Gamer (allies +11) vs. Bold - game 2 of 2

  • '12

    fighter and bomber positioning - will post a clean map new noncom.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 56 Sea Zone to 41 Sea Zone
                2 artilleries, 3 infantry and 4 mech_infantrys moved from Kwangtung to Kiangsi
                4 armour, 3 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
                10 mech_infantrys moved from Jehol to Kiangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kiangsi
                    Japanese attack with 4 armour, 2 artilleries, 6 infantry and 17 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 4 armour, 2 artilleries, 6 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kwangtung to Kiangsi
                2 artilleries and 7 infantry moved from Jehol to Anhwe
                6 infantry moved from Manchuria to Korea
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 41 Sea Zone
                2 battleships moved from 56 Sea Zone to 42 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                6 transports moved from 56 Sea Zone to 44 Sea Zone
                3 bombers moved from New Guinea to 6 Sea Zone
                1 carrier, 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 46 Sea Zone to 41 Sea Zone
                1 carrier moved from 46 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                3 bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 fighter and 8 infantry placed in Japan
                8 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Morocco to 96 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from French West Africa to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to Belgian Congo
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Morocco to 96 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from French West Africa to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to Belgian Congo
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Germans

    Combat - Americans
                Battle in Belgian Congo
                Battle in 96 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 submarine
                    Italians defend with 1 battleship and 1 submarine
                    1 submarine owned by the Italians Submerged
                    Americans win, taking Belgian Congo from Germans with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 96 Sea Zone to Morocco
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 carriers moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 infantry moved from French West Africa to Nigeria
                1 mech_infantry moved from French West Africa to Nigeria
                1 fighter moved from Western United States to Eastern United States
                3 infantry moved from Midway to 25 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Caroline Islands to Western United States
                1 fighter moved from Iwo Jima to Caroline Islands
                1 fighter moved from New South Wales to Queensland
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                4 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Iwo Jima to Caroline Islands
                4 submarines moved from 25 Sea Zone to 26 Sea Zone
                3 submarines moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                1 fighter moved from Midway to Caroline Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from Western United States to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Morocco
                1 fighter moved from 110 Sea Zone to Morocco

    Place Units - Americans
                1 fighter and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to 92 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Egypt
                1 armour moved from Eastern Persia to Northwest Persia
                      British take Persia from Germans
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Borneo
                Battle in Egypt
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 1 harbour
                    British win, taking Borneo from Japanese, taking Egypt from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Egypt to 81 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 infantry moved from 92 Sea Zone to Algeria
                1 aaGun, 1 artillery and 2 infantry moved from West India to Eastern Persia
                2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Kwangsi
                1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 armour moved from India to Yunnan
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,4,5,5,2
                UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 fighters

  • Customizer

    @Veqryn:

    the file size does seem a bit big for round 2 china

    what version of triplea are you both using?

    are you using a pre-release version by chance?

    what version of java are each of you using?

    anything else i should know about?

    i need as much info as possible, troubleshooting stuff that does throw giant messages up is rather difficult…

    and further on that point, i would like each of you to go play a pbem game against yourself (just to see who has the problem if any), and just play it out several rounds, making sure to save, quit, start, load, play, with each turn, etc.
    then let me know the file size at the start of round 3.

    so…. will you guys help by answering these questions, and by doing the experiment i asked?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Egypt
                1 armour moved from Eastern Persia to Northwest Persia
                      British take Persia from Germans
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Borneo
                Battle in Egypt
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 1 harbour
                    British win, taking Borneo from Japanese, taking Egypt from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Egypt to 81 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 infantry moved from 92 Sea Zone to Algeria
                1 aaGun, 1 artillery and 2 infantry moved from West India to Eastern Persia
                2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Kwangsi
                1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 armour moved from India to Yunnan
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,4,5,5,2
                UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 fighters
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 36 Sea Zone: 1 cruiser
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode


  • I’m using version 1.8.0.3

    Java 7 update 55 (I just downloaded the current 60 since you brought this issue up)

    I think we can tell from all the moves we’ve made, without testing it out by PBEM against ourselves.  It seems to grow more with my moves than with his.

