14L bonusbent (Axis) vs souL (Allies+9)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                3 battleships moved from 33 Sea Zone to 45 Sea Zone
                3 cruisers moved from 33 Sea Zone to 45 Sea Zone
                3 battleships and 3 cruisers moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                3 carriers and 4 destroyers moved from 33 Sea Zone to 45 Sea Zone
                3 carriers and 4 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Morocco to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans


  • I assumed no scramble in 97 or 35, I can go back and change it if you like.  Kamikaze in 35?


  • You are correct and no kamikaze


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                3 battleships moved from 33 Sea Zone to 45 Sea Zone
                3 cruisers moved from 33 Sea Zone to 45 Sea Zone
                3 battleships and 3 cruisers moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                3 carriers and 4 destroyers moved from 33 Sea Zone to 45 Sea Zone
                3 carriers and 4 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Morocco to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans
                Battle in Celebes
                Battle in Philippines
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
                        Americans roll dice for 3 battleships and 3 cruisers in Philippines, round 2 :  4/6 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Americans win, taking Celebes from Japanese, taking Philippines from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 aaGun, 1 fighter and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 transport; Italians defend with 2 submarines and 1 transport
                    2 submarines owned by the Italians Submerged
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 23 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
                3 fighters moved from 22 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from 97 Sea Zone to Algeria
                1 aaGun and 6 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                Americans undo move 1.
                2 destroyers placed in 101 Sea Zone
                1 bomber placed in Western United States
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1
                Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        23 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 artilleries and 2 infantry
        Algeria : 1 flag, 1 aaGun, 2 bombers and 6 infantry
        Tunisia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 7 destroyers, 3 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 51 / 79
        Americans : 60 / 84
        Chinese : 12 / 18
        British : 27 / 31
        UK_Pacific : 7 / 0
        Italians : 21 / 29
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Hopei to Kiangsi
                2 infantry moved from Hunan to Kiangsi
                1 artillery and 2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                4 artilleries and 4 infantry moved from Hunan to Anhwe
                1 artillery and 3 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Chahar : 1 artillery and 2 infantry
        Anhwe : 5 artilleries, 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 50 / 79
        Americans : 60 / 84
        Chinese : 13 / 13
        British : 27 / 31
        UK_Pacific : 7 / 0
        Italians : 21 / 29
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 bomber moved from Malta to 98 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 81 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 3 transports
                        3 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Malta
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from 81 Sea Zone to Iraq

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Iraq
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Kweichow : 1 mech_infantry
        Hunan : 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
        Hopei : 1 aaGun, 2 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 armour, 1 artillery, 3 fighters and 2 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter and 8 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 50 / 79
        Americans : 60 / 84
        Chinese : 13 / 13
        British : 28 / 28
        UK_Pacific : 7 / 0
        Italians : 20 / 29
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                    Italians win, taking 93 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Germany to Western Germany
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • I must be tired or something. Forgot to bring in my Italian fighters from Egypt to the battle in Anglo Egyptian Sudan. Oh well.

    I might have a few hours more today to play a turn or two, but I will be away for the weekend so I might not take any turns again until Monday or Tuesday.


  • Yeah well, I didn’t move a single british unit in china.  So I win the mistake game this round.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 bomber moved from Queensland to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Germans

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 bomber and 2 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 bomber and 2 infantry in Java, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 2 infantry in Java, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Java to Northern Territory
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                4 destroyers moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Northern Territory : 1 bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 2 fighters and 1 transport
        19 Sea Zone : 1 submarine
        54 Sea Zone : 5 destroyers and 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 46 / 79
        Americans : 60 / 84
        Chinese : 13 / 13
        British : 28 / 28
        UK_Pacific : 7 / 0
        Italians : 20 / 30
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 46 / 79
        Americans : 60 / 84
        Chinese : 13 / 13
        British : 28 / 28
        UK_Pacific : 7 / 0
        Italians : 20 / 30
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                4 bombers moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                      Germans take Sikang from Chinese
                1 infantry moved from Bryansk to Smolensk


