@Avner Still need your email to put into the game to get dice rolls
Gamer (allies +11) vs. Bold - game 2 of 2
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Let me get this straight. It’s OK for you to make continuous comments, and to comment when you get amazing luck, but not OK for me to admit that I got a little lucky on a UK1.
My comment was just to give tobias am opportunity to Pat himself on the back for recent German successes…
It’s been a long time since Germany has been relevant on the world stage. Lol ;-)
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Let me get this straight. It’s OK for you to make continuous comments, and to comment when you get amazing luck, but not OK for me to admit that I got a little lucky on a UK1.
My comment was just to give tobias am opportunity to Pat himself on the back for recent German successes…
It’s been a long time since Germany has been relevant on the world stage. Lol ;-)
Hehe meanwhile you are more obsessed to show me you can win this game than to show Gamerman that you can beat him:)
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Let me get this straight. It’s OK for you to make continuous comments, and to comment when you get amazing luck, but not OK for me to admit that I got a little lucky on a UK1.
My comment was just to give tobias am opportunity to Pat himself on the back for recent German successes…
It’s been a long time since Germany has been relevant on the world stage. Lol ;-)
Hehe meanwhile you are more obsessed to show me you can win this game than to show Gamerman that you can beat him:)
for sure. and you are going down hard tobias, in all respects. ooooh it’s gonna sting when the USA knocks you out of the world cup with a 5 goal margin of victory.
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I think your football predictions as as realistic as your A&A predictions! :lol:
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we shall see “TOO BIASED” :wink:
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brand new map - ready to go.
slight discrepancy on how UK units are split between atl and pac but we can work that out later.
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here’s the exact right map
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Test summary from TripleA, engine version: 1.8.0.3, time: 22:18:26
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Test summary from TripleA, engine version: 1.8.0.3, time: 22:19:18
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 3
EDIT: Adding units owned by British to India: 1 armour
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries and 5 infantry
EDIT: Removing units owned by Germans from Germany: 3 aaGuns, 1 bomber and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Holland Belgium: 3 armour, 2 artilleries, 1 fighter and 4 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 4 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 5 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 factory_major
EDIT: Adding units owned by Germans to France: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Okinawa: 1 fighter and 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship, 1 destroyer, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 98 to 66
EDIT: Changing PUs for Russians from 37 to 30
EDIT: Changing PUs for Japanese from 26 to 65
EDIT: Changing PUs for Americans from 52 to 78
EDIT: Changing PUs for Chinese from 12 to 16
EDIT: Changing PUs for British from 28 to 32
EDIT: Changing PUs for UK_Pacific from 17 to 11
EDIT: Changing PUs for Italians from 10 to 25
EDIT: Changing PUs for ANZAC from 10 to 26
EDIT: Changing PUs for French from 19 to 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 9 infantry
EDIT: Adding units owned by British to Burma: 9 infantry
EDIT: Changing ownership of Malaya from UK_Pacific to UK_Pacific
EDIT: Turning off Edit ModePurchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
Russians buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 2 fighters; Italians defend with 1 fighter
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 artilleries moved from Smolensk to Bryansk
1 mech_infantry moved from Kazakhstan to Turkmenistan
7 artilleries moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Vologda to Bryansk
1 armour moved from Samara to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 armour moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Volgograd to Russia
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
26 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Archangel to TimguskaPlace Units - Russians
1 armour, 3 artilleries and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
And…. 142 KB just like that
We need answers, Veq -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode -
150 - what in the world
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Mhh…wiping the history kills the game for later analysis :-/
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Just got to look at 2 different files
Playing with a 1.5 MB file sucks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry and 1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 2 mech_infantrys moved from Jehol to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 transport; British defend with 1 cruiser
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for British: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to 6 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to Kwangsi
3 fighters moved from Sumatra to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 33 Sea Zone to Philippines
2 infantry moved from Manchuria to Jehol
1 armour moved from Amur to Jehol
1 infantry moved from Amur to Manchuria
1 artillery moved from Buryatia to Amur
2 mech_infantrys moved from Kwangsi to Kiangsu
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 armour, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 9 infantry placed in Korea
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
When you’re conducting amphibious assaults, you’re supposed to resolve each land combat immediately after the corresponding sea combat. Didn’t matter here - please observe in the future, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Algeria to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Morocco to Normandy Bordeaux
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Queensland to 41 Sea ZoneCombat - Americans
Battle in Caroline Islands
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 bomber, 5 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Americans win, taking Caroline Islands from Japanese, taking Normandy Bordeaux from Italians with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Southeast Mexico to Mexico
1 bomber moved from Marshall Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from 31 Sea Zone to Wake Island
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 10 Sea Zone to 31 Sea Zone
3 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 artillery and 3 bombers placed in Western United States
1 transport placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
9 infantry moved from Kweichow to YunnanPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Celebes
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 4 infantry and 3 mech_infantrys
British win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry and 3 mech_infantrys
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Burma to Yunnan
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 aaGun moved from Burma to India
1 fighter moved from Shan State to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from India to West India
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to India
7 infantry moved from Burma to India
1 infantry moved from Burma to India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,3,3,2,1,2,3,3,6,6,2,3,2
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry