@Adam514 no scramble. Sub will fight. If you hit first, I lose the destroyer and the sub submerges. If I hit first, than max d.
Gamer (allies +11) vs. Bold - game 2 of 2
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oh now i see. i thought you had brought in 2 infs. man, you are getting cheap!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 27 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Normandy Bordeaux -
accidentally hit done
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hang on, need to reconsider this noncom a bit.
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ok now you are good to go. good luck in west australia.
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Japan caught off guard.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
3 armour, 1 bomber and 2 mech_infantrys moved from Queensland to Western AustraliaCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Australia
ANZAC attack with 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Japanese defend with 4 artilleries and 2 infantry
ANZAC win, taking Western Australia from Japanese with 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 4 artilleries and 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
COMMENT: ANZ fighter moves to USA carrier
COMMENT: 1 UK fighter on UK carrier, 1 USA and 1 ANZ fighter on USA carrier, 1 empty USA carrier
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 bomber moved from Western Australia to India
1 aaGun moved from South Australia to New South Wales
1 fighter moved from 80 Sea Zone to Rostov
1 bomber moved from Morocco to RostovPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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oh boy - i just realized you got my japanese destroyer… :roll:
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Bought, rolled, got interrupted. Coming soon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to 81 Sea Zone
1 bomber moved from Western Germany to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
10 artilleries and 14 infantry moved from Archangel to Belarus
1 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 10 mech_infantrys moved from Archangel to Belarus
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian SudanCombat - Germans
Battle in Belarus
Germans attack with 4 armour, 10 artilleries, 14 infantry and 14 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 4 armour, 10 artilleries, 13 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Archangel to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 submarine moved from 96 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
12 mech_infantrys moved from France to Normandy Bordeaux
4 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland BelgiumPlace Units - Germans
4 submarines placed in 112 Sea Zone
2 fighters and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,6,2,6
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Yugoslavia
1 mech_infantry moved from Szechwan to Hopei
Chinese take Hopei from Japanese
1 bomber moved from Samara to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 armour moved from Kazakhstan to Northwest Persia
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest PersiaCombat - Russians
Strategic bombing raid in Yugoslavia
Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Battle in Western Ukraine
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Russians attack with 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 6 armour, 2 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
17 infantry moved from Russia to Smolensk
12 artilleries moved from Russia to Smolensk
3 infantry moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
3 artilleries moved from Samara to Vologda
2 artilleries and 7 infantry moved from Kazakhstan to Samara
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Caucasus
2 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Yugoslavia to Caucasus
2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
8 infantry moved from Bryansk to Smolensk
1 aaGun and 2 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to NovosibirskPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
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coming with Japan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 56 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 4 mech_infantrys moved from Kwangtung to Kiangsi
4 armour, 3 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
10 mech_infantrys moved from Jehol to KiangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 4 armour, 2 artilleries, 6 infantry and 17 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 4 armour, 2 artilleries, 6 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Kwangtung to Kiangsi
2 artilleries and 7 infantry moved from Jehol to Anhwe
6 infantry moved from Manchuria to Korea
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 carrier moved from 56 Sea Zone to 41 Sea Zone
2 battleships moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
3 bombers moved from New Guinea to Philippines
6 transports moved from 56 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
1 tactical_bomber moved from New Guinea to PhilippinesPlace Units - Japanese
1 fighter and 9 infantry placed in Japan
7 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
real quick edit coming.
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fighter and bomber positioning - will post a clean map new noncom.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 56 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 4 mech_infantrys moved from Kwangtung to Kiangsi
4 armour, 3 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
10 mech_infantrys moved from Jehol to KiangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 4 armour, 2 artilleries, 6 infantry and 17 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 4 armour, 2 artilleries, 6 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Kwangtung to Kiangsi
2 artilleries and 7 infantry moved from Jehol to Anhwe
6 infantry moved from Manchuria to Korea
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 41 Sea Zone
2 battleships moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
6 transports moved from 56 Sea Zone to 44 Sea Zone
3 bombers moved from New Guinea to 6 Sea Zone
1 carrier, 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
3 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 fighter and 8 infantry placed in Japan
8 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Morocco to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 mech_infantry moved from French West Africa to French Equatorial Africa
Americans take French Equatorial Africa from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Morocco to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 mech_infantry moved from French West Africa to French Equatorial Africa
Americans take French Equatorial Africa from GermansCombat - Americans
Battle in Belgian Congo
Battle in 96 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 battleship and 1 submarine
1 submarine owned by the Italians Submerged
Americans win, taking Belgian Congo from Germans with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 battleship
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 96 Sea Zone to Morocco
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 mech_infantry moved from French West Africa to Nigeria
1 fighter moved from Western United States to Eastern United States
3 infantry moved from Midway to 25 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Western United States
1 fighter moved from Iwo Jima to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 carriers moved from 25 Sea Zone to 26 Sea Zone
4 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Iwo Jima to Caroline Islands
4 submarines moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Midway to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Western United States to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 fighter moved from 110 Sea Zone to MoroccoPlace Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 92 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs