G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown


  • AMAZING ROUND FOR US MAN!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Shensi to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                2 artilleries moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 artillery placed in Suiyuyan
                Chinese undo move 5.
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 armour moved from Yunnan to Malaya
                3 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Malaya
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone


  • scramble option GER on that combat move to 112.


  • @AK_Grown:

    AMAZING ROUND FOR US MAN!

    Agreed, my newly  found ally.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Malaya
                3 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Malaya
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 2 destroyers and 3 fighters
                    Germans defend with 1 cruiser and 1 destroyer
                        British roll dice for 1 bomber, 2 destroyers and 3 fighters in 112 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 cruiser and 1 destroyer
                Battle in Kweichow
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery, 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Malaya, round 2 :  5/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  2/3 hits
                        2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Malaya to Burma
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 aaGun moved from Shan State to Malaya
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 infantry moved from India to Burma
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to Algeria
                1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Siam to Shan State
                1 fighter moved from Kweichow to India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone

    Place Units - British
                1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,5,4,2,6,6,5,5,5,6,4,6,4,5,4
                UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 5 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 armour and 1 mech_infantry
                    ANZAC defend with 1 fighter; British defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 3 infantry moved from France to Northern Italy
                2 aaGuns moved from Western Germany to Northern Italy
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from Russia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Russia

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 2 submarines and 1 transport
        Trans-Jordan : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 11 / 12
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 10 / 15
        British : 36 / 36
        UK_Pacific : 25 / 20
        Italians : 16 / 16
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sorry I had to edit all noncoms, but I pressed done with Non Com movement thinking it was done with Combat!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 11 / 12
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 10 / 15
        British : 36 / 36
        UK_Pacific : 25 / 20
        Italians : 16 / 16
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Volgograd to Samara
                2 tactical_bombers moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Samara
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia

  • '13

    Moscow Intercepts?


  • Evening Vold.
    I think the answer is no, but am still in the restaurant and will not look before tomorrow.
    If AKGrown can answer for us, I am happy to go with his choice.
    Can you ask him? Is he on line?

  • '13

    I’d be surprised if you did.

    I’m bringing 2 fighters and 3 bombers vs your 2 Russian fighters and 1 ANZAC(?) fighter (3 total), if that helps.

    V


  • No then. Sorry, if I have missed you now.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Volgograd to Samara
                2 tactical_bombers moved from Bryansk to Tambov
                2 tactical_bombers moved from Bryansk to Samara
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia

    Combat - Germans
                Battle in Tambov
                    Germans attack with 5 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from Russia to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries and 3 mech_infantrys moved from Western Ukraine to Bryansk
                2 tactical_bombers moved from Tambov to Bryansk
                2 tactical_bombers moved from Samara to Bryansk
                1 infantry moved from Smolensk to Vologda
                2 infantry moved from Smolensk to Bryansk
                5 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to Northern Italy
                9 infantry moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 factory_minor placed in Yugoslavia
                3 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

  • '13

    I have lost 5 planes in 2 battles to AA this game - crazy  :-o


  • That is rough. Sorry.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Olgiy to Timguska

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Territory Summary for Russians :

    Timguska : 2 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 2 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery
        Novosibirsk : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 8 / 8
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 10 / 15
        British : 36 / 36
        UK_Pacific : 25 / 20
        Italians : 16 / 16
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @Vold:

    I have lost 5 planes in 2 battles to AA this game - crazy  :-o

    Remember long ago when I said bombing Moscow leads to dead planes!?  I stopped doing it because I was tired of losing to the AA.

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