G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                3 fighters moved from Scotland to 112 Sea Zone
                1 bomber moved from Morocco to 112 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                2 artilleries and 4 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 bomber moved from 112 Sea Zone to United Kingdom
                3 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 125 Sea Zone to Scotland
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to West India

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                1 carrier and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 infantry moved from Greece to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '13

    I’ll be in the woods for the weekend and have a sketchy week next week, so I’ll be playing off-pace for a week.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Volgograd to Russia
                1 fighter moved from India to Northwest Persia
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                COMMENT: Moscow Intercepts?
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                3 bombers and 2 fighters moved from Bryansk to Russia
                1 bomber and 4 tactical_bombers moved from Bryansk to Volgograd

  • '13

    Moscow Intercepts?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                COMMENT: Moscow Intercepts?
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                3 bombers and 2 fighters moved from Bryansk to Russia
                1 bomber and 4 tactical_bombers moved from Bryansk to Volgograd

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,6,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 1 destroyer and 1 submarine
                    Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in Smolensk
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 2 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Bryansk
                5 armour moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from France to Western Germany
                4 bombers moved from Bryansk to Eastern Poland
                2 bombers and 1 fighter moved from 112 Sea Zone to Western Germany
                3 transports moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                1 fighter and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
                Russians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 artillery moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to Hunan
                1 bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 aaGun moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Jehol to Shantung
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                1 bomber moved from 25 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total


  • Excuse my posting. I know Bar is not playing this game at the moment, so I asked if he did not mind my taking his place. He was fine with that.

    Would you three mind me taking over his goes?
    AKGrown, I am happy to take a back seat(follow your Pacific lead) and play Anzac/France  and the  hard pressed Russia.
    Hope all are well. I have not played or spoken to you Meatgrinder, so: hi. I am in England, but I am Italian and have played A&A since 87 and am on the forum every day.  Leo

  • '13

    Ultimately it’s up to Grown, but this is just a friendly little game to get Meat used to playing TripleA so I think it’s a great idea!

    Now that Wittman is here to take advantage of my sloppy first rounds I’ll have to tighten up my game :-o


  • I have no problems with Wittman taking over for the B man.  Feel free to grab up US/UK and do those countries.  I’d hate for you to take Russia only to watch it fall next turn.

    As for Vold - some of the better first rounds I’ve seen from you!  :lol:


  • Since '87!?

    You and Meat should get along great!  He’s an old school player as well.  I should be seeing him tomorrow if we don’t hear from him.


  • spamolama

    i’ll make us/uk moves tomorrow.  Wittman will take over as rus/anz/fra.

    Keith


  • Thanks all.
    Yes, started in my first year at university. Got hooked, bought the game for myself and spent hours planning how to take Russia as my beloved Germany. (Never liked playing Japan.)
    I had a period of not playing after university, then saw Europe was coming out. That got me back in big style. I could plan Russia’s demise properly now!
    Bought Pacific too and every other game since 2000. I skipped buying 1942, as I hD Anniversary and thought why have two games the same?
    Anniversary became my favourite. Italy appeared for the first time. (Remember I was born in Florence.) my wife suggested I join the forum 3 years ago and I have never looked back.
    Lots of good (and WW2 mad) people here.

  • '13

    You’re an old timer  :-o

    Meat and I started in…oh…sometimes in the 90’s with Classic.  Then we set it down until G40 came out and we’ve played…uh…every once in a while since  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from French Equatorial Africa to 92 Sea Zone
                2 fighters moved from 109 Sea Zone to 92 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Philippines
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 37
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Gibraltar
                    Americans attack with 5 artilleries and 7 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  1/2 hits
                        Americans roll dice for 5 artilleries and 7 infantry in Gibraltar, round 2 :  4/12 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 carrier moved from 54 Sea Zone to 21 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to British Columbia
                1 aaGun moved from Western United States to British Columbia

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • AMAZING ROUND FOR US MAN!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Shensi to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                2 artilleries moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 artillery placed in Suiyuyan
                Chinese undo move 5.
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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