@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Rostov to Volgograd
11 artilleries and 14 infantry moved from Rostov to Caucasus
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Caucasus
Germans attack with 11 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 11 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 artillery and 2 mech_infantrys moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Rostov to Bessarabia
1 mech_infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Rostov to Bessarabia
1 aaGun moved from Belarus to Novgorod
6 mech_infantrys moved from Archangel to Belarus
10 mech_infantrys moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Western Germany to Northern Italy
6 infantry moved from Holland Belgium to Normandy Bordeaux
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern France to Western Germany
1 artillery moved from Western Germany to Germany
4 artilleries moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Southern France to Egypt
1 fighter and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 fighter moved from Southern France to Southern Italy
4 infantry moved from Finland to Karelia
3 armour and 4 mech_infantrys moved from Rostov to Bessarabia
5 aaGuns, 5 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 infantry and 3 mech_infantrys placed in Western Germany
7 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Volgograd
1 armour moved from Archangel to Vologda
1 armour, 6 artilleries and 1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
28 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 bombers moved from Russia to Volgograd
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 6 artilleries, 2 bombers, 2 fighters, 28 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 4 infantry
Russians win, taking Volgograd from Germans with 2 armour, 6 artilleries, 2 bombers, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Samara to Timguska
1 aaGun moved from Russia to Bryansk
2 mech_infantrys moved from Smolensk to Bryansk
2 infantry moved from Vologda to Smolensk
1 armour moved from Tambov to Samara
1 mech_infantry moved from Russia to Samara
3 armour moved from Russia to Samara
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Volgograd
11 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Samara to Kazakhstan
1 aaGun moved from Tambov to Volgograd
2 aaGuns moved from Tambov to Bryansk
4 infantry moved from Russia to Smolensk
2 fighters moved from Volgograd to Bryansk
2 bombers and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
7 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Removing units owned by Russians from Smolensk: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_major, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Kweichow
1 bomber moved from Philippines to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to French Indo China
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier and 1 fighter
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kweichow to Kwangsi
1 aaGun, 3 artilleries and 4 infantry moved from Hunan to Kwangsi
1 artillery, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to Kwangsi
1 bomber moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 destroyers moved from 55 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 armour moved from Amur to Jehol
1 artillery moved from Yakut S.S.R. to Buryatia
1 armour moved from Yakut S.S.R. to Amur
1 infantry moved from Siberia to Amur
2 infantry and 2 mech_infantrys moved from Korea to Manchuria
2 mech_infantrys moved from Manchuria to Jehol
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
Place Units - Japanese
2 armour, 5 infantry and 3 mech_infantrys placed in Japan
1 factory_major placed in Korea
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
my first ever korean major complex. this is my first major departure from prudent play.
You’re not fooling me. There are very prudent and practical reasons for that in this situation
I think Wile E Coyote just went completely off the deep end. He stayed at home doing speed and drinking monster energy for 5 straight days and finally snapped!
I think Wile E Coyote just went completely off the deep end. He stayed at home doing speed and drinking monster energy for 5 straight days and finally snapped!
haha
Need a time extension, like you’re gonna need throughout July.
Leaving tomorrow morning for Indy, gone most of the weekend
Need a time extension, like you’re gonna need throughout July.
Leaving tomorrow morning for Indy, gone most of the weekend
I don’t need one in finland… I will be able to move every 72 hrs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Queensland to Caroline Islands
1 bomber moved from Tunisia to 98 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Iwo Jima
Battle in Holland Belgium
Battle in Caroline Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Caroline Islands to Marshall Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 98 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
2 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Morocco
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to United Kingdom
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 17 Sea Zone
2 fighters moved from Western United States to Wake Island
1 mech_infantry moved from Libya to Tunisia
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 armour, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 11 infantry moved from Yunnan to Kweichow
Place Units - Chinese
4 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Burma
1 submarine moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 92 Sea Zone to Holland Belgium
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from 39 Sea Zone to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 aaGun moved from Burma to India
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery moved from Burma to India
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Egypt to 81 Sea Zone
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
1 mech_infantry owned by the Italians, 4 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Normandy Bordeaux
Americans win with 1 aaGun, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 3 infantry
Casualties for Italians: 1 fighter and 3 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from 81 Sea Zone to Southern Italy
1 fighter moved from Egypt to Southern Italy
3 aaGuns moved from Bessarabia to Western Ukraine
1 artillery moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 armour placed in Northern Italy
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Hoping I have these Germans ruthlessly and efficiently honed and ready for major battle on the beaches of Holland.
Italian normandy has been key. Will have to remember that.
Hard as it is to admit, you have done an amazing job of keeping the US/UK off the Western front - so far……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to Sumatra
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 bomber moved from Morocco to Northern Italy
Combat - ANZAC
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Sumatra
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Iraq to India
1 fighter moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Northern Italy to Algeria
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 artillery moved from New South Wales to South Australia
2 fighters moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
anzac ftr to holland… he’s committed to queen and country!
Nah - good chance he will survive.