14L G40 Wittman (+10) vs. Bold

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 1 infantry moved from India to Burma
                EDIT: 1 infantry moved from India to Burma
                EDIT: 1 artillery moved from India to Burma
                EDIT: 1 fighter moved from India to Burma

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 1 infantry moved from India to Burma
                EDIT: 1 infantry moved from India to Burma
                EDIT: 1 artillery moved from India to Burma
                EDIT: 1 fighter moved from India to Burma

    Combat - British
                EDIT: Battle in Burma
                    EDIT: British attack with 1 artillery, 1 fighter and 2 infantry
                    EDIT: Japanese defend with 2 infantry
                    EDIT: 2 infantry owned by the Japanese lost in Burma
                    EDIT: UK_Pacific takes Burma from Japanese
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Recording Battle Statistics

    Non Combat Move - British
                EDIT: Cleaning up during movement phase
                EDIT: 1 fighter moved from Burma to India
                EDIT: 1 transport moved from 80 Sea Zone to 79 Sea Zone
                EDIT: 1 infantry moved from West India to 79 Sea Zone
                EDIT: 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                EDIT: 1 infantry moved from Union of South Africa to Rhodesia
                EDIT: 1 mech_infantry moved from Union of South Africa to Belgian Congo
                EDIT: 1 mech_infantry moved from Eastern Persia to Iraq
                EDIT: 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                EDIT: 1 mech_infantry moved from Iraq to Trans-Jordan
                EDIT: 1 mech_infantry moved from Eastern Persia to Iraq
                EDIT: 1 infantry moved from 80 Sea Zone to Iraq
                EDIT: 1 fighter moved from Gibraltar to Trans-Jordan
                EDIT: 1 destroyer moved from 41 Sea Zone to 37 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 mech_infantry
                EDIT: Adding units owned by British to Persia: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 mech_infantry
                EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in West India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Malaya : 1 harbour
        37 Sea Zone : 1 destroyer
        West India : 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 infantry
        Morocco : 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 29 / 32
        Japanese : 41 / 53
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 13 / 13
        Italians : 13 / 20
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Just looked at my last post. I must have been in Edit mode for the whole go.
    I did my regular moves, except editing the Mech West from India to East Persia and 2 Inf out of India To West India.
    I don’t know how I happened to play it in edit mode. I hope that is ok.
    It does not change anything does it?
    Please say if you want me to redo the go.

  • 12

    i do not understand what transpired in burma.  there were 2 inf, art, ftr against 2 inf.  it appears you got a hit in round 1 and i missed.  then it looks like a second round was rolled where you hit twice and i hit twice - however, i should have had only 1 defender.  i am confused.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I did not pay too much attention and certainly did not notice anything g weird like you describe.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                3 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber, 3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun and 1 infantry moved from Romania to Eastern Poland
                2 tactical_bombers moved from Egypt to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                2 mech_infantrys placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 12

    it’s right there in the history.  anyway - no biggie let’s just go with the map as is.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am looking now (football on and I have a friend of Maddy’s here too).

    I see what you mean now. Is it because the Edit mode was on. Perhaps Verquin would know.
    It did not remove my lost unit after the battle either. Sorry I did not notice.
    Will remove one of the Inf .
    I will also check the other combats I did,'just in case that always happens in Edit mode.
    Again, sorry I did not notice.
    Would love to do my go and look at the map, but my wife is on her way home and these girls need supervising.
    Goodnight.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 fighter
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 3 infantry
        41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer
        54 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 26 / 32
        Japanese : 41 / 53
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 30 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 16
        ANZAC : 18 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Turning off Edit Mode

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Forgot about that cheeky Brit. He is dead now.
    Have fun raping Russia.

  • 12

    what in the world - that’s three subs in a row that have hit!?!?  always when you don’t need the luck, it comes.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am not saying anything, you lucky bastard!
    Is fine.
    I hope you appreciate the hole I left you between Nippon and Hawaii.
    Your Japs in concentration camps on the islands are jumping up and down and clamouring to be broken out. Come quickly or we will bury them!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Rostov to Volgograd
                1 bomber moved from Romania to Volgograd
                4 armour and 4 mech_infantrys moved from Rostov to Caucasus
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 artillery and 1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                2 infantry moved from France to Southern France
                1 fighter and 1 mech_infantry moved from Egypt to Tobruk
                1 fighter moved from Southern Italy to Tobruk

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 cruiser
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Tobruk
                    Germans attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 harbour and 1 mech_infantry
                    Germans win, taking Tobruk from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 6 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Southern France to Southern Italy
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to 98 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern Italy
                5 mech_infantrys moved from Germany to Western Germany
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun moved from Bessarabia to Ukraine
                6 mech_infantrys moved from Ukraine to Bryansk
                4 aaGuns, 15 artilleries and 10 infantry moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from 114 Sea Zone to Western Germany
                2 artilleries moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Eastern Poland to Archangel
                2 artilleries moved from Northern Italy to Western Germany
                6 infantry moved from Western Germany to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Volgograd to Greece

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                3 infantry placed in Germany
                3 mech_infantrys placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

  • 12

    need to put some infs in cau.

    cheers

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                1 artillery moved from Samara to Volgograd
                1 artillery moved from Samara to Volgograd
                1 armour moved from Samara to Volgograd
                20 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Forgot about the stupid Sub. Wanted to move out and attack the next SZ, with the damaged Carrier and fewer ships.
    Oh well. If I hit, you repair, whereas in the Baltic Sea SZ you lose the Sub. And I could even survive!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Subs have 9 lives in this game.
    Feel free to swap the dead CR for the DD instead. I panicked and did not want to give myself a sneak, but you hit me on the second round anyway.

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