    Bold, to see your Java version, go to control panels, uninstall programs and look at the list, for Java

    Veq, as you can see our file size has already ballooned to over 1,000 in 3 1/2 rounds since re-setting up the map.  I’m starting to notice sizeable delays already.  Maybe my updated Java will improve it???  Thank you


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Egypt
                1 armour moved from Eastern Persia to Northwest Persia
                      British take Persia from Germans
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Borneo
                Battle in Egypt
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 1 harbour
                    British win, taking Borneo from Japanese, taking Egypt from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Egypt to 81 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                3 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 infantry moved from 92 Sea Zone to Algeria
                1 aaGun, 1 artillery and 2 infantry moved from West India to Eastern Persia
                2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
                1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Kwangsi
                1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter moved from India to Kwangsi
                1 armour moved from India to Yunnan
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,4,5,5,2
                UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 fighters
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 36 Sea Zone: 1 cruiser
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to West India: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

  • '12

    casualty choice needed in 104


  • Lose 2 destroyers

  • '12

    you hit back twice - lose the fighter obviously


  • Obviously
    Gonna be gone a couple hours - ANZAC after that

  • '12

    accidentally hit done again

  • Customizer

    @Gamerman01:

    I’m using version 1.8.0.3

    Java 7 update 55 (I just downloaded the current 60 since you brought this issue up)

    I think we can tell from all the moves we’ve made, without testing it out by PBEM against ourselves.  It seems to grow more with my moves than with his.

    Bold, to see your Java version, go to control panels, uninstall programs and look at the list, for Java

    Veq, as you can see our file size has already ballooned to over 1,000 in 3 1/2 rounds since re-setting up the map.  I’m starting to notice sizeable delays already.  Maybe my updated Java will improve it???  Thank you

    Java allows you to have multiple versions of java installed on your system at the same time.

    So please first make sure you don’t have multiple versions installed.

    Second, I would like you to test the following:

    With whatever version you have running (i assume java 7 update 55 or update 60), please play a pbem game against yourself a minimum of 2 full rounds, and hold onto the save at the end.

    Now, uninstall Java, and go download a different update version of Java.  So for example, go download Java version 7 update 15 from here: http://www.oracle.com/technetwork/java/javase/downloads/java-archive-downloads-javase7-521261.html
    And then run the exact same test, playing a pbem game against yourself a minimum of 2 rounds, and hold onto the save at the end.

    The compare the file size.

    I suspect that the issue is either with your computer, or with the Java you have installed on your computer.

    It clearly doesn’t have to do with TripleA, because you and bold seem to be making files with different sizes.  TripleA just tells Java to create a serialized object, and then compress it using gzip, and those are processes that are entirely up to java and your computer, not triplea.

  • '12

    gonna edit that italy move i think.


  • @Veqryn:

    Java allows you to have multiple versions of java installed on your system at the same time.

    So please first make sure you don’t have multiple versions installed.

    Second, I would like you to test the following:

    With whatever version you have running (i assume java 7 update 55 or update 60), please play a pbem game against yourself a minimum of 2 full rounds, and hold onto the save at the end.

    Now, uninstall Java, and go download a different update version of Java.  So for example, go download Java version 7 update 15 from here: http://www.oracle.com/technetwork/java/javase/downloads/java-archive-downloads-javase7-521261.html
    And then run the exact same test, playing a pbem game against yourself a minimum of 2 rounds, and hold onto the save at the end.

    The compare the file size.

    I suspect that the issue is either with your computer, or with the Java you have installed on your computer.

    It clearly doesn’t have to do with TripleA, because you and bold seem to be making files with different sizes.  TripleA just tells Java to create a serialized object, and then compress it using gzip, and those are processes that are entirely up to java and your computer, not triplea.

    Awesome, thanks.  Java 7 55 was the only one on my computer and now Java 7 60 is the only one.
    I will simulate a game against myself for a couple rounds and see what happens.  Then I will do it with the version of Java you provided the link for.


  • I’m testing, and using your e-mail since it has to have been registered and I don’t have two.
    So there will be a lot of meaningless test dice e-mail to your hotmail account

  • '12

    Ok.  Also I don’t think I’m going to edit italy.  Go ahead.

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