  • I am going to make a strategic bombing raid against Moscow. I presume you do not want to intercept as your fighter is outnumbered. We can roll the air battle on the forum if I was mistaken.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                4 bombers moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                      Germans take Sikang from Chinese
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,6,4,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers and 1 fighter moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                3 bombers moved from 104 Sea Zone to Western Germany
                3 fighters moved from Egypt to Southern Italy
                1 armour moved from Caucasus to Volgograd
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                2 bombers placed in Western Germany
                3 mech_infantrys placed in France
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in France
                2 mech_infantrys placed in Western Germany
                Germans undo move 6.
                Germans undo move 5.
                2 mech_infantrys placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
                Russians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                2 infantry moved from Yenisey to Evenkiyskiy
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 66 infantry, 4 mech_infantrys and 1 tactical_bomber
        Samara : 1 infantry
        Eastern Persia : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 8 / 14
        Japanese : 46 / 79
        Americans : 60 / 84
        Chinese : 12 / 13
        British : 28 / 28
        UK_Pacific : 7 / 0
        Italians : 20 / 30
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi souL

    I got no time for A&A today, but will get my turn out tomorrow. Sorry for letting you wait.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 armour moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yenisey from Russians
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery moved from India to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ceylon

    Non Combat Move - Japanese
                2 carriers moved from 79 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Buryatia to Amur
                1 mech_infantry moved from Soviet Far East to Sakha
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Shantung to Kwangtung
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Kiangsu
                2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
                2 infantry moved from Shantung to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangtung to India

    Place Units - Japanese
                3 destroyers placed in 39 Sea Zone
                2 fighters and 1 tactical_bomber placed in Kwangtung
                1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 2.
                1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung
                3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Manchuria
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour and 1 mech_infantry moved from Libya to Tunisia

    Combat - Americans
                Battle in Okinawa
                Battle in Paulau Island
                Battle in Manchuria
                    Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  4/9 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 :  1/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Manchuria
                    Americans win, taking Okinawa from Japanese, taking Paulau Island from Japanese, taking Manchuria from Japanese with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Americans to Tobruk: 1 armour and 1 mech_infantry
                EDIT: Changing ownership of Tobruk from Italians to Americans
                EDIT: Turning off Edit Mode
                5 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                3 battleships, 3 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
                2 carriers, 6 destroyers, 2 fighters and 5 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to Algeria
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Algeria
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield placed in Algeria
                1 destroyer placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 bomber
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter placed in Western United States
                1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,4
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Paulau Island : 1 flag, 2 infantry
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 armour and 1 artillery
        Queensland : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 transport
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer
        19 Sea Zone : 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 artilleries and 4 infantry
        Algeria : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Libya : 1 flag
        92 Sea Zone : 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 7 / 14
        Japanese : 49 / 56
        Americans : 62 / 87
        Chinese : 13 / 13
        British : 28 / 28
        UK_Pacific : 3 / 0
        Italians : 19 / 30
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 fighter moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 artilleries and 5 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                        Chinese roll dice for 3 artilleries and 5 infantry in Kiangsu, round 2 :  2/8 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 3 artilleries and 4 infantry in Kiangsu, round 3 :  3/7 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Jehol, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 artillery and 3 infantry moved from Anhwe to Kweichow

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Hunan
                Chinese undo move 4.
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 3 artilleries and 3 infantry
        Kiangsi : 1 infantry
        Jehol : 1 artillery and 2 infantry
        Kweichow : 2 artilleries, 1 fighter and 6 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 7 / 14
        Japanese : 42 / 56
        Americans : 62 / 87
        Chinese : 20 / 21
        British : 28 / 28
        UK_Pacific : 3 / 0
        Italians : 19 / 30
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - British

    Purchase Units - British
                British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour, 4 artilleries, 1 fighter and 8 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo
                2 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 bomber placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                British collect 27 PUs (1 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Kweichow : 1 mech_infantry
        Hunan : 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
        Hopei : 1 aaGun, 2 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 4 artilleries, 1 fighter and 9 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 armour, 1 artillery, 3 fighters and 2 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        92 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 7 / 14
        Japanese : 42 / 56
        Americans : 62 / 87
        Chinese : 20 / 21
        British : 28 / 29
        UK_Pacific : 3 / 0
        Italians : 19 / 30
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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