@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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AMAZING ROUND FOR US MAN!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Shensi
2 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Shensi
1 artillery placed in Suiyuyan
Chinese undo move 5.
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - British
1 armour moved from Yunnan to Malaya
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Malaya
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone -
scramble option GER on that combat move to 112.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Malaya
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Malaya
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 2 destroyers and 3 fighters
Germans defend with 1 cruiser and 1 destroyer
British roll dice for 1 bomber, 2 destroyers and 3 fighters in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 5/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 aaGun moved from Shan State to Malaya
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Egypt to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Siam to Shan State
1 fighter moved from Kweichow to India
1 artillery and 1 infantry moved from Quebec to 106 Sea ZonePlace Units - British
1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,5,4,2,6,6,5,5,5,6,4,6,4,5,4
UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 fighter; British defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Russia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 2 fighters
Germans defend with 1 mech_infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Caucasus to RussiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 submarine
62 Sea Zone : 2 submarines and 1 transport
Trans-Jordan : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 58 / 79
Russians : 11 / 12
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 10 / 15
British : 36 / 36
UK_Pacific : 25 / 20
Italians : 16 / 16
ANZAC : 10 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Sorry I had to edit all noncoms, but I pressed done with Non Com movement thinking it was done with Combat!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 58 / 79
Russians : 11 / 12
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 10 / 15
British : 36 / 36
UK_Pacific : 25 / 20
Italians : 16 / 16
ANZAC : 10 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Volgograd to Samara
2 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Samara
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to Russia -
Moscow Intercepts?
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Evening Vold.
I think the answer is no, but am still in the restaurant and will not look before tomorrow.
If AKGrown can answer for us, I am happy to go with his choice.
Can you ask him? Is he on line? -
I’d be surprised if you did.
I’m bringing 2 fighters and 3 bombers vs your 2 Russian fighters and 1 ANZAC(?) fighter (3 total), if that helps.
V
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No then. Sorry, if I have missed you now.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Volgograd to Samara
2 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Samara
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to RussiaCombat - Germans
Battle in Tambov
Germans attack with 5 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber and 2 fighters moved from Russia to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Samara to Bryansk
1 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Bryansk
5 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Northern Italy
9 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 factory_minor placed in Yugoslavia
3 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
I have lost 5 planes in 2 battles to AA this game - crazy :-o
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That is rough. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalTerritory Summary for Russians :
Timguska : 2 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 2 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery
Novosibirsk : 1 infantryProduction/PUs Summary :
Germans : 61 / 84
Russians : 8 / 8
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 10 / 15
British : 36 / 36
UK_Pacific : 25 / 20
Italians : 16 / 16
ANZAC : 10 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I have lost 5 planes in 2 battles to AA this game - crazy :-o
Remember long ago when I said bombing Moscow leads to dead planes!? I stopped doing it because I was tired of losing to the AA.