@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Turning off Edit Mode
Forgot about that cheeky Brit. He is dead now.
Have fun raping Russia.
what in the world - that’s three subs in a row that have hit!?!? always when you don’t need the luck, it comes.
I am not saying anything, you lucky bastard!
Is fine.
I hope you appreciate the hole I left you between Nippon and Hawaii.
Your Japs in concentration camps on the islands are jumping up and down and clamouring to be broken out. Come quickly or we will bury them!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Rostov to Volgograd
1 bomber moved from Romania to Volgograd
4 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 artillery and 1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
1 fighter and 1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Southern Italy to Tobruk
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tobruk
Germans attack with 2 fighters and 1 mech_infantry
Americans defend with 1 harbour and 1 mech_infantry
Germans win, taking Tobruk from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to 98 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
5 mech_infantrys moved from Germany to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
6 mech_infantrys moved from Ukraine to Bryansk
4 aaGuns, 15 artilleries and 10 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
2 artilleries moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Archangel
2 artilleries moved from Northern Italy to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Volgograd to Greece
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Germany
3 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
need to put some infs in cau.
cheers
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 artillery moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 armour moved from Samara to Volgograd
20 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
Forgot about the stupid Sub. Wanted to move out and attack the next SZ, with the damaged Carrier and fewer ships.
Oh well. If I hit, you repair, whereas in the Baltic Sea SZ you lose the Sub. And I could even survive!
Subs have 9 lives in this game.
Feel free to swap the dead CR for the DD instead. I panicked and did not want to give myself a sneak, but you hit me on the second round anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 artillery moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 armour moved from Samara to Volgograd
20 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries and 25 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries and 23 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 armour moved from Russia to Samara
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Sakha to Amur
3 infantry moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
2 artilleries, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Amur : 1 infantry
Kazakhstan : 1 infantry
Rostov : 1 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 28 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Novosibirsk : 2 infantry
Vologda : 2 artilleries
Volgograd : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 23 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Iraq : 1 flag, 2 armour and 5 mech_infantrys
Production/PUs Summary :
Germans : 54 / 85
Russians : 25 / 28
Japanese : 41 / 53
Americans : 55 / 78
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 13 / 13
Italians : 16 / 16
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I assume I can choose my casualty in 114?
Of course. I said that before I posted my end move, as I realised I had not moved the Sub out of a hostile SZ.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Yunnan to Burma
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 mech_infantry moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kansu to Novosibirsk
2 bombers moved from Yunnan to Novosibirsk
2 fighters moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry; Americans defend with 1 mech_infantry
Chinese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 2 submarines
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Russians: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
6 infantry moved from Kwangsi to Yunnan
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Shensi to Sikang
2 aaGuns moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Burma to Sikang
1 fighter moved from Burma to Kwangsi
3 mech_infantrys moved from Yunnan to Sikang
1 bomber moved from Novosibirsk to Sikang
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
a very powerful allied defense round!
Will look soon, but have Maddy home from school and Italy playing in an hour.
Expect my US/UK first thing.
I am concerned at how close we are in TUV. It bodes Ill for me. I don’t seem to be able to kill as many units as you.
Is fun. Have you swapped your DD for a CR or shall I do it?
If only I had remembered to move it!
not sure what you mean - i lost a sub in 114 and replaced the cruiser.
@wittmann:
Forgot about the stupid Sub. Wanted to move out and attack the next SZ, with the damaged Carrier and fewer ships.
Oh well. If I hit, you repair, whereas in the Baltic Sea SZ you lose the Sub. And I could even survive!
ok i’m really confused now - i thought this meant you were actually attacking 114. apparently you went ahead and attacked 115 and got 2 hits - yes i will lose the destroyer instead of the cruiser. and a sub needs to be added back to 114 then and a cruiser removed. i will fix it now.
this should be right.
Thanks for helping.
Sorry to confuse you. I was only pointing out my error.
I think once you start Combat, you shouldn’t be able to add another one. I think it is tough luck.
You have been helpful and understanding before now, but there comes a point when you are taking the piss.
Goodnight. There is football in 10.