G40 l14 mrcunego (axis) vs bonusbent (allies +12)


  • Man kan sige, at du nok ikke kan vinde, medmindre Rusland falder snart, for selv med yderligere rigdomme fra Mellemoesten, saa vil aksernes oekonomi forventeligt stadig ligge ca. 50 PU efter de allierede, idet Japan langsomt men sikkert vil miste grebet i Asien.


  • ja, axis!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Bryansk
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                4 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Russia to Samara

    Combat - Russians

    Non Combat Move - Russians
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,6,2,4,1,5,3
                Russians collect 20 PUs (2 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 carriers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Amur to Dzavhan
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Dzavhan from Russians
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 tactical_bomber moved from Japan to Shantung
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from Malaya to Hunan
                1 mech_infantry moved from Shan State to French Indo China
                2 tactical_bombers moved from Malaya to French Indo China
                1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Shan State to Burma
                1 fighter moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Burma
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shantung, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Borneo to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                3 fighters moved from Yunnan to 37 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                3 fighters moved from Kiangsu to 37 Sea Zone
                3 fighters moved from 80 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 carriers, 1 fighter and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Burma to Malaya
                2 tactical_bombers moved from French Indo China to Malaya
                1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Shantung to Kiangsu
                1 bomber moved from Hunan to Malaya
                1 armour moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsu

    Place Units - Japanese
                3 carriers placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6
                Japanese collect 48 PUs (4 lost to blockades); end with 50 PUs total


  • Naa, hold paa hat og briller. Det bliver et stort soeslag ud for Malaya.


  • Jeg gaar ud fra, at du er paa max defense.


  • Og jeg sidder stadig lige og taenker, om det nu ogsaa skal vaere nu, at jeg angriber…  :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 5 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                5 bombers moved from Queensland to 37 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 5 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                5 bombers moved from Queensland to 37 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win, taking 6 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in French Indo China
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 4 carriers, 3 cruisers, 10 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 7 submarines
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 7 submarines
                    Casualties for Americans: 1 battleship, 2 bombers, 4 carriers, 3 cruisers, 10 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                3 bombers moved from 37 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Egypt to Gibraltar
                3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                3 destroyers and 3 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • Endte ret taet paa det forventede i form af en smal sejr til amerikanerne. Er glad for det ikke blev et slag med voldsomt meget held paa den ene eller den anden side.


  • Battlescore paa plus 7…  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                1 artillery moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Chahar
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium
                2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                17 infantry moved from India to Burma
                1 armour moved from Kweichow to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Burma
                    British attack with 17 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 9 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 4 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                2 aaGuns moved from India to Burma
                1 bomber and 1 fighter moved from India to Yunnan
                2 aaGuns, 1 artillery and 3 infantry moved from Kweichow to Yunnan
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                3 fighters moved from Greece to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 fighters
                    British defend with 2 mech_infantrys
                        Italians roll dice for 3 fighters in Northwest Persia, round 2 :  3/3 hits
                        Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Northwest Persia
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Southern France
                    Italians attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                3 fighters moved from Northwest Persia to Persia

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 2 infantry
                EDIT: Adding units owned by Italians to Romania: 2 infantry
                EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total


  • ja det gik desværre som forventet.


  • @mrcunego:

    ja det gik desv�rre som forventet.

    Jeg har nok siddet og sovet, men troede ikke dine fightere kunne naa til Nordvest Persien. Suk.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 fighter moved from Philippines to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from Philippines to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Kazakhstan from Russians
                      Germans take Turkmenistan from Russians
                4 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                10 armour moved from Caucasus to Iraq
                2 armour moved from Caucasus to Iraq
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 armour moved from Caucasus to Iraq
                1 bomber moved from Novgorod to Rostov
                2 mech_infantrys moved from Volgograd to Rostov
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 17 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 17 armour and 1 mech_infantry in Iraq, round 2 :  9/18 hits
                        Russians roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 17 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                7 armour moved from Caucasus to Persia
                1 bomber moved from Rostov to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 artilleries moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                3 fighters moved from Holland Belgium to Western Germany
                1 armour and 2 mech_infantrys moved from Yenisey to Ulaanbaatar
                2 mech_infantrys moved from Volgograd to Caucasus
                12 mech_infantrys moved from Volgograd to Turkmenistan
                4 infantry moved from Western Germany to France

    Place Units - Germans
                2 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                3 infantry placed in France
                5 infantry placed in Germany
                8 infantry placed in Western Germany
                Germans undo move 3.
                1 fighter placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                18 artilleries and 20 infantry moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 mech_infantry moved from Russia to Volgograd

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 armour, 18 artilleries, 20 infantry and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 2 armour, 18 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Russia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour and 2 mech_infantrys moved from Russia to Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

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