@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
14L G40 Wittman (+10) vs. Bold
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 infantry moved from India to Burma
EDIT: 1 infantry moved from India to Burma
EDIT: 1 artillery moved from India to Burma
EDIT: 1 fighter moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 infantry moved from India to Burma
EDIT: 1 infantry moved from India to Burma
EDIT: 1 artillery moved from India to Burma
EDIT: 1 fighter moved from India to BurmaCombat - British
EDIT: Battle in Burma
EDIT: British attack with 1 artillery, 1 fighter and 2 infantry
EDIT: Japanese defend with 2 infantry
EDIT: 2 infantry owned by the Japanese lost in Burma
EDIT: UK_Pacific takes Burma from Japanese
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Recording Battle StatisticsNon Combat Move - British
EDIT: Cleaning up during movement phase
EDIT: 1 fighter moved from Burma to India
EDIT: 1 transport moved from 80 Sea Zone to 79 Sea Zone
EDIT: 1 infantry moved from West India to 79 Sea Zone
EDIT: 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
EDIT: 1 infantry moved from Union of South Africa to Rhodesia
EDIT: 1 mech_infantry moved from Union of South Africa to Belgian Congo
EDIT: 1 mech_infantry moved from Eastern Persia to Iraq
EDIT: 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
EDIT: 1 mech_infantry moved from Iraq to Trans-Jordan
EDIT: 1 mech_infantry moved from Eastern Persia to Iraq
EDIT: 1 infantry moved from 80 Sea Zone to Iraq
EDIT: 1 fighter moved from Gibraltar to Trans-Jordan
EDIT: 1 destroyer moved from 41 Sea Zone to 37 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in West India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
Malaya : 1 harbour
37 Sea Zone : 1 destroyer
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Morocco : 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 69
Russians : 29 / 32
Japanese : 41 / 53
Americans : 58 / 78
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 13 / 13
Italians : 13 / 20
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just looked at my last post. I must have been in Edit mode for the whole go.
I did my regular moves, except editing the Mech West from India to East Persia and 2 Inf out of India To West India.
I don’t know how I happened to play it in edit mode. I hope that is ok.
It does not change anything does it?
Please say if you want me to redo the go. -
i do not understand what transpired in burma. there were 2 inf, art, ftr against 2 inf. it appears you got a hit in round 1 and i missed. then it looks like a second round was rolled where you hit twice and i hit twice - however, i should have had only 1 defender. i am confused.
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I did not pay too much attention and certainly did not notice anything g weird like you describe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
3 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; Americans defend with 1 mech_infantry
Italians win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber, 3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from Romania to Eastern Poland
2 tactical_bombers moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
it’s right there in the history. anyway - no biggie let’s just go with the map as is.
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I am looking now (football on and I have a friend of Maddy’s here too).
I see what you mean now. Is it because the Edit mode was on. Perhaps Verquin would know.
It did not remove my lost unit after the battle either. Sorry I did not notice.
Will remove one of the Inf .
I will also check the other combats I did,'just in case that always happens in Edit mode.
Again, sorry I did not notice.
Would love to do my go and look at the map, but my wife is on her way home and these girls need supervising.
Goodnight. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 infantry placed in New South Wales
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 fighter
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 3 infantry
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
37 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 50 / 69
Russians : 26 / 32
Japanese : 41 / 53
Americans : 58 / 78
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 13 / 13
Italians : 16 / 16
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Turning off Edit Mode -
Forgot about that cheeky Brit. He is dead now.
Have fun raping Russia. -
what in the world - that’s three subs in a row that have hit!?!? always when you don’t need the luck, it comes.
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I am not saying anything, you lucky bastard!
Is fine.
I hope you appreciate the hole I left you between Nippon and Hawaii.
Your Japs in concentration camps on the islands are jumping up and down and clamouring to be broken out. Come quickly or we will bury them! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Rostov to Volgograd
1 bomber moved from Romania to Volgograd
4 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 artillery and 1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
1 fighter and 1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tobruk
Germans attack with 2 fighters and 1 mech_infantry
Americans defend with 1 harbour and 1 mech_infantry
Germans win, taking Tobruk from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to 98 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
5 mech_infantrys moved from Germany to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
6 mech_infantrys moved from Ukraine to Bryansk
4 aaGuns, 15 artilleries and 10 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
2 artilleries moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Archangel
2 artilleries moved from Northern Italy to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Volgograd to GreecePlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Germany
3 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
need to put some infs in cau.
cheers
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 artillery moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 armour moved from Samara to Volgograd
20 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd -
Forgot about the stupid Sub. Wanted to move out and attack the next SZ, with the damaged Carrier and fewer ships.
Oh well. If I hit, you repair, whereas in the Baltic Sea SZ you lose the Sub. And I could even survive! -
Subs have 9 lives in this game.
Feel free to swap the dead CR for the DD instead. I panicked and did not want to give myself a sneak, but you hit me on the second round anyway.





