TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Gamer (allies +11) vs. Bold - game 2 of 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 5 infantry moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
the file size does seem a bit big for round 2 china
what version of triplea are you both using?
are you using a pre-release version by chance?
what version of java are each of you using?
anything else i should know about?
i need as much info as possible, troubleshooting stuff that does throw giant messages up is rather difficult…
-
and further on that point, i would like each of you to go play a pbem game against yourself (just to see who has the problem if any), and just play it out several rounds, making sure to save, quit, start, load, play, with each turn, etc.
then let me know the file size at the start of round 3. -
we are not really in round 2 - we rebuilt the map from scratch after G9.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 fighter moved from India to Malaya
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Malaya
1 armour moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Anglo Egyptian Sudan
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery; Italians defend with 1 harbour and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Malaya
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from India to West India
1 fighter moved from Malaya to Yunnan
1 fighter moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to Morocco
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from West India to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
1 armour, 1 fighter and 3 infantry placed in United Kingdom
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to EgyptCombat - Italians
British scrambles 1 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in Egypt
Italians attack with 1 armour and 3 infantry
British defend with 1 artillery and 1 harbour
Italians win, taking Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer; Americans defend with 1 fighter
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 battleship and 1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
one edit - 3 aa guns from epl to romania - i can do it before german turn.
-
ya know what screw it - i’m not sure. if you don’t mind - give me the start of the german turn to decide so i don’t hold you up - don’t think anzac will make a difference at all in this regard.
-
i think they are going to romania but just considering one crazy idea with germany that may require them to remain forward.
-
More fleet dominance!! :wink:
-
they are dropping back - confirmed - to romania.
-
i know when’s the last time i lost a fleet battle? unprecedented!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from South Australia to Western Australia
1 aaGun moved from Queensland to South Australia
1 armour moved from South Australia to Queensland
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from French Equatorial Africa to Morocco
1 fighter moved from India to 81 Sea Zone
1 fighter moved from French Equatorial Africa to 91 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit Mode
2 infantry moved from 91 Sea Zone to MoroccoTurn Complete - French
-
i know when’s the last time i lost a fleet battle? unprecedented!!
Forgot about the streak when you pasted the UK destroyer and cruiser in Indonesia, too
But don’t mess with my subs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 4 armour and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 4 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Syria to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
5 artilleries and 5 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Germany to France
6 mech_infantrys moved from Germany to France
1 carrier, 1 fighter, 1 tactical_bomber and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
8 mech_infantrys moved from Eastern Poland to Romania
1 aaGun, 10 artilleries and 13 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Romania
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 6 submarines and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 armour and 10 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Romania to Eastern PolandPlace Units - Germans
1 infantry and 2 mech_infantrys placed in France
1 carrier and 2 fighters placed in 112 Sea Zone
1 bomber and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Timguska to Suiyuyan
1 bomber moved from Kazakhstan to Suiyuyan
1 bomber moved from Samara to Belarus
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Northwest Persia to CaucasusCombat - Russians
Battle in Suiyuyan
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Belarus to Caucasus
1 bomber moved from Suiyuyan to Samara
1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to Russia
5 artilleries moved from Bryansk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
3 artilleries moved from Kazakhstan to Samara
1 artillery moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Vologda to Timguska
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
-
gonna need a decision