighter; British defend with 1 carrier
                    Germans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier
                Battle in 70 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 destroyers and 10 submarines
                    British defend with 1 battleship, 1 destroyer and 2 fighters; Americans defend with 1 fighter
                    2 destroyers owned by the Germans and 6 submarines owned by the Germans retreated to 112 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 submarines
                    Casualties for British: 1 battleship and 1 destroyer
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                4 mech_infantrys moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Yugoslavia to Southern Italy
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to 95 Sea Zone
                1 bomber moved from Bessarabia to Eastern Poland
                4 armour and 14 mech_infantrys moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                10 artilleries and 13 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Romania to Eastern Poland
                5 aaGuns, 1 armour, 9 artilleries and 7 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                2 submarines moved from 94 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 bomber moved from 70 Sea Zone to Ethiopia
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Eastern Poland to Romania
                1 mech_infantry moved from Eastern Poland to Romania
                1 mech_infantry moved from Eastern Poland to Romania

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter and 1 infantry placed in Western Germany
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                5 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 3 artilleries and 9 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 2 infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 6 infantry
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '12

    2 ftr on 1 acc in z95


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Germans
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                      Russians take Buryatia from Japanese
                      Russians take Sakha from Japanese
                1 infantry moved from Western Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Rostov to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Novosibirsk to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                COMMENT: 2 Ger FTR on 1 CV in 95
                2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
                6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
                3 infantry moved from Eastern Persia to Persia
                3 artilleries moved from Vologda to Smolensk
                3 aaGuns moved from Smolensk to Bryansk
                1 armour and 4 mech_infantrys moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                2 armour moved from Smolensk to Bryansk
                2 mech_infantrys moved from Smolensk to Bryansk
                2 artilleries and 6 infantry moved from Russia to Bryansk
                3 artilleries moved from Smolensk to Bryansk
                5 infantry moved from Smolensk to Bryansk
                2 artilleries and 5 infantry moved from Samara to Russia
                9 artilleries and 22 infantry moved from Smolensk to Bryansk
                2 infantry moved from Samara to Russia
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Russia to Caucasus

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs


  • http://www.youtube.com/watch?v=GKrqDzljhc0
    :-D

    I need to remember to get the clips for USA, USSR, and China too when the time comes


  • Nope, can’t find 'em.  Just Japan

  • '12

    ok in round 3 you got 6 hits and in tripleA i accidentally took all ground units but i want to keep one tank and lose a ftr.

    Round 4 is arm, 4 ftr, 3 tac, 3 bom vs. 2 arm, ftr

    attack:

    DiceRolls: 5@3 6@4; Total Hits: 85@3: (1, 2, 1, 2, 6)6@4: (5, 1, 6, 2, 4, 2)

    defense:
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (6, 4)1@4: (2)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 fighters and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to Kwangsi
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                1 fighter moved from 42 Sea Zone to Kwangsi
                2 battleships and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                4 armour, 2 artilleries, 5 infantry and 17 mech_infantrys moved from Kiangsi to Kwangsi
                3 bombers moved from Japan to Kwangsi
                2 fighters moved from Japan to Kwangtung
                1 submarine moved from 46 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport
                    British defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Kwangsi
                    Japanese attack with 4 armour, 3 artilleries, 3 bombers, 5 fighters, 6 infantry, 17 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour, 1 fighter and 3 mech_infantrys; Chinese defend with 1 airfield, 12 artilleries, 1 harbour and 21 infantry
                    Chinese win with 2 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 4 armour, 3 artilleries, 6 infantry and 17 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                    Casualties for Chinese: 12 artilleries and 21 infantry
                    3 bombers owned by the Japanese, 3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese retreated
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 1 infantry
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries and 7 infantry moved from Anhwe to Kiangsi
                5 transports moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Korea to Amur
                5 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters moved from Kwangtung to Kiangsi
                3 bombers moved from Kwangsi to Kiangsi
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangsi: 1 armour
                EDIT: Removing units owned by British from Kwangsi: 2 armour and 1 fighter
                EDIT: Changing ownership of Kwangsi from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 harbour placed in Hainan
                1 bomber and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

  • '12

    EDIT.

    time to rebuild the map - i can try to do it quick.


  • AWESOME!!! Thanks!!!

  • '12

    a little easier to do with 2 screens.

  • '12

    here it is.  can’t figure out why, but it’s saying russia and uk each have 1 tank too many on the board.  i can’t see them though.

    G14 new map.tsvg

  • '12

    disregard - that was the wrong map.  use this one.

    J14 new map.tsvg

  • '12

    oh and the map needs to be brought up to the point of the end of the jap turn so PU’s will need to be readjusted.


  • Already adjusted.

    You had Anhwe as Chinese.  I changed it to Japan.  I will make sure everything else is right and find your phantom tanks

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