like always you pull something unusual out of the hat. I like it! Orders are coming up!
14L G40 Wittman (+10) vs. Bold
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from Americans
1 battleship moved from 43 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 bomber moved from Sikang to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Sikang to 37 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines and 8 tactical_bombers
ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; British defend with 1 fighter; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 battleship, 3 fighters and 4 transports remaining. Battle score for attacker is -59
Casualties for Japanese: 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines and 8 tactical_bombers
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for British: 1 fighter
Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
3 fighters owned by the Americans forced to land in MalayaNon Combat Move - Japanese
2 fighters moved from Sikang to 36 Sea Zone
2 aaGuns moved from Kwangsi to French Indo China
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 5 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Shensi to Yunnan
3 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Tsinghai to Shensi
4 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 40 PUs (1 lost to blockades); end with 41 PUs total -
dont worry - it worked out quite well for you - sheesh.
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was waiting to get your fleet in that spot - had a great shot on it with a safe retreat. oh well.
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i call it the “curse of the clever” it hits me so many times. that was about a 100 ipc swing from expected or so.
so we play on!
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EDIT - want two more infs in FIC
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@wittmann:
Good luck.
Thanks!! :-P
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I am sorry things did not work out, as everything seems to be falling into place for you. I was obsessed with the Chinese Jap Air landing in E Persia and did not think to look the other way! I was sure fleet was safe. Can never be to complacent and my eyesight will be the death of me!
I really considered an (almost suicidal) attack against Rostov, just to reduce your stack of Art(with Mech on its way). Russia cannot build enough. I did not like the gaps it left, so decided against it. -
You must have been happy when you saw 13 hits on R1, then flabbergasted when Marti gave me 15.
It must have been hard to pull out then, but you went a third round and that went worse for you. Silly, as you deserved to win.
Now I have to decide whether or not to try a one two with US Air and UK air in the Med. Have gone over it twice and am against it. Tomorrow morning, with sleep still in my Allied eyes, who knows…
Enjoy your day. I am off to work soon and have football to watch when I finish. -
no worries - take your time. i made the attack because even if it went poorly i still had the advantage. if it went well, it would have swiftly ended the game.
have a great day!
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Thank you . I am happy it looks like Uruguay are young out of the World Cup.
Also unhappy, because I cannot see it! Will get home when it is over, unless they score two (which I do not want ). -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Manchuria to Korea
Americans take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Manchuria to Korea
Americans take Korea from JapaneseCombat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Southern France
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kwangtung
Battle in PhilippinesNon Combat Move - Americans
1 bomber moved from Sumatra to India
1 fighter moved from Malaya to India
1 fighter moved from Malaya to India
1 fighter moved from Malaya to India
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Siberia to Amur
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 bomber, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 bomber, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
1 aaGun moved from British Columbia to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
5 fighters and 1 tactical_bomber moved from Southern France to 92 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 carriers, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 mech_infantry
India : 1 bomber and 3 fighters
Malaya : 1 artillery
Borneo : 1 infantry
Kwangtung : 1 artillery and 1 infantry
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Amur : 1 infantry
Celebes : 1 flag, 1 artillery
Sumatra : 1 aaGun
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
20 Sea Zone : 1 transport
10 Sea Zone : 2 carriers, 2 destroyers and 1 transport
54 Sea Zone : 1 battleship and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 aaGun
Morocco : 2 infantry and 1 mech_infantry
Algeria : 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 artillery and 1 infantry
93 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 79
Russians : 25 / 28
Japanese : 33 / 41
Americans : 63 / 87
Chinese : 4 / 6
British : 28 / 29
UK_Pacific : 16 / 13
Italians : 18 / 19
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Chahar : 3 infantryProduction/PUs Summary :
Germans : 51 / 79
Russians : 25 / 28
Japanese : 30 / 41
Americans : 63 / 87
Chinese : 7 / 7
British : 28 / 29
UK_Pacific : 16 / 13
Italians : 18 / 19
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from India to Burma
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Iraq to Persia
2 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Persia
1 fighter moved from French Equatorial Africa to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from French Equatorial Africa to Tanganyika Territory
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
4 infantry moved from India to West IndiaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
British undo move 1.
1 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
West India : 4 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Tanganyika Territory : 1 fighter and 1 mech_infantry
Morocco : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 fighter and 1 infantry
Eastern Persia : 1 flag, 1 aaGun and 1 mech_infantry
Persia : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 4 mech_infantrys
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 79
Russians : 25 / 28
Japanese : 29 / 41
Americans : 63 / 87
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 18 / 19
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 tactical_bomber moved from 95 Sea Zone to Southern France
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 armour moved from Rostov to Caucasus
1 bomber moved from Egypt to Caucasus
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from 95 Sea Zone to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 armour
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Romania
2 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Southern France to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern France to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Nice: 29 income. I realise I could have prevented that too.
Hope you sleep well. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Siam to Shan State
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 2 transports moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea Zone
ANZAC undo move 1.
2 destroyers placed in 54 Sea Zone
1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 artillery and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers and 2 transports
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 79
Russians : 23 / 28
Japanese : 29 / 41
Americans : 60 / 87
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 17 / 22
Italians : 24 / 29
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 51 / 79
Russians : 23 / 28
Japanese : 29 / 41
Americans : 60 / 87
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 17 / 22
Italians : 24 / 29
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
2 bombers moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
3 infantry moved from Northwest Persia to Iraq
8 armour and 8 mech_infantrys moved from Northwest Persia to Volgograd
18 artilleries, 3 infantry and 6 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Libya to Tunisia
3 infantry moved from Belarus to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 fighter moved from 95 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 fighter and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 18 artilleries, 3 infantry and 14 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 27 infantry
8 armour owned by the Germans and 11 artilleries owned by the Germans retreated to Caucasus
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 7 artilleries, 3 infantry and 14 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 27 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tunisia
Germans attack with 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Rostov to Ukraine
3 aaGuns moved from Rostov to Caucasus
7 mech_infantrys moved from Poland to Belarus
9 artilleries moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
3 artilleries and 3 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Vologda to Caucasus
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Germany to Slovakia Hungary
8 mech_infantrys moved from Western Germany to Slovakia Hungary
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Yunnan to CaucasusPlace Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
i’m getting fast and sloppy now - it would serve me right if you end up beating me.





